Tag: #FPS

  • Classic Chaos Reimagined: Lance and Séverin Larose Unveil ‘Guns ’n Goblins’

    Classic Chaos Reimagined: Lance and Séverin Larose Unveil ‘Guns ’n Goblins’

    The indie gaming scene just got a massive shot of adrenaline. Lance, the high-energy creator known for pushing the boundaries of retro-inspired action, has officially teamed up with Séverin Larose, the visionary designer behind the breakout hit Minishoot’ Adventures.

    The result of this powerhouse collaboration? Guns ’n Goblins, a title that promises to blend surgical precision with absolute bullet-hell mayhem.


    A Match Made in Bullet-Hell Heaven

    If you’ve played Minishoot’ Adventures, you know Larose has a gift for making “adventure-shooters” feel fluid, rewarding, and deceptively deep. Pairing that design sensibility with Lance’s signature flair for intense, high-stakes combat is like adding rocket fuel to a campfire.

    While details are still emerging, the partnership signals a shift toward a game that values mechanical mastery as much as it does vibrant world-building.

    What We Know About ‘Guns ’n Goblins’

    The title alone suggests a delicious clash of genres. Here’s what’s buzzing in the community:

    • The Gameplay Loop: Expect a tight marriage of classic arcade shooting and modern progression systems. Think “run-and-gun” meets “tactical looting.”
    • The Aesthetic: Early glimpses suggest a high-fidelity pixel art style that honours the 16-bit era while utilising modern lighting and particle effects.
    • The Larose Touch: Given the pedigree of Minishoot’ Adventures, fans are anticipating clever map design and “metroidvania” elements that reward exploration between the firefights.

    Why This Matters for Indie Dev

    In an industry dominated by massive AAA sequels, the collaboration between Lance and Larose represents the best of the indie spirit. It’s not just about two names on a marquee; it’s about shared expertise.

    “Working with Séverin has allowed us to refine the ‘chaos’ into something truly rhythmic,” says the team. “It’s not just about shooting everything on screen—it’s about the dance you do while doing it.”

    The Verdict

    If Guns ’n Goblins plays even half as well as its predecessors, we’re looking at a potential indie GOTY contender. It’s gritty, it’s fast, and it’s being built by two people who clearly love the genre.

    Stay tuned to BizNooz for more updates, release dates, and exclusive gameplay footage as it drops.


    Are you ready to trade your sword for a shotgun? Let us know your thoughts on this collaboration in the comments below!

    Find out more here – https://s.team/a/881940

    #Lance #MinishootAdventures #SeverinLarose #GunsnGoblins #PC #survivor #FPS #monsters #mission #castle #videogames #gamers #gaming

  • Surviving the Eternal Winter: Frostrail Debuts Playtest on Steam

    Surviving the Eternal Winter: Frostrail Debuts Playtest on Steam

    The mercury is dropping, the blizzards are closing in, and your only hope is a steam-powered engine roaring through the wasteland. Frostrail, the highly anticipated brutal co-op survival FPS, has officially launched its first public playtest on Steam as of April 16, 2026.

    Developed by FakeFish (the masterminds behind the indie hit Barotrauma) and published by Shiro Unlimited, Frostrail is already sitting on over 300,000 wishlists. If you’ve been looking for a game that blends the industrial management of Snowpiercer with the visceral, terrifying combat of a modern shooter, your train has arrived.


    What is Frostrail?

    Set in a world entombed in ice following a cataclysmic “pact with the Void,” Frostrail puts you and your friends in charge of a massive steam train—humanity’s last mobile fortress. You aren’t just fighting the weather; you’re fighting the Revenants, twisted, undead remains that haunt the frozen ruins.

    Key Gameplay Features:

    • The Train is Life: Your steam engine is your base, your transport, and your sanctuary. You must scavenge fuel, maintain the engine, and upgrade carriages with crafting stations and defences.
    • Brutal Combat: Whether using makeshift melee weapons or salvaged firearms, the combat is designed to be intense and unforgiving.
    • Co-op Survival: While you can brave the frost alone, the game is built for online co-op, requiring teams to coordinate scavenging runs and train maintenance.
    • Scavenge and Craft: Explore derelict shelters and underground ruins to find the resources necessary to survive another night.

    The Steam Playtest: What’s Included?

    The current playtest, which runs from April 16 to April 27, 2026, offers a generous slice of the early-game experience. It’s the perfect time to jump in and help the developers polish the mechanics before the Early Access launch later this year.

    FeaturePlaytest Details
    Explorable Zones3 Deadly Zones (including the tutorial and two dungeon-heavy areas)
    Train MechanicsBasic fueling, maintenance, and early-stage upgrades
    CombatFighting Revenant packs and raiding early-game dungeons
    CraftingRecycling materials to create basic gear and survival equipment

    How to Join the Fight

    Getting into the frost is simple. Head over to the Frostrail Steam Page and look for the “Join the Frostrail Playtest” button. Access is being granted in waves, so the sooner you hit that button, the better your chances of securing a seat on the train.

    “Frostrail pushes both solo players and co-op teams to their limits with a tense and unforgiving survival loop. We’ve worked hard to craft a world that feels both hostile and alive.” — Ez Jämsen, Lead Designer at FakeFish.


    Looking Ahead: Early Access 2026

    If you miss the playtest, don’t sweat it (or rather, don’t freeze). Frostrail is slated for a full Early Access release in late 2026. The game will support a wide range of languages, including English, French, German, Spanish, and more, ensuring a global community of survivors can link up on the tracks.

    Are you ready to face the Void? Sign up for the playtest today and see if you have what it takes to keep the fire burning.

    For more gaming news and the latest on indie hits, stay tuned to BizNooz.com.

    Find out more here – https://s.team/a/3517740

    #Frostrail #FakeFish #ShiroUnlimited #publicplaytest #coop #survival #FPS #games #gaming #gamers

  • Slap Metal and Junk Corpobots: AI.VI is Coming for the Corporate Machine

    Slap Metal and Junk Corpobots: AI.VI is Coming for the Corporate Machine

    Get your wrenches ready and your cooling systems primed. AI.VI, the highly anticipated FPS/Tower Defence hybrid from developer Out of Time and publisher indie.io, is officially set to drop on March 18, 2026.

    If you’ve been looking for a game that lets you stick it to the man—specifically, a soul-crushing intergalactic gigacorporation—while literally slapping the metal off of robotic goons, your retirement on the desert moon of Sohot is about to get a lot more violent.


    The Story: Retirement is Over

    You play as the titular AI.VI, a retired war bot who just wanted a quiet life mining batteries. Unfortunately, the P.A.S.C.A.L. Gigacorporation has other plans. They’ve arrived to strip-mine the planet and execute a “voluntary merger” (read: total conquest) of everything in their path.

    But P.A.S.C.A.L. made one fatal error in their profit-margin calculations: they tried to scrap a bot that was built for one thing—incredible violence.

    Gameplay: FPS Meets Tower Defence

    AI.VI isn’t just about pulling a trigger; it’s about tactical demolition. The game blends high-octane first-person shooting with strategic base defence.

    • The Arsenal: Use “homemade” weaponry that ranges from the practical to the “how does this even work?” We’re talking pump-action cameras, combination pickaxe-crossbows, and jack-in-the-boxes filled with explosive plushes.
    • The Traps: Automate the carnage by setting up traps that turn P.A.S.C.A.L.’s “assets” into second-hand scrap.
    • The Elements: Strategy runs deep with four core elements—Fire, Ice, Acid, and Electricity. Mixing these creates elemental reactions that can melt, freeze, or short-circuit different types of enemy armour.

    Why You Should Care

    Unlike modern tech built with planned obsolescence, AI.VI is a relic of the “good old days.” This translates to a flexible upgrade system where you can overclock your loadout with permanent and temporary power-ups. There’s no limit to how powerful you can become as you “seize the means of production” back from the corporate overlords.

    “Look into the minds of enemy robots to hear their final thoughts as they are sent to the great scrapyard in the sky!”


    Key Details

    FeatureInformation
    Release DateMarch 18, 2026
    PlatformPC (Steam)
    DeveloperOut of Time
    Publisherindie.io
    GenreFPS / Tower Defense / Action

    Whether you want to spill oil in close-quarters melee or dismantle the corporate hierarchy from a distance with malicious traps, AI.VI looks like it’s going to be a scrap-metal symphony when it launches next month.

    Find out more here on Steam – https://shorturl.at/8ngWk

    #OutofTime #indieio #AIVI #Steam #titularwarbot #Sohot #robogoons #shooter #scifi #fps #AI #games #gaming #gamers #gameplay #videogames

  • Scrap Metal and Shooting Stars: Why TerraTech Legion is Your Next Obsession

    Scrap Metal and Shooting Stars: Why TerraTech Legion is Your Next Obsession

    If you’ve ever looked at a pile of LEGOs and thought, “This really needs a chainsaw and a railgun,” then Payload Studios has been reading your dream journal.

    Enter TerraTech Legion, the latest spin-off in the beloved TerraTech universe. But don’t let the familiar blocky aesthetic fool you; this isn’t the slow-burn sandbox exploration you’re used to. Legion takes the franchise’s signature modular building and throws it into the chaotic, adrenaline-fueled blender of the Bullet Heaven (Survivor-like) genre.


    1. Build Your Own Boss-Slayer

    The “survivor” genre is currently crowded with heroes holding swords and wands. TerraTech Legion swaps the fantasy tropes for high-octane engineering.

    As you mow down waves of rogue AI bots, you don’t just pick “Level Up” perks—you pick blocks.

    • Weaponry: Bolt on everything from basic machine guns to orbital lasers and massive drills.
    • Mobility: Choose between agile wheels for kiting or heavy treads for tanking.
    • Physics Matter: Where you place a block affects your centre of mass and turning speed. Build a top-heavy tower of guns, and you might find yourself flipping over more than firing.

    2. The Loop: Scraps to Riches

    The game puts you in the boots of Jean Pierre “JP” Grandier, a Heavy Rig operator tasked with cleaning up “Legion” corruption across the galaxy.

    FeatureDescription
    The HordesFight thousands of AI-driven bots that want to assimilate your tech.
    The BossesEncounter “Planetary Overlords”—massive mechs that guard factory outposts.
    Meta-ProgressionUse collected resources to unlock new corporations like GeoCorp (Heavy) or Venture (Fast).
    BiomesBattle through techno-organic nightmares and hazardous terrains that change how you drive.

    3. Why It Feels Different

    In most Bullet Heavens, your character is a fixed hitbox. In Legion, your vehicle is a living, breathing machine that you can rebuild on the fly at Upgrade Pods.

    If you realise your current build is too slow to dodge a boss’s electric orbs, you can strip away heavy armour and slap on boosters. It’s a tactical layer of “combat-engineering” that most games in this genre lack.

    “Payload has taken that building idea and put it into a survivor-like… It’s exactly what the genre is all about: becoming overpowered to the point it becomes otherworldly stupid.” — Early Preview Sentiment


    Release Status: When Can You Play?

    As of January 2026, TerraTech Legion is currently slated for a full release later this year on PC (Steam and Epic Games Store).

    The good news? You don’t have to wait to get your hands dirty. A playable demo is currently available on Steam, which has already garnered praise for its performance on the Steam Deck (averaging a solid 30–60 FPS even with hundreds of enemies on screen).

    Final Verdict

    If you enjoy the “just one more run” loop of Vampire Survivors but want the creative satisfaction of building a giant, laser-shooting monster truck, TerraTech Legion is hitting all the right notes.

    Find out more here on Steam – https://shorturl.at/3u4O1

    #TerraTechLegion #steam #fps #cyberneticmachines #HeavyRigoperator

    #PayloadStudios #Mythwright #monstertrucks #demogame #games #gaming #gamers #videogames

  • No Law: A Game of Pure Anarchy and Unforgettable Moments

    No Law: A Game of Pure Anarchy and Unforgettable Moments

    Ever played a game where the only rule is that there are no rules? Sounds chaotic, right? Well, that’s the beautiful, messy, and utterly exhilarating essence of “No Law,” a game that promises pure anarchy and delivers unforgettable moments. Forget intricate mechanics, complex storylines, or even a clear objective – No Law is a blank canvas for emergent gameplay, where the players themselves dictate the narrative.

    What is “No Law”?

    At its core, “No Law” isn’t a game in the traditional sense, but rather a framework for improvisation and player-driven creativity. Think of it as a social experiment disguised as a game. It typically involves a group of people, a designated “space” (which could be anything from a living room to an entire park), and a simple premise: anything goes. There are no pre-defined roles, no victory conditions, and no rulebook to consult. The magic happens in the interactions, the decisions, and the sheer audacity of the players.

    The Beauty of Chaos

    The initial moments of a “No Law” game can be a fascinating study in human behaviour. Some players might immediately seize the opportunity to create order, attempting to establish their own rules or take leadership. Others might embrace the chaos, testing boundaries and engaging in playful mischief. This dynamic interplay is where the true fun begins.

    One of the most compelling aspects of “No Law” is its ability to generate unique and often hilarious scenarios. Imagine a game where:

    • Someone declares themselves king and tries to levy taxes on other players, who then respond by forming a rebellion.
    • A group decides to build a makeshift fort out of pillows and blankets, leading to an epic pillow fight siege.
    • Two players spontaneously decide they are rival detectives, each investigating a “crime” that no one else is aware of.

    The possibilities are truly endless, limited only by the collective imagination of the group.

    Why Play “No Law”?

    1. Unleash Creativity: Without the constraints of rules, players are free to think outside the box and invent their own challenges, goals, and interactions. It’s a fantastic way to foster improvisational skills and creative problem-solving.
    2. Social Experimentation: “No Law” offers a unique lens into group dynamics. You’ll see how different personalities react to the absence of structure, how leaders emerge (or don’t), and how communities form (or fall apart) in real-time.
    3. Pure Fun and Laughter: Let’s be honest, sometimes the most fun comes from the unexpected. The sheer absurdity and unpredictability of “No Law” guarantee plenty of laughter and memorable anecdotes.
    4. No Two Games Are Alike: Because the game is entirely player-driven, every single session of “No Law” will be completely different. This replayability is a huge draw, as you never know what new madness will unfold.

    How to Get Started

    Getting a “No Law” game going is incredibly simple:

    1. Gather Your Players: The more, the merrier, but even a small group can have a blast.
    2. Define Your Space: This could be a single room, a backyard, or even a virtual space online.
    3. State the Core Premise: “There are no rules, do whatever you want.”
    4. Let Go: The most important step is for everyone to embrace the idea of genuine freedom and see where it takes them.

    You might find it helpful to have a few simple props on hand – things like blankets, toys, or even just pens and paper – as these can often spark ideas and act as catalysts for emergent play.

    Beyond the Chaos

    While “No Law” thrives on anarchy, it often leads to fascinating patterns of emergent order. Players, even without explicit rules, tend to create their own social contracts, alliances, and even impromptu mini-games within the larger “no-rule” framework. It’s a testament to the human desire for structure, even when explicitly told there is none.

    So, if you’re looking for a refreshing break from overly structured games, or if you simply want to experience the thrill of true creative freedom, gather some friends and dive into the beautiful chaos of “No Law.” You might just discover your new favourite way to play.

    What’s the wildest thing that’s ever happened in your “No Law” game? Share your stories in the comments below!

    NO LAW – https://epic.gm/no-law

    #NOLAW #NeonGiant #KRAFTON #fps #openworld #shooter #RPG #PortDesire #Fight #revenge #games #gaming #gamers #videogames

  • Scathe: Enforcer Edition

    Here is some good old classic gaming action with Scathe: Enforcer Edition from Epic Games. New will need to be able to think fast and act faster in this intense first-person shooter game.

    Go it alone or take a team with you, but sure they are up to it as this is not going to be an easy ride and we would not want it any other way, would we?

    Find out more on Scathe: Enforcer Edition here; https://store.epicgames.com/en-US/p/scathe-ca258f

    #Scathe #ScatheEnforcerEdition #FPS #EpicGames #CoopGame

  • Warhammer 40,000 Boltgun Coming Soon

    The latest addition to the Warhammer 40,000 Boltgun game is coming soon it will add a new dimension to the game that demands you to charge and shoot your way through the game, yes there is a chain sword in there too, this is one game that is definitely over the top game that will push your gaming skills to the limit. Find out more on Warhammer here; https://www.focus-entmt.com/en/games/warhammer-40000-boltgun #WarhammerBoltgun #Warhammer #Boltgun #FPS #Playstation #Xbox

  • Battlefield New Hardware Weapons Vehicles

    Enter the Battlefield 2042, with some enhanced hardware, weapons, skins and vehicles with the Battle Pass for the Eleventh Hour game. This game has all of the features from the original game, but it’s set in the year 2042, so things are going to be slightly different to the world that we currently know. Find out more about the Battle Pass and Battlefield 2042 here; go.ea.com/S4-Eleventh-Hour #Battlefield2042 #Battlefield #WeAreNoPats #EAGames #BattlePass #FPS