Tag: #pcgaming

  • Dive Into Ahmarra: Wizard101’s Biggest Update Ever Goes Global — NA & EU Players Explore Together!

    Dive Into Ahmarra: Wizard101’s Biggest Update Ever Goes Global — NA & EU Players Explore Together!

    A New World Rises From the Depths — For Everyone, At Once

    KingsIsle Entertainment has officially launched Ahmarra — the stunning oceanic world that serves as the centrepiece of Wizard101’s largest content update of the year. And in a historic first for the beloved wizarding MMORPG, North American and European players are stepping into this adventure together, at the exact same time. It’s a global milestone that brings the Spiral community closer than ever before.

    “Ahmarra represents everything we love about Wizard101 — wonder, mystery, and shared adventure. Launching it simultaneously across continents is something our community has long dreamed of. Today, wizards everywhere dive in together.” — KingsIsle Entertainment


    What — And Where — Is Ahmarra?

    Ahmarra is a mysterious island world where shimmering shores give way to deep, unexplored ocean depths. The story follows your pursuit of Miranda Briar, the notorious leader of the shadowy organisation known as the Broken Branch. Your hunt leads you to Ahmarra’s coral cities, flooded ruins, and bioluminescent caverns — where ancient Triton civilisations hold secrets that could shake the Spiral itself.

    It’s a world of two faces: sunlit beaches and bustling harbours above, while sprawling, glowing undersea palaces and forgotten temples lie waiting beneath the waves. Every corner holds new quests, characters, and dangers.


    Everything New in the Ahmarra Update

    Progress & Power

    • Level cap raised to 190 — progress further than ever before
    • Seven brand-new school spells, one for each magical discipline — including summoning devastating hurricanes or calling forth a flamelash squid
    • Spellement branching paths — customise how your new spells evolve: pure raw power or tactical combo effects that synergise with other magic

    Revamped Endgame Loot

    The endgame gear system has been completely reworked:

    • Drops: Hats, robes, shoes, and wands now drop from final bosses — repeat attempts increase your chance until you’re guaranteed the item you want
    • Crafting: Amulets, athames, decks, and rings are now craftable via level 190 recipes — no randomness, just steady progress toward your perfect build

    Quality-of-Life Upgrades

    • Fishing: Tier-4 bait, faster reeling animations, and fish detection range expanded
    • Pets: Streamlined hatching process and new stat-boosting options
    • Mounts: Swap and enchant mount appearances independently from stats
    • Beastmoon & Raids: Balance adjustments and guild guest access for raids
    • PvP: New ranked seasons and tournament rewards
    • Controls: Fully customisable keybindings

    A Truly Global Spiral

    For over 15 years, Wizard101 has built a worldwide community — but new worlds and major updates have historically arrived on different continents weeks apart. Ahmarra changes that. Both North American and European players begin their Ahmarra adventures today, side-by-side. No waiting, no spoilers, no lagging behind your friends across the ocean.

    This is more than a release schedule change — it’s a promise from KingsIsle that the Spiral belongs to everyone, everywhere, at the same time. Future updates will follow this simultaneous global model.


    Your Ahmarra Journey Begins Now

    Ready to uncover the secrets beneath the waves? The Spiral awaits — and for the first time, every wizard across the world is diving in together.

    “The tides of Ahmarra have risen. The Broken Branch is watching. Will you answer the call?”

    Enter Ahmarra — Play Wizard101 Free

    Find out more here: Wizard 101 Ahmarra


    #Wizard101 #Ahmarra #KingsIsle #MMORPG #GlobalRelease #Wizard101Ahmarra #Spiral #NewWorld #GamingNews #PCGaming #FreeToPlay #WizardCity #Biznooz

  • Guild Wars Afterlife Arrives — First New Premium DLC in Nearly 20 Years!

    Guild Wars Afterlife Arrives — First New Premium DLC in Nearly 20 Years!

    For over two decades, Guild Wars® has stood as one of the most beloved and critically acclaimed MMORPGs ever made. More than nine million players have spent over one billion hours exploring Tyria and beyond — and now, the adventure continues at last. ArenaNet® and co-development partner studio 2weeks have officially unveiled Guild Wars Afterlife™ — the first brand-new premium DLC for the original game in nearly 20 years.

    Scheduled to launch 13 January 2027 across PC, Steam, iOS, and Android, Afterlife opens a bold new chapter in Guild Wars history.

    A New Land, A New Story

    Afterlife carries you through the Mists into Xotecha — an ancient, mysterious land steeped in forgotten history and restless spirits. There you’ll join the Order of the Moonless Night, a group dedicated to guiding lost souls safely onward. But something dark is stirring: the rising tide of Nightmares and the shadowy Cult of Odran threaten to consume everything. It’s up to you to stand against them.

    The Unformed — Where No Two Runs Are Alike

    At the heart of the DLC lies the Unformed, a roguelike-style ever-changing dungeon where every journey is unique:

    • Randomised layouts — maps, enemies, and bosses shift with every attempt
    • Skill-drafting system — choose new abilities after each victory, pulling skills from any profession in the game, not just your own. Mix and match elite skills in ways never before possible
    • Permanent progression — rewards earned carry over to future runs, and some unlocks can be used outside the dungeon across the wider world of Guild Wars
    • Play solo or co-op — bring friends or recruit loyal mercenaries to watch your back

    This isn’t just more content — it’s a fresh way to experience Guild Wars, blending classic character-building freedom with thrilling, unpredictable challenge.

    Important Details

    • Requires Guild Wars Reforged™ — the updated version including Prophecies, Factions, and Nightfall campaigns
    • Pre-purchases are open now — buyers get the exclusive Vestments of the Order costume as a bonus
    • Cross-platform play — available on PC, Steam, iOS, and Android

    A Milestone for Online Gaming

    When Guild Wars launched back in 2005, it redefined what an MMORPG could be — no subscription, deep strategic combat, and a world that felt alive. Nearly 20 years later, it still commands a passionate global audience. Afterlife isn’t just another DLC; it’s a landmark — proof that some worlds never truly fade.

    Whether you’re a returning veteran or taking your first steps into Tyria, Guild Wars Afterlife invites you to write the next page of the legend.

    Pre-purchase Guild Wars Afterlife now and be ready when the gates open 13 January 2027!


    #GuildWars #GuildWarsAfterlife #ArenaNet #2weeks #MMORPG #GamingNews #DLC #PCGaming #Steam #MobileGaming #Tyria #GamingLegacy #BizNooz

  • Lay the Groundwork: RoadCraft’s Foundations Expansion Is Here — Build From the Bottom Up

    Lay the Groundwork: RoadCraft’s Foundations Expansion Is Here — Build From the Bottom Up

    Focus Entertainment and Saber Interactive have officially launched Foundations Expansion, the third major DLC for hit heavy-machinery sim RoadCraft. This update doesn’t just add more roads — it completely rewrites how you build, letting you raise entire structures from bare earth to a finished project.

    Available now across PlayStation 5, Xbox Series X|S, and PC, Foundations delivers fresh terrain, new machines, and a brand-new construction system that starts where every great build begins: the foundation.

    Two Brand-New Worlds to Rebuild

    The expansion brings two distinct 4 km² maps, each with its own style, challenges, and restoration goals:

    • Spring Renewal — Inspired by the Netherlands, this lush, flower-filled landscape dotted with windmills has been hit by severe storms. Your job: clear the damage, reinforce the land, and build vital infrastructure from the ground up.
    • Oasis Delta — Journey to sun-baked North African sands to restore an ancient archaeological site and a massive satellite dish. Expect sandy terrain, water crossings, and large-scale projects that demand solid foundations.

    7 Powerful Vehicles — 4 All-New, 3 Upgraded

    Foundations expands your garage with four brand-new machines plus three specialised variants of existing favourites:

    New VehiclePurpose
    ALCES PL30C Pile DriverDrives support piles deep into the ground — the essential first step for stable foundations
    Voltrack MK11 Concrete PumperDelivers and pours concrete precisely where it’s needed
    Voltrack MX Concrete MixerMixes and transports fresh concrete across your worksite
    EPEC MAG240 Magnetic CraneLifts heavy metal debris and materials with powerful magnetic grip

    Enhanced variants:

    • Aramatsu R1 Asphalt Roller — Smoother, more efficient road finishing
    • Derry Longhorn 4520 Heavy Haulier — Wider, more stable platform for transporting massive equipment
    • Isonzo M1 Service Vehicle — Nimble, tough, perfect for reaching remote spots

    Build Like Never Before: The New Foundation Systems

    This is the big one — Foundations introduces full foundation construction to RoadCraft for the first time:

    • Pile Driving — Before you pour anything, drive piles into the earth to create a stable base. Skip this step, and your build won’t hold.
    • Concrete Preparation & Pouring — Haul in piles, mix concrete, pump it into place, and let it set. Every step is hands-on and critical.
    • New Resources & Supply Chains — Manage the delivery of piles, aggregate, and wet concrete. Timing and logistics matter more than ever.
    • Co-op for Up to 4 Players — Rally your crew: one drives piles, another mixes concrete, a third pumps it, and someone hauls materials. Teamwork makes the build work.

    Other additions include a highly requested minimalistic UI for cleaner, more immersive views of your work, plus general quality-of-life improvements.

    Note: Foundations Expansion is sold separately and is not included in the Year 1 Pass.

    Ready to Build?

    Foundations Expansion is available right now on all platforms. Whether you’re restoring storm-hit green fields or raising structures in the desert, you’ll experience the satisfaction of building something truly solid — one pile, one pour, one foundation at a time.

    Grab the Foundations Expansion and start building today!


    #RoadCraft #FoundationsExpansion #FocusEntertainment #SaberInteractive #SimulationGame #ConstructionSim #HeavyMachinery #GamingNews #DLC #PCGaming #PS5 #XboxSeriesX #IndieGaming #BizNooz

  • GATES OPEN NOVEMBER 6 — SOULFRAME OPENS PRELUDES TO ALL PC PLAYERS!

    GATES OPEN NOVEMBER 6 — SOULFRAME OPENS PRELUDES TO ALL PC PLAYERS!

    Digital Extremes drops invite requirement — plus Verse of the Veilands brings wolf mounts, world-shaping progression, and fishing

    The wait is nearly over. Digital Extremes — creators of Warframe — have announced that Soulframe Open Preludes launches worldwide for PC players on Friday, November 6, 2026, removing the invitation-only barrier that has guarded the fantasy action RPG’s early alpha until now. The news dropped during Devstream 18, where the studio also unveiled full details of Preludes 17: Verse of the Veilands — a major November update featuring rideable Omen Wolves, a dynamic environmental progression system, and relaxing new fishing mechanics.

    Open for Everyone — No Key Required

    Since launching in pre-alpha, Soulframe Preludes has grown through a steadily expanding circle of invited Envoys. That era ends next week:

    • November 6 — download directly from soulframe.com, no sign-up queue or invite code needed
    • PC worldwide — all Windows players welcome
    • Founders Packs available — support development and unlock exclusive ancestral cosmetics to distinguish your Envoy
    • Community shaping every step — Creative Director Geoff Crookes: “Soulframe has been a community-driven game from day one… now we’re ready to grow that community even further.”

    Verse of the Veilands — What’s Coming in November

    Shortly after Open Preludes goes live, Preludes 17: Verse of the Veilands arrives as the game’s biggest content leap yet, restructuring how you explore and experience Midrath:

    Omen Wolf Mounts — Raise Your Companion

    The single most requested feature in Soulframe’s short history is here — and it’s not just a summon button:

    • Start with a vulnerable wolf pup that bonds with you
    • Care for, train, and grow alongside it as you explore
    • Once mature, your Omen Wolf becomes your loyal rideable mount across the wilds
    • No generic horse — this is a companion earned through time and care

    The Veilands — World Progression You Shape

    The Ode corruption isn’t static — it spreads, and you fight it back:

    • Purify regions to reclaim the land from Ode influence
    • Areas transform visually and functionally as you succeed
    • New paths, events, and rewards unlock as the corruption recedes
    • Your choices permanently alter how Midrath looks and plays

    Fishing — Cast Out and Unwind

    Not every moment needs to be battle. A serene new pastime arrives:

    • Find waters across the isle of Midrath
    • Catch unique fish — some common, some rare, some only appearing in certain conditions
    • Use your catch for crafting, cooking, or trading
    • A quiet counterpoint to combat and exploration

    Plus — New Enemies, Smoother Starts, and More

    • Ode Shrike — a new hunter-type enemy deploying spike traps, bolas, and ambush tactics
    • Votive Missions — clearer objectives to guide new Envoys through the world
    • Bita’s Eve seasonal event — limited-time festivities, rewards, and encounters
    • Refined onboarding flow to welcome the flood of new players

    What Is Soulframe?

    From the team that defined live-service action with Warframe, Soulframe is a cooperative fantasy RPG set on the isle of Midrath in the world of Alca. You play as an Envoy — a former agent of the invading Ode who has turned to heal the land. Explore ancient forests, purify corrupted regions, and forge bonds with wild creatures in a world where nature, melody, and memory are your greatest weapons.

    Ready to Answer the Call?

    The gates open Friday, November 6. Whether you’ve been waiting since the first whisper or you’re just hearing the name for the first time — your path to Midrath begins now.

    Join the Envoys:https://www.soulframe.com


    #Soulframe #OpenPreludes #DigitalExtremes #VerseOfTheVeilands #OmenWolf #PCGaming #FantasyRPG #LiveService #BizNooz

  • MECHS, MINES & MARAUDING SWARMS — STEEL CORE WALKTHROUGH DROPS AHEAD OF CLOSED PLAYTEST

    MECHS, MINES & MARAUDING SWARMS — STEEL CORE WALKTHROUGH DROPS AHEAD OF CLOSED PLAYTEST

    Starni Games and publisher Palaye have unveiled a detailed developer walkthrough for STEEL CORE — their upcoming turn-based mech strategy — giving players the clearest look yet at build phases, tactical combat, and roguelite progression ahead of the game’s first closed playtest.

    The 12-minute commentary video is live now on YouTube, and the Steam store page is open for wishlisting and playtest registration.


    What Is STEEL CORE? — Three Acts of War

    You’re a contractor for Galactic Mining Industries, dispatched to lawless worlds to defend Xenoridium mining operations. Every contract follows the same relentless rhythm:

    • Build by Day — Assemble and customise your mech squad, reinforce walls, activate turrets, research upgrades, and keep the drills running. Every resource is scarce — every choice matters
    • Deploy at Dusk — Position your mechs, place your defences, and plan your formation based on incoming intelligence
    • Fight Through the Night — Turn-based tactical grid combat against overwhelming alien swarms. Hold the line until dawn or lose the contract — and the payday

    The enemy? A relentless, evolving xenofauna that outnumbers you at every turn. The reward? Survival, payment, and deadlier tech for the next planet.


    Mech Construction — Build It Your Way

    No two mechs need fight alike. Every unit is assembled piece by piece:

    • Chassis, arms, legs, shoulder mounts — each with distinct stats and roles
    • Up to 4 weapons per mech — Gauss cannons, sniper rifles, flamethrowers, rocket launchers, and more
    • Jetpacks, shields, micro-modules — tailor loadouts for flanking, defence, or raw destruction
    • Visually unique — the parts you equip are exactly what appears on the battlefield

    Campaign — An Escalating Galactic Tour

    The roguelite campaign moves across distinct biomes — jungles, ice basins, lava lakes, acid pools — each introducing new threats, environmental hazards, and apex predators. Research progress carries forward, but every fresh contract gets harder, deadlier, and more unpredictable.

    • Fibonite harvested from defeated foes powers permanent upgrades
    • Resources are tight — fund another turret or upgrade your best mech?
    • Lose your base and the contract fails — permadeath stakes apply to every run

    Watch & Join — Playtest Registration Open Now

    DetailInfo
    Developer WalkthroughLive now → youtube.com/watch?v=I_8dAFz-wkk
    Steam Page[store.steampowered.com/app/4749570](https://store.steampowered.com/app/4749570/Steel_Core/)
    PlaytestRequest access via Steam — selected applicants notified first
    Planned ReleaseQ1 2027 — PC via Steam
    LanguagesEnglish, French, German, Japanese, Korean, Simplified Chinese, Ukrainian
    RequiresWindows 10+, 16 GB RAM, RTX 2060 minimum

    Ready to Enlist?

    Watch the walkthrough to see the day–dusk–night cycle in action, wishlist to stay updated, and hit “Request Access” on Steam to be among the first pilots deployed when the servers go live. The swarm is coming — will you answer the call?

    Find out more here: Steel Core


    #SteelCore #StarniGames #Palaye #TurnBasedStrategy #Mechs #Roguelite #BaseDefense #TacticalCombat #PCGaming #Playtest #BizNooz

  • EXPLORE, COLONISE, GOVERN — EXOPLANET SETTLERS CHARTS COURSE FOR APRIL 2027

    EXPLORE, COLONISE, GOVERN — EXOPLANET SETTLERS CHARTS COURSE FOR APRIL 2027

    Solo indie developer Stumpseed has officially unveiled Exoplanet Settlers — a thoughtful turn-based 4X space strategy game where logistics, movement, and management take centre stage. The Steam store page and announcement trailer are live now, with launch planned for April 2027 across PC, iOS, and Android.


    A Different Kind of 4X — Logistics First

    Many strategy games treat resources and movement as abstract numbers. Exoplanet Settlers grounds them in tangible physical systems:

    • Empire logistics you can see — Resources don’t just appear; they must be mined, shipped across the void, and delivered where they’re needed. Shortages mean delayed construction, slower expansion, and vulnerable frontiers
    • Unrestricted tactical movement — No grid-locked paths. Navigate star systems freely, position fleets where they count most, and adapt your strategy as the galaxy shifts
    • Macro-level colony management — Govern worlds from initial outpost to thriving hub. Balance growth with sustainability, specialise planetary economies, and build an interstellar network that works as a living system
    • Three planet types — Habitable, terraformable, and hostile worlds demand distinct approaches, infrastructure, and investment

    Your first foothold is Kepler-452 — humanity’s inaugural off-world colony — rich in aluminium and titanium, but far from self-sufficient. Every probe launched, every shipment dispatched, and every new world settled expands your reach — and your responsibilities.


    Key Features — Build Your Galactic Legacy

    FeatureWhat It Means
    Turn-based depthTake your time planning moves — no rush, just careful strategy
    Physical supply chainsDeliver resources across light-years; lose the line and you lose progress
    Free tactical movementFleets go where you send them — open space, open options
    Layered colony growthFrom mine to metropolis — shape every world’s role
    Alien encountersThe galaxy isn’t empty; meet, negotiate, or fight indigenous species
    Cross-platform releasePC via Steam + iOS + Android — same galaxy, same saves, anywhere
    Wishlist nowSteam page live — follow development, watch the trailer, be first to know

    From a Single Developer to the Stars

    Exoplanet Settlers is the work of one creator — Stumpseed — aiming to prove that deep, thoughtful 4X design doesn’t need a massive studio behind it. The vision: a game that respects your time, rewards planning over reflexes, and feels equally at home on a desktop monitor or a mobile screen.

    “I wanted a strategy game where moving resources matters. Where you feel the distance between worlds and the work it takes to bridge it. This is about building something real, step by step.”

    — Stumpseed


    Ready to Settle?

    • Launch: April 2027
    • PC: Steam — store page & announcement trailer live now
    • Mobile: iOS & Android — same-day release
    • Wishlist today — be notified the moment it goes live

    The galaxy is waiting. Your first outpost is ready. Will you expand carefully, build boldly, and carry humanity to the stars?

    Find out more here: Exoplanet Settlers


    #ExoplanetSettlers #Stumpseed #4XGame #SpaceStrategy #TurnBased #IndieDev #PCGaming #MobileGaming #SteamComingSoon #BizNooz

  • Don’t Get Stuck in the Walls — Benny’s Backrooms Enters Steam Early Access Right Now

    Don’t Get Stuck in the Walls — Benny’s Backrooms Enters Steam Early Access Right Now

    GameName’s co-op liminal horror drops during Steam Scream Fest — Top 3 wishlisted hit out now

    You round a corner and the hallway stretches forever. The hum of fluorescent lights fills your ears. Somewhere down the hall, something moves — and it knows you’re there.

    Independent developer and publisher GameName has officially launched Benny’s Backrooms into Steam Early Access for PC, arriving perfectly timed for Steam Scream Fest after a hugely successful demo run during October’s Steam Next Fest. The game rocketed into the Top 3 on Steam’s Popular Upcoming chart ahead of release — and now you can step inside.

    What Is Benny’s Backrooms?

    You and your friends are recruited by Alcazar Industries for a very special extraction mission: venture into the endless, shifting liminal realm known as the Backrooms, locate and harvest Tescil — a rare substance forming the very fabric of this dimension — and get out alive. Simple, right? Except:

    • The levels are procedurally generated — no two layouts are ever the same
    • You’re armed with little more than a specialised industrial vacuum and your wits
    • Strange creatures stalk the halls — including the entity known as Benny himself: playful, unpredictable, and extremely dangerous
    • Lose your way, fall behind, or draw too much attention… and you might never leave

    Explore, Extract, Escape — Key Features

    Solo or up to 4-player online co-op — bring friends or brave the infinite alone

    Full proximity voice chat — hear your teammates get closer or further away… and hear them when they’re close to you

    Physics-driven interaction — move objects, open doors, and manipulate the environment in tangible ways

    Endlessly shifting spaces — procedurally generated levels across iconic Backrooms-style themes

    Meet the locals — face a growing cast of eerie, distinct entities with their own behaviours

    Tools, gear & cosmetics — unlock better equipment, unique outfits, and useful upgrades as you return with your haul

    From Next Fest Demo to Full Early Access

    The game made a massive impression during October’s Steam Next Fest, where players got their first taste of the first full level — and the community response was overwhelming. Wishlists surged, feedback poured in, and the team spent the weeks since refining, polishing, and expanding the experience into the Early Access build live today.

    Launch Details

    DetailInfo
    Developer / PublisherGameName
    PlatformPC — Windows (Steam)
    StatusSteam Early Access — live now
    Price$9.99 USD / £8.50 GBP / €9.75 EUR
    Launch Discount20% off for the first two weeks
    Early Access PlanOngoing updates with new levels, creatures, mechanics, and community-requested features
    Steam PageLive now — reviews and wishlists open

    Will You Make It Back?

    The Backrooms aren’t just a place — they’re alive. They watch. They wait. And they don’t let go easily.

    Grab your friends, charge your vacuum, and keep moving. Don’t look back. Don’t get lost. And whatever you do… don’t let Benny catch you.

    More info on Benny’s Backrooms


    #BennysBackrooms #GameName #Backrooms #LiminalHorror #CoOpHorror #SteamEarlyAccess #SteamScreamFest #HorrorGame #IndieHorror #PCGaming #BizNooz

  • Steel, Arrows, Sorcery — Tabletop Tavern Unleashes Magic in Game-Changing The Rift of Magic Update

    Steel, Arrows, Sorcery — Tabletop Tavern Unleashes Magic in Game-Changing The Rift of Magic Update

    Since launch, victory was forged in iron. Now the arcane reshapes the table — first major update live now

    From the moment Tabletop Tavern launched back in June, every clash, every skirmish, every hard-fought victory was settled the old way: with sharpened steel, feathered arrows, and the roar of gunpowder. That era is over. The Rift of Magic has opened — and the battlefield will never be the same.

    Developer Gamirror Games has rolled out the game’s first major content update, bringing spellcasting, mage units, signature hero magic, fresh game modes, and a sweeping suite of improvements to the acclaimed tabletop-style roguelike RTS — all free for all owners.

    Magic Arrives — How It Works

    For the first time, you can weave the arcane into your battle plans:

    • Up to three spells per battle — every incantation draws from a single, finite mana pool that does not refill mid-fight. Every cast counts, and wasting mana is as costly as losing troops.
    • Faction mages — every playable faction now includes a unique mage unit to recruit. They heal allies, curse foes, rain destruction from afar — and when their mana runs dry, they grab a staff or a club and wade into the fray like everyone else.
    • 16 Signature Hero Spells — each hero now wields a one-of-a-kind spell. Win a run with a hero to unlock their signature magic, and you can carry it into future campaigns with any faction. Examples include:
      • Iron Rain — a devastating bombardment that strikes friend and foe alike
      • Iaijutsu Flash — a single, blinding strike dealing 750 armour-ignoring damage
      • Barricade — conjure a wall that blocks every army, yours included

    New Ways to Play

    The update doesn’t just add magic — it expands how you experience the game:

    • Endless Mode — complete Act III and choose to March On. No healing, no fresh recruits, and a deadly warlord arrives every five battles. How far can your depleted army carry you?
    • Daily Runs — the same campaign seed for every player, every single day. Climb global and friends leaderboards to see who masters the same odds best.
    • 14 New Events & Story Chains — fresh encounters, choices, and narrative threads weave through your runs, deepening the world and offering new rewards and risks.

    Overhauls & Polish

    Beneath the new content lies a remade foundation:

    • Battle AI rewritten — enemies fight smarter, adapt to your tactics, and coordinate more effectively
    • Charge mechanics reworked — cavalry and heavy units behave more predictably and more powerfully
    • Balance pass — adjustments across ranged units, armour values, and ability costs keep every faction viable
    • Visual & UI refinements — cleaner menus, sharper tabletop presentation, and smoother battle animations

    When Magic Meets Steel

    Tabletop Tavern built its reputation on clever tactical depth, distinct factions, and that singular joy of watching your carefully laid plans unfold across a tabletop battlefield. The Rift of Magic doesn’t replace that identity — it expands it. Now you don’t just choose where to position your pikes and archers; you decide when to unleash the storm that turns the tide.

    Steel still matters. Arrows still fly. But now — so does magic.

    The Rift of Magic is live now on Steam — free for all Tabletop Tavern owners.

    More info on Tabletop Tavern The Rift Of Magic


    #TabletopTavern #TheRiftOfMagic #GamirrorGames #RTS #Roguelike #IndieGame #StrategyGame #MagicUpdate #PCGaming #SteamUpdate #BizNooz

  • Uncover What Was Lost — Mystical II: Forgotten Knowledge Descends on Steam December 3

    Uncover What Was Lost — Mystical II: Forgotten Knowledge Descends on Steam December 3

    Forgeur Games reveals a hand-painted medieval puzzle journey — launch discount and wishlist page live now

    Hidden knowledge sleeps beneath centuries of mist and stone — and you’re the one who will wake it. Forgeur Games has officially announced Mystical II: Forgotten Knowledge, a beautifully crafted medieval puzzle adventure coming to Windows via Steam on Thursday, December 3, 2026, at 19:00 CET / 10:00 PST, priced at €4.99 / $4.99 — with a 20% launch discount during its first week on sale. The Steam page is live right now, open for wishlists.

    Five Realms, One Truth — The Story & Structure

    Mystical II unfolds across five distinct mystical realms, each with its own theme, visual style, and puzzle logic:

    • The Village — sort familiar objects in three distinct colours
    • The Castle — piece together noble families and dismantle walls of interlocking gears
    • The Crypt — match items that share a hidden purpose despite different appearances
    • The Temple — assemble the complete sacred gear of long-vanished masters
    • The Dungeon — identify 20 unique creatures by their horns, scales, and claws

    Across 50 hand-crafted stages, you’ll work with 216 individually painted objects arranged into 72 families, all set against rich, atmospheric backdrops that bring the medieval-fantasy world to life.

    How You Play — Simple to Learn, Satisfying to Master

    The core loop is elegant and compelling:

    • Objects fall from above — purchase each one for a single gold coin
    • Gather pairs and trios in your satchel to build matches
    • Reveal your finds with the magnifier before columns overflow and space runs out
    • Collect round medallions as you progress — they unlock bonuses and turn the tide in critical moments

    It’s a game of timing, pattern recognition, and careful management — calm enough to relax with, yet challenging enough to keep you engaged.

    Why It Stands Out

    Mystical II is the work of solo developer Leslie Forgeur, releasing under the Forgeur Games banner — a labour of love where every asset has been personally painted and designed. The result is a title that feels handcrafted in the best sense:

    • Accessible for all skill levels — no prior puzzle-game experience required
    • Dual-language support — interface and text in English and French
    • Approachable price point — less than the cost of a single coffee, with extra savings in launch week
    • Peaceful, immersive pace — no combat, no timers breathing down your neck — just you, the puzzles, and the mystery

    Launch Details at a Glance

    DetailInfo
    Release DateThursday, December 3, 2026
    Launch Time19:00 CET / 10:00 PST
    PlatformWindows PC (Steam)
    Base Price€4.99 / $4.99
    Launch Offer20% off — valid until December 10
    LanguagesEnglish, French
    Steam PageLive now — wishlist today
    Official TrailerAvailable to view on the store page

    The Knowledge Awaits — Wishlist Now

    Some truths were never meant to stay buried. Step into the Village, pass through the Castle, descend into the Crypt, stand before the Temple, and face the Dungeon. The forgotten is waiting to be remembered.

    More info on Mystical II Forgotten Knowledge


    #MysticalII #ForgottenKnowledge #ForgeurGames #MedievalPuzzle #IndieGame #SteamRelease #PCGaming #PuzzleGame #CozyGaming #BizNooz

  • From the Streets to the Summit — The Boss Gangster: Criminal Empire Hits Full 1.0 Release

    From the Streets to the Summit — The Boss Gangster: Criminal Empire Hits Full 1.0 Release

    The wait is over. Publisher Tripwire Presents and developer BEF Games have officially launched The Boss Gangster: Criminal Empire Version 1.0 — the full release of their open‑world criminal empire simulator — on Windows PC via Steam, October 27, 2026.

    What began in Early Access on October 31, 2025, has grown and evolved alongside its community, shaping itself into a deeper, richer, more reactive experience. Now it’s ready for everyone to rule the underworld.


    What Is The Boss Gangster: Criminal Empire?

    It’s an open‑world sandbox where you build your empire from the pavement up. No set path, no fixed story — just a living city, a handful of opportunities, and your ambition. Start as a nobody: pickpocket, drive a taxi, run a street stall, or steal cars. From there, choose your road:

    • Run businesses — Nightclubs, warehouses, grow‑ops, production rings. Hire staff, manage supply chains, automate operations, and watch profits roll in
    • Build your crew — Recruit loyalists, assign them to operations, and expand your influence across the city
    • Fight for territory — Eleven districts, rival families, and open warfare. Take control, defend your turf, and become kingpin
    • Live freely — Steal, customise, race, and dismantle vehicles. Evade police, serve time, or bribe your way out. Every action has consequences
    • Choose your origin — Start from Nothing, as a Thief, Dealer, or Club Owner. Your opening shapes your empire

    The 1.0 Upgrade — Built With the Community

    This isn’t just an Early Access exit — it’s a massive leap forward, driven directly by player feedback:

    What’s NewImpact
    Four starting scenariosTailored openings make replay fresh and fair
    Overhauled police systemPatrols, arrests, jail time, and escalating wanted levels — the city reacts smarter now
    Warehouse tycoon gameplayFull production chains, hire specialists, manage conditions — toxic environments can sicken your crew
    Expanded progressionSkills improve through use; unlock new abilities, gear, and business options
    Weapon durability & repairsGear wears out — maintain it or face failure mid‑job
    Vehicle damage overhaulCrashes matter; total loss means losing your ride
    More reactive city — NPCs, traffic, rivals, and law enforcement all respond to your presence

    Buy Now — Launch Discount Active

    DetailInfo
    Release DateOctober 27, 2026
    PlatformWindows PC — Steam
    Price$18.00 → **$14.40** — 20% off through November 10
    Free DemoAvailable now on Steam — try before you buy
    LanguagesEnglish + 13 more, including Simplified & Traditional Chinese, Spanish, French, German, Japanese, Korean, Portuguese‑Brazilian, Russian, Turkish, Italian, Bulgarian, Hungarian, Dutch
    ReviewsVery Positive — 81% from 435 players
    Controller SupportFull Xbox & PlayStation pad support
    Storage5GB — minimum specs: GTX 1050 / 8GB RAM

    From the Developers

    “This game has grown with every voice in our community. Every suggestion, every bug report, every ‘what if’ made it stronger. Now 1.0 is here — and it’s yours to conquer.”

    — BEF Games & Tripwire Presents

    The city is waiting. Start small, dream big, and rise until nothing stands above you.

    Find out more about The Boss Gangster Criminal Empire


    #TheBossGangster #CriminalEmpire #BEFGames #Biznooz #TripwirePresents #OpenWorld #Tycoon #Sandbox #CrimeSim #PCGaming #SteamRelease


    Published on BizNooz — Rule the streets

  • Feast, Flee, or Fight — Rise of the Merchants Turns Trade Into Treachery

    Feast, Flee, or Fight — Rise of the Merchants Turns Trade Into Treachery

    They say money makes the world go round — in Rise of the Merchants, it also makes enemies, starts fires, and sets hungry rats on your rivals. From developer Black Duke Games, this medieval trading and city‑building simulation proves that behind every great fortune lies a little bit of mischief — and a whole lot of grit.


    From Market Stall to Merchant King

    You start small: a modest settlement, a handful of coins, and dreams of dominion. Your goal? Build a trading empire that stretches across the realm. But this isn’t a gentle ledger simulator — it’s a world where business is war by other means:

    The Deals

    • Haggle hard — prices shift with supply, demand, distance, and danger. Strike smart bargains and margins soar
    • Feast to forge alliances — wine, mead, and hospitality buy favour with nobles, guilds, and powerful patrons
    • Build trade routes — connect your markets to distant cities. Every road, river, and mountain pass is a potential goldmine… or a trap

    The Betrayals

    • Bribery — coins in the right palms can open doors, secure contracts, or turn guards blind
    • Sabotage — rivals blocking your path? Slow their production, disrupt their supply lines, or tarnish their reputation
    • Arson — think you can burn down a competitor’s warehouse and get away with it? Think again. Hungry rats have a nose for foul play — and they’ll turn on you if you’re careless

    The Perils

    • Bandits haunt lonely roads
    • Seasons change, disrupting harvests and travel
    • Rivals grow bolder as you grow richer
    • NPC and player‑run economies evolve in a shared, persistent world

    Build, Trade, Rule — Key Features

    FeatureWhat It Means
    50+ unique buildingsWorkshops, markets, guild halls, fortifications — design your city your way
    Dynamic caravan tradeGuide convoys across dangerous terrain; the longer the journey, the higher the risk — and reward
    Living populationEvery settler has skills, needs, and loyalties. Assign the right people to the right jobs
    Persistent online worldTrade with — and compete against — other merchants. Their success shapes your opportunities
    Political influenceWin favour with nobility to unlock exclusive trade rights and protection
    Single‑player & multiplayerBuild solo or dominate together — co‑op and competitive modes available

    Out Soon — Demo Live Now

    • Early Access Launch: October 29, 2026 — Steam
    • Free Demo: Available right now on Steam
    • Platform: PC (Steam)
    • Developer/Publisher: Black Duke Games / Three River Games

    The Merchant’s Oath

    “Honesty is a luxury. Trust is a strategy. And if you light a fire in the market at night… make sure the rats don’t see you.”

    Start your empire, outwit your rivals, and prove that in this world — fortune favours the bold, the clever, and the very, very careful.

    Find out more on Rise Of The Merchants


    #RiseOfTheMerchants #BlackDukeGames #MedievalGaming #CityBuilder #TradeSim #StrategyGame #EconomicSim #IndieDev #PCGaming #BizNooz


    Published on BizNooz — Business is war

  • Mortal Online 2 Enters the Era of Refinement — Star Vault Rebuilds, Refines, and Delivers Faster

    Mortal Online 2 Enters the Era of Refinement — Star Vault Rebuilds, Refines, and Delivers Faster

    The age of slow, sporadic updates is over. Star Vault has officially launched the first major update of the Era of Refinement for Mortal Online 2 — a sweeping new development phase designed to bring more frequent releases, sharper balance, and deeper polish to every corner of the world’s most unforgiving sandbox MMORPG.

    What Is the Era of Refinement?

    For years, Mortal Online 2 has been defined by bold ambition and sprawling systems — but also by gaps between updates and rough edges in need of smoothing. The Era of Refinement marks a deliberate shift: faster release cadence, iterative changes, and focused improvements to what already exists, rather than endless chasing of new features.

    Star Vault’s promise is clear:

    • Frequent updates — smaller, regular patches rather than massive, delayed drops
    • Responsive balance — watchlists and adjustments based on real player feedback
    • System polish — quality‑of‑life fixes, mechanic streamlining, and consistency across the board
    • Transparent development — clearer roadmaps and more communication about what’s being worked on

    Patch 1 — Combat, Healing, and Sieges Transformed

    Deployed as version 3.1.20.29 on 21 October 2026, this first update delivers tangible changes across the board:

    Combat — Parrying, Stamina, and Flow

    • Parrying reworked — the 2‑second “refresh” requirement has been removed; hold to block without repeated button mashing, making 1‑vs‑many fights less punishing and combat feel smoother
    • Endurance boosted — stamina regeneration bonus from +1% to +5% per level; Endurance is now a child skill of Athletics
    • Weapon charging — linearised charge timing; click attacks build to ~50% charge before release, making combat tempo more consistent and readable
    • Adrenaline rebalanced — damage‑based gain halved; capped at +9% defence at 10 stacks; replaced the Risar “Known” gift with Frenzied Charge (8% sprint speed boost, no stamina drain, 6‑second lock‑in)
    • Mounted archery — maximum damage capped at 80% to curb overperformance

    Healing — Bandages Fixed, No More Hidden Delays

    • No more cooldowns — bandages can be applied back‑to‑back with zero gap between uses
    • Interrupt penalty softened — taking 10+ damage now reduces healing by 10% per hit, down from a crippling 35%
    • Advanced bandages — two new tiers drop in the world, offering stronger recovery for explorers and fighters alike
    • The result: solo and small‑group play becomes far more sustainable; healers remain vital but no longer mandatory for every skirmish

    Sieges & Territory — Structured Timing

    • Three‑phase outpost timers — 15‑min warning → 20‑min battle window → 10‑min final stand; attackers can no longer “ninja” capture nodes
    • Shorter vulnerability windows — newly built territory structures are vulnerable for 5 hours instead of 12, making claiming land less of an all‑night commitment
    • Guild heraldry — your banners now visibly mark what you control

    Magic, Loot & Gathering

    • New skill: Mental Fortitude — primary skill reducing incoming magic damage additively and percentage‑wise, mirroring Defensive Stance
    • No diminishing returns — resource nodes yield full harvest until completely depleted; no more early‑drop penalties
    • Relic drop events — scheduled days with boosted relic find rates and higher dynamic event odds; loot tables expanded across more creature types
    • Ether Wayshrine speed — travel velocity increased from 2200 to 3000; crossing the world feels faster

    The Road Ahead

    This is only the opening move. Star Vault has stated that subsequent Era of Refinement patches will continue refining:

    • Character progression and skill trees
    • Crafting economy and material balance
    • PvP loot distribution
    • UI and quality‑of‑life tools

    The team has also committed to keeping the PTR active where possible, letting players test changes before they go live — a sign of the Era’s collaborative, feedback‑driven philosophy.

    A Sandbox Worth Polishing

    Mortal Online 2 has always been a game of extremes — vast, dangerous, deeply rewarding, and occasionally frustrating. The Era of Refinement doesn’t dilute that vision; it hones it. Every change — from smoother parries to fairer sieges — is designed to make the world feel sharper, fairer, and more responsive to the people who inhabit it.

    The refinement has begun. What you build matters more than ever.

    Mortal Online 2:mortalonline2.com


    #MortalOnline2 #StarVault #EraOfRefinement #MMORPG #SandboxMMO #PCGaming #PvP #MortalOnline #Update #PatchNotes #OnlineGaming #Biznooz