Tag: #pcgaming

  • Sterling Steps Into the Void — Starfinder: Afterlight Demo Expands with James Alexander Showcase

    Sterling Steps Into the Void — Starfinder: Afterlight Demo Expands with James Alexander Showcase

    Epictellers Entertainment has dropped a major update for the Starfinder: Afterlight Steam demo just ahead of Steam Next Fest — and alongside fresh combat, polish, and quality-of-life improvements, the studio has premiered a special gameplay video featuring none other than James Alexander, the prolific voice actor behind the game’s sharp-shooting, quick-witted crewmate Sterling, taking the demo for a spin himself.

    James Alexander — From the Booth to the Bridge

    Best known to gamers worldwide for his extensive work across blockbuster franchises — including Baldur’s Gate III, Transformers: Cyberworld, Crimson Desert, and Brawl Stars — Birmingham-born James Alexander lends his vocal talents to Sterling, one of the core companions in Starfinder: Afterlight. In the newly released video, he sits down to play through the demo, offering a unique behind-the-scenes perspective: hearing the character you’ve helped create come to life in the player’s hands.

    “Sterling is equal parts sharp reflexes and dry wit — the kind of crewmate you want watching your back, even if he won’t stop making quips while doing it,” Alexander says. “Getting to play the game alongside him for the first time was surreal, and seeing how players will bond with the crew is something I’m really excited about.”

    What’s New in the Updated Demo?

    The expanded demo, timed perfectly for Steam Next Fest, delivers a richer, more polished slice of this science-fantasy CRPG based on Paizo’s beloved tabletop universe:

    • More combat options — expanded tactical encounters, additional abilities for all three playable classes (Soldier, Envoy, Operative), and refined turn-based systems
    • Performance upgrades — smoother frame rates, optimised loading, and improved stability across all hardware
    • Quality-of-life refinements — reworked UI, clearer tutorials, and faster access to crew management and dialogue logs
    • Deepened narrative beats — extended interactions with key characters, including Sterling, giving players an earlier taste of the game’s relationship and loyalty systems

    The demo opens with a cinematic introduction, lets players choose from three Level 1 classes, and carries through the prologue aboard the Moon of Misfortune — where the tone, stakes, and personalities of your future crew first take shape.

    A Galaxy in the Making — Early Access Pushed to Early 2027

    Epictellers also confirmed that Starfinder: Afterlight will now enter Early Access in Early 2027, a short delay from the original timeline designed to give the team time to refine the experience with community feedback shaping development. The Early Access period is projected to last roughly one year, concluding with full release in Q4 2027.

    • Act 1 will be complete at Early Access launch
    • Ongoing updates will expand the galaxy, companions, and mechanics throughout development
    • Community input remains central — players can join the official Discord to influence balance, features, and story direction

    Ready to Join the Crew?

    The updated demo is available to download right now from the Starfinder: Afterlight Steam Store Page. Wishlist the game to be notified the moment Early Access launches, and watch James Alexander’s gameplay video to see Sterling — and the galaxy — in action.

    The captain is missing. The crew is untested. And the Pact Worlds are waiting. Will you answer the call?


    #StarfinderAfterlight #EpictellersEntertainment #JamesAlexander #Sterling #SteamNextFest #CRPG #SciFiRPG #Paizo #IndieGame #VoiceActing #PCGaming #Biznooz

  • Before the Curse — Psychic Software Unveils The Lich Wars, Gothic Prequel to The Necromancer’s Tale

    Before the Curse — Psychic Software Unveils The Lich Wars, Gothic Prequel to The Necromancer’s Tale

    Independent studio Psychic Software has officially announced The Lich Wars — a story-rich Gothic RPG that blends branching interactive fiction with deep role-playing skills and narrative-driven combat. Serving as a fully stand-alone prequel to the studio’s critically acclaimed CRPG The Necromancer’s Tale, the game invites players to witness the century-old conflict that shaped the dark world fans know — and newcomers will discover for the very first time. A reveal trailer is available to watch now.

    A Kingdom’s Fall — Spanning Thirty Years

    Set in the alternative-history kingdom of Rulsthen, a fictional realm nestled near 18th-century Venice, The Lich Wars casts you as a recruit in the elite Rychva Musketeers — a career that will unfold across nearly 30 years of service. From 1700 to 1728, you rise through the ranks, fight in two devastating wars of the undead, and watch as necromancy — once a forbidden secret — slowly poisons the minds of the living and the fate of the nation.

    What begins as a campaign to defend borders evolves into something far darker: the very magic used to win battles unravels the kingdom from within. Factions form, loyalties fracture, and a terrible figure rises to claim the throne. Every decision you make doesn’t just change your personal story — it rewrites the history of Rulsthen itself.

    Three Pillars of Narrative Depth

    Interactive Fiction — 300,000 Words of Branching Story

    The game is built around hand-crafted prose totalling roughly 300,000 words — a sprawling narrative where choices carry weight across decades. Your character ages, relationships deepen or fracture, and consequences unfold slowly: a decision made as a young recruit may return to haunt you as a seasoned commander.

    Nine RPG Skills — Shape Who You Are

    Progress through a skill system covering physical, social, and intellectual attributes:

    • Strength, Agility, Endurance
    • Charisma, Authority, Empathy
    • Reasoning, Scholarship, Perception

    Skill checks resolve critical moments — from talking a mutinous squad back into line to detecting a necromancer’s coded message — and the way you build your character opens entirely different paths through the story.

    Prose-Driven Combat — Duels, Fleets, and Fields of Battle

    Combat isn’t just hack-and-slash — it’s narrated conflict shaped by your skills and choices:

    • Duels — precision clashes where psychology matters as much as swordplay
    • Naval engagements — command ships and make tactical calls that determine the fate of coastlines
    • Large-scale battles — lead troops across fields where the dead don’t always stay fallen

    Critical hit tables and variable outcomes keep encounters tense, while your character’s traits and past experiences influence how fights unfold.

    Stand-Alone Prequel — No Homework Required

    While The Lich Wars is deeply connected to The Necromancer’s Tale, it has been designed as a complete, independent experience:

    • New players can step in without prior knowledge — this is the origin story of Rulsthen’s corruption
    • Returning fans will encounter beloved figures in their younger years, witnessing events only hinted at in the original game’s prologue
    • Play in any order — both games stand alone; each enriches the other

    The Necromancer’s Tale earned widespread praise upon release, securing three awards at the Imirt Irish Games Awards 2026, including Best Overall Storytelling, with a narrative exceeding 400,000 words. The Lich Wars carries that legacy forward, expanding the universe rather than simply retreading it.

    Watch the Reveal & Wishlist Today

    The reveal trailer is live now alongside the game’s Steam store page. While a release date has not yet been confirmed, The Lich Wars is in development for PC via Steam. Add it to your wishlist to be notified the moment more details arrive.

    The lich’s shadow stretches long — but here, you decide how it falls.

    More Info: The Lich Wars


    #TheLichWars #PsychicSoftware #TheNecromancersTale #GothicRPG #CRPG #IndieDev #NarrativeGame #InteractiveFiction #Steam #PCGaming #Biznooz

  • Beyond the Deck — Tangleroots Unveils Starmax, the Sci-Fi Bag-Building Roguelike, Coming in 2027

    Beyond the Deck — Tangleroots Unveils Starmax, the Sci-Fi Bag-Building Roguelike, Coming in 2027

    Tangleroots, the independent studio based in Sweden, has officially pulled back the curtain on Starmax — an inventive sci-fi roguelike that reimagines the deck-building genre by trading cards for tokens and decks for bags. The game is set to arrive on Steam for Windows and macOS in 2027, with the announcement trailer and Steam store page live right now.

    A New Way to Build — From Deck to Bag

    At its core, Starmax takes the familiar blueprint of a roguelike builder and turns it inside out. Instead of shuffling cards from a deck, you draw tokens from a bag — physical, tangible resources that double as workers, fighters, cargo, and fuel. Every turn you reach in, pull out what the galaxy gives you, and make the most of it.

    • Shape your bag — boost, destroy, discover, and produce tokens to curate exactly what you draw
    • Build your base — research blueprints, construct facilities, and chain buildings into powerful engines
    • Two systems, one strategy — your bag and base don’t exist in isolation; tokens activate buildings and buildings modify tokens
    • Ship cargo to win — gather valuable resources and launch them off-planet before your defences are overwhelmed

    Three Factions, Three Distinct Styles

    No two runs feel the same — and neither do three playable starting paths:

    FactionPhilosophySignature Strength
    The FoundryIndustry & stabilityConsistent production, heavy manufacturing, sturdy defences
    The WanderersDiscovery & adaptabilityToken manipulation, high risk/high reward, exploration bonuses
    The CovenantSynergy & recursionLooping effects, repeated value, building chains that never stop

    Each faction comes with its own unique starting bag, exclusive buildings, and specialised playstyle — so whether you prefer brute force, clever combos, or calculated risk, there’s a way to play that fits.

    Planetside — Danger and Discovery Await

    Your base sits on a hostile, procedurally generated world. Explore beyond your walls and you’ll encounter:

    • Deserts, tundras, and jungles — each biome with distinct creatures, resources, and environmental hazards
    • Evolving threats — the longer you stay, the more aggressive the planet becomes; you must balance expansion with a ticking clock
    • Scavenge & ship — rare materials lie in dangerous zones; collect them, protect them, and launch cargo to secure your victory
    • Roguelike progression — unlock permanent upgrades, new tokens, and advanced blueprints that persist across every run

    From Sweden, With Strategy

    Tangleroots, known for thoughtful mechanics and clean, inviting design, is self-publishing Starmax. The team describes the game as “a builder where luck is something you engineer — you can’t control what you draw, but you absolutely can control what goes into the bag in the first place.”

    Price and system requirements have not yet been announced.

    Wishlist Today

    The Starmax Steam page is live right now — watch the trailer, explore the screenshots, and add it to your wishlist to be notified the moment it launches in 2027.

    Ready to reach into the bag and see what the stars have in store?

    More Info: Starmax


    #Starmax #Tangleroots #BagBuilder #Roguelike #StrategyGame #IndieDev #SciFiGame #SteamRelease #PCGaming #MacGaming #Biznooz

  • Zone, Loot, Survive — Ice Quake Studios Unleashes Closed Beta for Project S.U.N.D.I.A.L.

    Zone, Loot, Survive — Ice Quake Studios Unleashes Closed Beta for Project S.U.N.D.I.A.L.

    The Zone calls. Independent developer Ice Quake Studios has officially swung open the gates for the closed beta of Project S.U.N.D.I.A.L., a tense 2D pixel-art PvPvE extraction shooter forged in the spirit of S.T.A.L.K.E.R. and Escape from Tarkov. Venture in, grab what you can carry — and make it out alive.


    What Is Project S.U.N.D.I.A.L.?

    Project S.U.N.D.I.A.L. drops you into a vast, hostile exclusion zone scarred by catastrophe — where every shadow hides a threat, every anomaly twists the rules of nature, and every survivor is both potential ally and deadly rival. It takes the high-stakes loop of modern extraction shooters and reimagines it through rich, atmospheric 2D pixel art:

    “Enter the zone. Gather what remains. Survive what hunts you. Make it out — or lose everything.” — Ice Quake Studios

    It’s not just about faster reflexes — it’s about smarter choices. Where to look, how much to carry, when to fight, and when to run.


    The DNA — Two Legends, One Vision

    The team wears its inspirations proudly on its sleeve:

    Table

    From S.T.A.L.K.E.R.From Escape from Tarkov
    Anomalous zones with unpredictable hazardsGear persistence — what you bring, you can lose
    Unsettling, living atmosphere that shiftsPvPvE tension — AI threats mix with real players
    Mysterious lore & hidden secretsExtraction is the only true victory
    Dynamic radiation & environmental threatsHigh-value loot — risk scales with reward

    The result: a tense, immersive world that feels familiar yet distinct — gritty, dangerous, and uniquely its own.


    Core Gameplay — Every Run Is a Gamble

    PhaseWhat You Face
    InsertionDrop into one of several distinct zones — industrial ruins, overgrown wilds, radiation-scorched settlements
    ScavengeWeapons, armour, medical supplies, rare artefacts, and classified intel — nothing is guaranteed
    SurviveAnomalies warp space and time; mutant creatures patrol; other players hunt the same loot
    ExtractReach the designated point before the zone contracts — or vanish forever
    SecureSurvive and your gear stays with you; fall and it’s all left behind

    Beta Details — What’s Live Now

    DetailInformation
    DeveloperIce Quake Studios
    StatusClosed Beta — applications open now
    PlatformPC — Steam
    Beta FocusServer stability, balance, loot economy, anomaly & combat feedback
    ProgressionBeta progress does not carry over to full release
    Planned UpdatesRegular patches throughout testing window
    Full ReleaseTargeting 2027
    How to ApplyVisit the official Project S.U.N.D.I.A.L. Steam page to sign up

    Why It Stands Out in a Crowded Genre

    Extraction shooters are big-budget territory — Project S.U.N.D.I.A.L. proves they don’t have to be:

    • Pixel art isn’t nostalgia — it’s identity — detailed animations, dynamic lighting, and weather effects make the zone feel alive and oppressive
    • Accessible but unforgiving — lower system requirements mean more players can join, but the survival mechanics remain brutal
    • Community-built — Ice Quake is designing alongside testers; feedback directly shapes loot spawns, anomaly intensity, and map layout
    • Mystery drives the world — the truth behind the disaster unfolds piece by piece through recovered documents, audio logs, and rare artefacts

    What’s Next

    The closed beta is the first major public milestone. Ice Quake Studios plans to expand testing phases, open up more slots, and eventually move to an open beta before launch. The message is clear: the zone is ready. Are you?

    “Not everyone who enters comes back. But those who do? They never forget the Zone.”


    More Info:

    https://s.team/a/3847450

    #ProjectSUNDIAL #IceQuakeStudios #ExtractionShooter #PvPvE #PixelArt #STALKER #EscapeFromTarkov #IndieDev #PCGaming #ClosedBeta #Techmash

  • Chains, Champions & a New Hero — Torchlight: Infinite SS14 Tartarus Drops October 15!

    Chains, Champions & a New Hero — Torchlight: Infinite SS14 Tartarus Drops October 15!

    XD Games has officially pulled back the curtain on Torchlight: Infinite Season 14 — “Tartarus”, launching globally Thursday 15 October 2026. The boldest season yet blends action RPG combat with prison management strategy, introduces a brand-new Hero Trait for Youga, and brings Followers, Pactspirits, and visual overhauls across PC, iOS, and Android.


    The Tartarus Mode — Catch, Train, Fight Your Own Inmates

    The season’s headline feature is a three-phase gameplay loop unlike anything the series has seen before:

    Phase 1 — The Hunt

    Venture into the Netherrealm to track down and defeat escaped prisoners. Collect their nameplates — these are your future inmates. Every capture is a potential powerhouse… or a dangerous threat.

    Phase 2 — The Prison

    Take command of a circular facility with 16 cells over 20 turns. Assign inmates to cells, pit them against each other, or set them against beasts — elephants, lions, wolves, and rats — to raise their power and rarity. Balance their growth, manage conflicts, and shape the roster you’ll eventually face.

    Phase 3 — The Breakout

    Your perfected inmates turn on you. Battle through three prison levels across six difficulty tiers. The stronger you made them, the tougher the fight — and the richer the rewards. Defeat them all to claim Warden’s Caches bursting with loot.


    Spacetime Witness Youga — New Hero Trait

    Youga takes centre stage with a completely reimagined playstyle:

    PathFocus
    Spacetime DictatorEnhanced projectiles & time manipulation
    Spacetime ConquerorMobility & chained area damage
    Spacetime DominatorPure spell power & amplification

    Clockwork Core automatically casts Entanglement while critical strikes slash cooldowns — maintain the rhythm and the spells flow nonstop.


    Followers, Pactspirits & Polish

    • Followers system — recruit and deploy allies to aid your runs
    • New Pactspirits — fresh companion powers to build around
    • Visual & audio upgrades — polished effects, improved environments, and remastered sound
    • New skills & support gems — expand your build creativity from launch day

    Launch Times & Platforms

    DetailInfo
    Season NameSS14 Tartarus
    Start — NA15 Oct — 7:00 PM PDT / 10:00 PM EDT
    Start — UK/EU16 Oct — 3:00 AM BST / 4:00 AM CEST
    PlatformsPC, iOS, Android — cross-progression supported
    Free to PlayAll new content available to all players

    Why It Matters

    Torchlight: Infinite has consistently delivered fresh twists on the ARPG formula, but Tartarus is something else entirely — a strategy layer woven into the loot-and-level loop. Build your prison, train your foes, then fight what you’ve created. It’s risky, rewarding, and entirely unique.

    The gates open October 15. Will you run the prison… or will the prison run you?

    More Info: https://torchlight.xd.com


    #TorchlightInfinite #SS14Tartarus #XDGames #ARPG #Season14 #MobileGaming #PCGaming #FreeToPlay #BizNooz

  • Habits, Hexes & Heavy Fire — Evil Moon: Unspoken Blends Boomer Shooter Action With Metroidvania Exploration!

    Habits, Hexes & Heavy Fire — Evil Moon: Unspoken Blends Boomer Shooter Action With Metroidvania Exploration!

    Nuns, guns, and a curse that only silence can break — welcome to Evil Moon: Unspoken, a bold new indie that blasts its way onto Steam with a playable demo arriving during Steam Next Fest this October.

    The Curse That Demands Silence

    Something ancient and malignant hangs over the city of Abbadox — the Malediction of the Moon. Under its baleful glow, most who speak or make a sound are swiftly claimed, twisted, or consumed. There is one exception: devoted sisters bound by vows of silence. Only they can walk the streets freely, unharmed by the evil that shrouds the cobblestones and alleys.

    Enter Siléncia — a faithful, fiercely capable nun armed with unshakable resolve and serious firepower. She doesn’t just survive the curse; she’s going to tear it apart.

    Boomer Shooter Meets Metroidvania

    This isn’t your typical run-and-gun, and it’s not your standard exploration adventure — it’s both:

    • Blistering boomer shooter combat — fast movement, punchy weapons, chunky foes, and satisfyingly loud explosions, all led by Siléncia’s relentless advance
    • Sprawling metroidvania world — interconnected districts, winding streets, sealed passages, and hidden shortcuts; unlock new abilities and firepower to reach previously unreachable areas
    • Silence as a mechanic — the curse shapes every corner of Abbadox. Learn what draws attention, what stays quiet, and when to unleash thunder
    • Dark, atmospheric mystery — uncover why the moon turned evil, what happened to the other sisters, and the terrible truth buried beneath the city

    Play It in October

    • Demo Live: During Steam Next Fest — October 19–26, 2026
    • Wishlist: Available now on Steam
    • Full Release: Coming soon — follow the store page for launch date and platform details
    • Hero: Siléncia — vow of silence, arsenal of destruction, zero tolerance for evil

    Abbadox is waiting. The moon is watching. Silence is your shield — and your gun is your voice.

    Evil Moon Unspoken


    #EvilMoonUnspoken #BoomerShooter #Metroidvania #IndieGame #SteamNextFest #NunWithAGun #SilenceAndSteel #PCGaming #Biznooz #Gaming

  • Nowhere to Hide — Lostbound Launches Today, and Every Step Could Be Your Last

    Nowhere to Hide — Lostbound Launches Today, and Every Step Could Be Your Last

    There is nowhere to hide. Indie developer Tenkarider, partnering with publisher Tambù Digital, has officially launched Lostbound — a tense, unforgiving journey into a world where safety is a memory and every choice carries deadly weight. Available right now on PC via Steam, this is one adventure you won’t take lightly.

    A World Without Sanctuary

    Lostbound drops you into a fractured, unforgiving realm where danger doesn’t wait at set spawn points — it permeates the very air you breathe:

    • No safe zones, no easy refuges — from the moment you set out, there is nowhere truly secure
    • Dynamic, persistent threats — hazards and foes adapt to your movements; linger too long, and you draw something worse
    • Every step matters — progress brings new perils, not just greater rewards; even familiar paths can turn deadly without warning
    • Survival isn’t guaranteed — this is a world designed to keep you on edge, where caution is your best weapon and haste is often fatal

    What Is Lostbound?

    At its core, Lostbound is an atmospheric exploration survival experience built around tension, discovery, and consequence:

    • Traverse haunting, hand-crafted landscapes — from crumbling ruins to mist-shrouded wilds, each area holds secrets and dangers unique to its history
    • Scavenge, craft, and endure — resources are scarce; every tool, consumable, and piece of gear must be earned through careful exploration
    • Learn from every encounter — foes and obstacles have patterns; observe, adapt, and overcome — or fall
    • A story of loss and resilience — beneath the danger lies a compelling narrative about what it means to keep going when all hope seems lost

    Out Now on Steam

    • Launch Platform: PC — available now via Steam
    • Developer: Tenkarider
    • Publisher: Tambù Digital
    • Price: See Steam store page
    • Support: Full details, system requirements, and community updates available on the Steam page

    There is nowhere to run forever. There is nowhere to hide. But there is a way forward — if you’re brave enough to find it.

    Step into Lostbound… if you dare.

    Lostbound


    #Lostbound #Tenkarider #TambuDigital #IndieGame #SurvivalGame #Atmospheric #Exploration #PCGaming #Steam #Techmash #Gaming

  • Unleash Autumn Terror Early! Spinning Scarecrow Spins onto PC via Steam Today!

    Unleash Autumn Terror Early! Spinning Scarecrow Spins onto PC via Steam Today!

    Looking for your next thrilling PC gaming fix? Grab your hat and get ready for a twist on indie gaming!

    Indie developer IV Productions, in collaboration with Power Up Publishing, has officially launched their brand-new title, Spinning Scarecrow, out today on PC via Steam!

    Whether you’re an avid fan of indie gems or just looking to dive into an exciting new world, Spinning Scarecrow brings fresh mechanics, engaging gameplay, and plenty of atmosphere straight to your gaming rig.

    Special Launch Discount!

    To celebrate the release, the team is offering an exclusive 15% launch discount for early birds! Here is how the pricing breaks down:

    • UK: £6.29 (Regular £7.39)
    • US: $6.99 (Regular $8.19)
    • EU: €6.99 (Regular €8.19)

    At less than the price of a takeout coffee, this limited-time offer makes it the perfect moment to support indie creators and jump right into the action.

    Why You Should Check It Out

    • Indie Passion: Crafted by the talented IV Productions and backed by Power Up Publishing, Spinning Scarecrow delivers a unique, passion-driven gaming experience.
    • Budget-Friendly: Great entertainment doesn’t have to break the bank.
    • Instant Access: Available to download and play today directly from your Steam library.

    Don’t wait too long—that 15% launch discount won’t last forever! Head over to Steam, add Spinning Scarecrow to your library, and take advantage of the savings before the offer spins away.

    Available now on Steam!

    Find out more here

    #SpinningScarecrow #IndieGame #Steam #PCGaming #GamingNews #IVProductions #PowerUpPublishing #IndieDev #GameRelease #SteamDeals

  • Face the Bullet Hell: VOIDFACE Officially Launches on Steam August 18!

    Face the Bullet Hell: VOIDFACE Officially Launches on Steam August 18!

    Indie game enthusiasts and bullet hell aficionados, mark your calendars! Publisher Mad Mushroom and developer Frog Hat Labs have officially announced that their upcoming action-packed indie game, VOIDFACE, is coming to PC via Steam on August 18, 2026.

    Every Enemy Is a Boss: Intense High-Stakes Combat

    Unlike traditional shoot-’em-ups or bullet hell titles where you wade through waves of minor minions, VOIDFACE flips the script with a relentless premise: every single enemy is a boss fight.

    What to Expect in VOIDFACE:

    • Endless Boss Battles: Dodge complex, room-filling bullet patterns and face off against formidable pixel-art boss encounters, ranging from massive mechanised warmachines to creepy spider-like leviathans.
    • Fast-Paced Dodge & Strike Gameplay: Master precise movement, dodge rolls, and melee/ranged attacks to tear through multi-stage boss fights.
    • Free Demo Available: Can’t wait until August 18? Players can head over to Steam right now to download the playable demo and wishlist the game!

    Watch the Launch Date Trailer

    Get a quick taste of the chaotic action and frantic retro-style visual aesthetics in the newly revealed release date trailer:

    • Watch the Trailer: VOIDFACE Launch Date Trailer

    Mark Your Calendars

    • Game Title: VOIDFACE
    • Developers/Publishers: Frog Hat Labs / Mad Mushroom
    • Platform: PC (Steam)
    • Release Date: August 18, 2026
    • Demo Status: Available Now on Steam

    Find out more here

    #VOIDFACE #IndieGames #BulletHell #SteamGames #GamingNews #MadMushroom #FrogHatLabs #PCGaming #BizNooz

  • Tech, Tension, and Tyranny: Mandated Fate First Public Demo Arrives August 17!

    Tech, Tension, and Tyranny: Mandated Fate First Public Demo Arrives August 17!

    As the Steam Cyberpunk Fest shines a bright neon spotlight on futuristic worlds and high-stakes dystopian adventures, gamers and narrative fans have even more reason to celebrate. Tetrarchy Studios has officially announced that the very first public demo for their highly anticipated title, Mandated Fate, will launch on August 17th!

    If you’ve been craving a fresh, atmospheric story where every decision carries weight, this upcoming drop promises your first hands-on look at a dark, intriguing future.

    What is Mandated Fate?

    Unlike typical fast-paced action shooters set in futuristic landscapes, Mandated Fate takes a psychological, choice-driven approach. Described as a narrative-driven social thriller, the game drops players into a world defined by control, social hierarchies, and moral ambiguity.

    Key elements players can look forward to exploring include:

    • High-Stakes Narrative Choices: Every decision impacts the political and social dynamics around you.
    • Deep Social Thriller Mechanics: Navigate complex interpersonal relationships, uncover cover-ups, and read between the lines in a society on the brink.
    • Immersive Dystopian Setting: A beautifully crafted world that fits right in alongside the themes showcased in the Steam Cyberpunk Fest.

    Mark Your Calendars: August 17th

    Tetrarchy Studios’ upcoming demo gives the public its very first playable look into the world they’ve built. Whether you’re a fan of deep story-rich RPGs, political suspense, or cyberpunk aesthetics, this limited look is designed to test your intuition and decision-making skills under pressure.

    How to Play: Head over to Steam starting August 17th to download the demo and experience the opening chapter of Mandated Fate for yourself.

    Will you follow the mandate, or push against the system? The choice will soon be yours.

    Find out more here

    #MandatedFate #IndieDev #GamingNews #SteamCyberpunkFest #TetrarchyStudios #DemoRelease #NarrativeGames #IndieGameDev #BizNooz #PCGaming #Cyberpunk

  • Curtains Up! Boxville Creator Triomatica Games Announces Theatre-Themed Logic Puzzler I Want to Play the Villain!

    Curtains Up! Boxville Creator Triomatica Games Announces Theatre-Themed Logic Puzzler I Want to Play the Villain!

    Get ready to take centre stage and embrace your dark side! Triomatica Games, the award-winning Ukrainian indie studio celebrated for its gorgeous hand-drawn puzzle game Boxville, has officially announced its next big project: I Want to Play the Villain! This new theatre-themed logic puzzle game is coming to virtually every major platform—PC, PlayStation, Xbox, Nintendo Switch, iOS, and Android.

    Whether you’re a casual mobile gamer, a console enthusiast, or a PC puzzle lover, here is everything you need to know about this upcoming title, including how you can play it early.

    Stepping Into the Spotlight: What is I Want to Play the Villain!?

    Known for their signature hand-drawn aesthetic and clever game design, Triomatica Games is bringing the drama of the stage straight to your screen.

    I Want to Play the Villain! Shifts away from traditional heroes and puts players in the shoes of the antagonist. Built around rich theatrical motifs, dramatic flair, and mind-bending logic puzzles, the game challenges players to manipulate scenarios, outsmart the “heroes,” and orchestrate the ultimate villainous performance.

    If Triomatica’s previous work on Boxville is anything to go by, players can expect:

    • Beautiful, handcrafted art and animation
    • Immersive, atmospheric sound design
    • Intuitive yet deeply satisfying logic puzzles
    • A narrative full of charm, humour, and theatrical tension

    Try It First: Free Steam Demo Coming August 17th

    You won’t have to wait long to get a front-row seat. Triomatica Games announced that a free playable demo will launch on Steam on August 17th.

    The demo will give players a firsthand look at the core puzzle mechanics, unique art style, and dramatic storyline before the full release. Be sure to add it to your Steam Wishlist so you don’t miss out when the demo goes live!

    Release Date & Target Platforms

    Triomatica Games is ensuring no puzzle fan gets left behind by launching I Want to Play the Villain! across desktop, console, and mobile platforms simultaneously.

    • Target Release Window: Q1 2027
    • Platforms: PC (Steam), PlayStation, Xbox, Nintendo Switch, iOS, and Android

    Why You Should Keep an Eye on Triomatica Games

    Based in Ukraine, Triomatica Games gained international acclaim with Boxville, earning accolades for its creative world-building and accessible design. With I Want to Play the Villain!, the team is expanding its scope while keeping the heartfelt artistry and brain-teasing gameplay that fans fell in love with.

    Mark your calendars for August 17th to catch the Steam demo, and stay tuned to BizNooz for more updates as we head toward the Q1 2027 release!

    Find out more here

    #TriomaticaGames #IWantToPlayTheVillain #IndieGames #GamingNews #Boxville #SteamDemo #LogicPuzzles #BizNooz #PCGaming #ConsoleGaming #MobileGaming

  • Tactical Co-Op FPS ‘Rogue Point’ Officially Exits Steam Early Access with Version 1.0 Release

    Tactical Co-Op FPS ‘Rogue Point’ Officially Exits Steam Early Access with Version 1.0 Release

    Tense tactical combat, dynamic map layouts, and high-stakes squad mechanics have officially arrived in their full glory. Indie development powerhouse Crowbar Collective (the studio behind Black Mesa) and publisher Team17 have officially launched their four-player co-op shooter, Rogue Point, out of Steam Early Access into its full 1.0 release.

    If you and your tactical squad have been craving an adrenaline-pumping PvE shooter where communication isn’t just encouraged—it’s mandatory—Rogue Point is ready for duty.

    What is Rogue Point?

    Set in the aftermath of a corporate crisis triggered by the death of Earth’s wealthiest CEO, rival conglomerates are using an app named MERX to hire private mercenary armies to carve up global empires. The only force standing in their way? Rogue Point—an elite, independent vigilante squad tasked with dismantling these corporate warlords.

    Designed specifically around 1- to 4-player co-op action, Rogue Point mixes tactical shooter mechanics with dynamic rogue-lite elements, ensuring no two missions play out the same way.

    Key Features & Highlights

    • Dynamic Map System: Powered by a Parametric Design System, missions across sprawling locations—such as Airports, Malls, Corporate Offices, and Oil Rigs—are continuously reshaped with evolving layout variations and shifting objectives.
    • Diverse Mercenary Classes: Face off against 6 distinct MERX enemy types, ranging from nimble Lookouts and lethal Snipers to terrifying Heavies and the legendary 5-Star Merc.
    • Deep Loadout Customisation: Tactical operators can master over 20 weapons and 40+ attachments, tactical devices, and gear.
    • High-Stakes In-Game Economy: Earn currency on the frontline to buy precise equipment, or take risks with the in-game Dead Drop system to acquire rare gear.
    • Full Modding Tools & New Content: The 1.0 release introduces new maps (like the Clinic), fresh cosmetics, expanded achievements, and robust mod support for the community.

    Squad Up or Fall Together

    Rogue Point focuses heavily on synergy and adaptability. Starting each run with basic hardware, players must earn elite gear through mission success, tactical positioning, and strategic loadout synergy. Whether breaching doors, securing intel, or extracting under heavy fire, every decision determines whether your team escapes or falls on the battlefield.

    Availability

    Rogue Point is available now on PC via Steam. Grab your team, lock in your loadout, and put an end to the corporate war!

    Find out more here

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