Looking for your next thrilling PC gaming fix? Grab your hat and get ready for a twist on indie gaming!
Indie developer IV Productions, in collaboration with Power Up Publishing, has officially launched their brand-new title, Spinning Scarecrow, out today on PC via Steam!
Whether you’re an avid fan of indie gems or just looking to dive into an exciting new world, Spinning Scarecrow brings fresh mechanics, engaging gameplay, and plenty of atmosphere straight to your gaming rig.
Special Launch Discount!
To celebrate the release, the team is offering an exclusive 15% launch discount for early birds! Here is how the pricing breaks down:
UK: £6.29 (Regular £7.39)
US: $6.99 (Regular $8.19)
EU: €6.99 (Regular €8.19)
At less than the price of a takeout coffee, this limited-time offer makes it the perfect moment to support indie creators and jump right into the action.
Why You Should Check It Out
Indie Passion: Crafted by the talented IV Productions and backed by Power Up Publishing, Spinning Scarecrow delivers a unique, passion-driven gaming experience.
Budget-Friendly: Great entertainment doesn’t have to break the bank.
Instant Access: Available to download and play today directly from your Steam library.
Don’t wait too long—that 15% launch discount won’t last forever! Head over to Steam, add Spinning Scarecrow to your library, and take advantage of the savings before the offer spins away.
Kyiv-based indie game developer Twigames has officially launched a Kickstarter campaign for its highly anticipated narrative survival RPG, Hollow Home. With a funding goal of $15,000, the 20-day campaign runs through August 24th to support the final stretch of the game’s development and add extra polish ahead of its planned late 2026 launch.
Here is everything you need to know about this deeply moving indie title, the team behind it, and how you can support their vision.
What is Hollow Home?
Hollow Home is an isometric, combat-free narrative survival RPG that puts players in the shoes of Maksym, a 14-year-old boy trying to survive the onset of war in his hometown. Inspired by real-life events during the 2022 invasion of Ukraine—specifically the siege of Mariupol—the game delivers an intimate, human look at how ordinary civilians navigate disaster.
Unlike traditional RPGs that centre around battle mechanics, Hollow Home focuses entirely on resource management, dialogue, moral choices, and relationships:
No Combat, High Stakes: Survival relies on learning practical skills like cooking, crafting, scavenging, and first aid from surviving neighbours.
A Dynamic, Evolving City: As the conflict escalates, the city shifts day by day. Districts become destroyed or blocked off, and characters you meet early on may not survive to see tomorrow.
Finite Time & Lasting Consequences: Players face limited actions each in-game day, forcing difficult choices on who to help, what resources to prioritise, and what trade-offs to make.
Multiple Endings: Every decision directly shapes Maksym’s morale and the ultimate fate of those around him.
Real-Life Courage Behind the Game
The story of Hollow Home is deeply personal. Twigames’ team began working on the concept in 2022 after evacuating to a small village in the Carpathian Mountains during the full-scale invasion of Ukraine. Members of the studio have continued developing the project while living through the ongoing war in Kyiv.
“We started making Hollow Home in 2022, when our team was evacuated to a small village in the Carpathian Mountains. We’ve been building it ever since and are finally close to release,” said Valerii Minenko, founder of Twigames. “We want players to experience what survival looks like for ordinary people when a war arrives in their city.”
The title has already earned significant critical acclaim within the indie community, securing awards such as Best Conference Game at Games Gathering 2024, winner of the Nordic Game 2024 Pitch Battle, and Most Promising Game at Indie Cup Ukraine 2023.
Why a Kickstarter Campaign Now?
Twigames has already secured a publishing deal with Berlin-based publisher Crunchy Leaf Games, putting the project’s main development on solid financial footing.
However, the team has returned to its original plan of launching a Kickstarter to fund additional polish, deeper narrative branches, expanded quests, and richer details during the final stretch of production.
Campaign Overview:
Goal: $15,000
Duration: 20 Days (Ending August 24th)
Target Release: Late 2026 on PC (Steam, Microsoft Store) and Xbox Series X/S
Playable Demo: Currently available on Steam
How to Support Hollow Home
If you want to back an award-winning indie studio telling a crucial story of resilience, you can support Hollow Home directly:
Back the Kickstarter: Visit the live campaign page to pledge and unlock exclusive backer rewards before August 24th.
Try the Demo: Download and play the free demo on Steam to experience Maksym’s story firsthand.
Wishlist & Share: Add Hollow Home to your Steam wishlist and help spread the word across social media.
If you love outer space, intricate simulation games, and a healthy dose of creeping dread, your next gaming obsession has officially arrived on the horizon.
Solo developer Shady Trail has officially released the announcement trailer for Eigenstate—an upcoming telescope operation game where routine scientific observation slowly spirals into mind-bending cosmic horror.
Whether you’re a fan of atmospheric horror like Inscryption and Iron Lung or love deep, immersive simulation mechanics, Eigenstate promises to blend the quiet thrill of astronomy with the unsettling mysteries of the unknown universe.
What is Eigenstate?
At first glance, Eigenstate tasks players with a seemingly peaceful job: calibrating lenses, tracking celestial bodies, and analysing signals from deep space using high-tech telescopic equipment. You are a solitary scientist exploring the vast unknown from the comfort of your observatory.
However, as you peer deeper into the dark expanse of space, the game shifts. The routine numbers and faint light signals begin to reveal patterns that shouldn’t exist. Scientific observation gives way to surreal cosmic dread as you discover that when you stare into the void, something terrifying might just be staring right back.
Key Features to Expect:
Authentic Telescope Mechanics: Dive into detailed instrument controls, signal analysis, and spatial mapping.
Atmospheric Cosmic Horror: Experience a slow-burn narrative that relies on tension, paranoia, and existential dread rather than cheap jump scares.
Solo-Dev Passion: Crafted by developer Shady Trail, bringing a unique, focused vision to the psychological horror and simulation genres.
Mark Your Calendars: Release Window & Free Demo
The dark secrets of the cosmos won’t stay hidden forever. Here is when you can get your hands on Eigenstate:
Free Steam Demo: Arriving in September (a perfect treat to kick off the spooky season early!).
Full Release: Launching on PC via Steam in Q4 2026.
Be sure to head over to Steam today to add Eigenstate to your wishlist, watch the brand-new announcement trailer, and prepare yourself to gaze into the deep dark.
Will you be checking out the demo this September? Let us know your thoughts in the comments below!
Imagine being stranded in the rain-drowned, endless forests of Jharkhand, India. Thunder rolls in the distance, humidity clings to your skin, and starvation is setting in. You find food—but every bite you take alters your DNA, physically twisting and deforming your body.
Welcome to Hermitage, an upcoming first-person survival simulation that is flipping the classic survival genre completely on its head.
Here is why Hermitage is catching the attention of gamers, indie devs, and survival enthusiasts alike.
A Setting Unlike Any Other: The Rain-Drowned Forests of Jharkhand
Most survival games drop players into familiar landscapes—snowy wildernesses, deserted tropical islands, or post-apocalyptic Western cities. Hermitage breaks the mould by taking inspiration from the dense, atmospheric, and rain-soaked forests of Jharkhand, India.
The environment plays a massive role in setting the atmospheric, unsettling tone. The constant downpour, rustling canopy, and mud-laden terrain create a claustrophobic yet captivating world where nature itself feels like an impending threat.
Tense, Finite Resource Management
In Hermitage, you aren’t a superhero crafting plasma rifles out of junk. You are an isolated survivor forced to meticulously manage finite resources. Every match, bandage, and scrap of shelter matters.
Because resources do not simply respawn, every decision carries heavy weight:
Do you burn precious wood now to dry off and prevent hypothermia?
Do you venture deeper into the flooded woods to forage, risking encounters with unknown hazards?
What do you do when conventional, safe food simply runs out?
The Ultimate Twist: Deform to Survive
The core mechanic that sets Hermitage apart is its body-horror approach to nourishment. To stay alive in the unforgiving wilderness, you must eat the strange, mutated flora and fauna of the forest.
However, you are what you eat—literally.
Consuming these mutated foods triggers physical mutations in your character. As you progress, your body deforms in unpredictable ways. These mutations aren’t just visual; they fundamentally alter how you interact with the game world, presenting a haunting dilemma: How much of your humanity are you willing to trade to survive another day?
Why Hermitage Deserves a Spot on Your Watchlist
Hermitage combines atmospheric world-building, grounded survival mechanics, and psychological horror into a fresh, distinct experience. By grounding its eerie setting in the lush forests of Jharkhand, it offers a cultural setting rarely explored in survival gaming.
If you love games that test your resourcefulness, thrill you with atmospheric dread, and force you to make tough moral and physical choices, Hermitage is definitely one to keep on your radar.
What do you think? Would you eat mutated food to survive the rain-drowned woods, or take your chances with hunger? Let us know in the comments below!
If you’ve been keeping a close eye on upcoming story-driven shooters, developer Hoothanes and publisher 4Divinity have some exciting news. The duo has officially dropped a fresh gameplay trailer for their anticipated title, The Defiant—and better yet, players are getting their very first chance to try it out in person.
First Public Playable Demo Drops at ChinaJoy 2026
Gaming fans attending ChinaJoy 2026 in Shanghai are in for a treat. The Defiant is making its public debut with a playable demo available on the show floor.
If you’re attending the event, here is where you can find it:
Location: Booth N1-G201
Event Dates: Available to play from now through August 3, 2026
What is The Defiant?
The Defiant is an immersive, story-driven first-person shooter (FPS) that combines intense combat with deep narrative design. The newly released gameplay trailer highlights fluid gunplay, atmospheric environments, and a glimpse into the high-stakes narrative driving the resistance storyline.
Whether you’re a fan of single-player narrative experiences or action-packed FPS mechanics, The Defiant is positioning itself as a title to watch closely as development progresses.
What’s Next?
With 4Divinity backing the project and Hoothanes leading development, the ChinaJoy demo marks a major milestone for the game as it begins gathering real-time feedback from hands-on players.
Keep your eyes tuned to BizNooz for further updates on release windows, platform announcements, and post-ChinaJoy impressions!
If you’re a fan of rich, narrative-driven mysteries, atmospheric worlds, and deep detective mechanics, put this on your radar immediately. Studio Reset, a newly formed independent game development studio created by industry veterans Kaelin Lavallee, Kris Schoneberg, and Francis Lacuna, has officially revealed its debut title: The Eventide.
Currently in early development for PC via Steam, The Eventide is a single-player, supernatural mystery adventure set in a stylised, neon-noir Canadian cityscape. Drawing on the team’s impressive background—with experience spanning acclaimed studios like BioWare, Hinterland, Inflexion Games, and Timbre Games—Studio Reset is setting out to reinvent how we approach virtual detective work.
Welcome to The Eventide Agency
In The Eventide, players take on the role of the unseen hand orchestrating operations at The Eventide Agency—a covert organisation dedicated to monitoring, studying, and intervening in otherworldly incidents that the public never notices.
Adjacent planes of existence are bleeding into the city. From rain-slicked alleys and dusty archives to eerie, defunct radio stations and haunted apartment blocks, a growing backlog of unexplained cases needs solving. But this isn’t your average “find the glowing object” detective game. In The Eventide, the most critical choice you make happens before you even set foot at the crime scene.
The Twist: “Parallax Deduction”
What makes The Eventide stand out in the crowded mystery genre is its core mechanic: Parallax Deduction.
Every investigation begins with a crucial choice: Which two agents should be sent to the scene?
Every agent in your evolving roster sees the world differently—and that perspective alters reality. The clues you gather, the conversations you trigger, and the details you notice depend entirely on who you assign:
Evelyn “Eve” Atwood (The Cryptozoologist): Methodical and grounded, Eve analyses scenes through science, biology, and physical evidence.
Sam “Brass” Hingle (The Former Detective): Pragmatic and sharp, Brass specialises in reading people, deciphering motives, and catching human contradictions.
Kira (The [REDACTED]): Quiet and sensitive, Kira can perceive latent psychic and emotional energies lingering in a room.
Other agents bring arcane knowledge, advanced technical gear, or the ability to peer directly into ethereal planes. Because no two agents see a crime scene through the same lens, solving a case isn’t about trial-and-error guesswork—it’s about matching perspectives to synthesise the full picture.
“We see the world as we need to; not as it is,” explains Kaelin Lavallee, Producer and Creative Director at Studio Reset. “With The Eventide, we wanted to build a mystery game where solving a case is not just about finding clues. It is about experiencing the cases through the characters’ perspective to understand what those clues mean.”
Paperwork, Redacted Truths, and Branching Logic
Once your field agents collect their evidence, it’s up to you to piece the fragments together back at the office. Using a word-based, mad-lib-style deduction system, you’ll fill in the missing gaps of redacted case reports.
Be careful, though: evidence can often be interpreted in more than one way. Different conclusions can lead to different truths, opening up new cases, locations, and overarching conspiracy threads across a non-linear campaign structure.
Built on Experience and Unreal Engine 5
Powered by Unreal Engine 5, The Eventide combines fixed-camera 3D exploration with mature narrative themes including loss, trauma, and folklore. The game promises a unique blend of The X-Files paranormal investigation, The Case of the Golden Idol styled deduction puzzles, and a striking neon-noir aesthetic.
With a veteran development team behind the wheel, The Eventide is shaping up to be one of the most intriguing indie projects on the horizon.
How to Stay Updated
The Eventide is currently in early development for PC. You can support Studio Reset by heading over to Steam today to wishlist the game and check out the debut announcement teaser trailer!
Get ready to mark your calendars, gamers! Indie game developer Electric Machine Games has officially announced that their highly anticipated title, The Core, will be entering Steam Early Access on August 13th, 2026.
If you are a fan of atmospheric storytelling combined with thrilling gameplay, this is one upcoming release you won’t want to sleep on.
What is The Core?
The Core is an immersive, narrative-driven action-adventure game that promises to pull players into a captivating world where every decision and step forward matters. Designed with a strong emphasis on storytelling, the game blends intense action sequences with deep exploration, offering a uniquely tailored experience for story-seekers and action enthusiasts alike.
Why Steam Early Access?
By releasing The Core in Early Access, Electric Machine Games is opening the doors for the community to play an active role in the game’s evolution. Player feedback during this crucial phase will help fine-tune mechanics, polish narrative arcs, and shape the final release. It’s a great opportunity for gamers to get in on the ground floor and support an ambitious indie studio.
What to Expect on August 13th
Rich, Narrative-Driven Gameplay: Dive into a compelling story crafted to keep you on the edge of your seat.
Dynamic Action-Adventure Mechanics: Seamlessly blend strategic combat with world exploration.
Community-Led Development: Join the discussion, share feedback, and help shape the future of the game alongside the developers.
Save the Date!
Whether you’re a seasoned indie game champion or just looking for your next captivating adventure, August 13th, 2026 is the day to dive into The Core. Head over to Steam, add it to your wishlist today, and get ready to experience the journey from day one!
Stay tuned to BizNooz for more updates, developer interviews, and early impressions as we get closer to launch day!
If you’re a fan of cosy games, relaxing city builders, and wholesome adventures, mark your calendars! Turbo Dog Games has officially announced that their upcoming title, Spiritstead, will launch for PC via Steam on August 6, 2026, with an accessible price tag of just $9.99.
Supported by WINGS—an initiative dedicated to funding indie games created by women and underrepresented developers—Spiritstead promises to bring a fresh, charming twist to the cosy village-building genre.
What is Spiritstead?
Spiritstead is a peaceful village builder centred around creativity, community, and magical cooperation. Instead of stressing over resource management or defence mechanics, players get to focus on designing a tranquil haven at their own pace.
The best part? You don’t have to do it alone!
Throughout your journey, you’ll team up with a variety of friendly—and occasionally delightfully quirky—spirits. These spectral helpers bring unique abilities and quirky personalities to your settlement, helping you turn a small patch of land into a thriving, beautiful sanctuary.
Key Features to Look Forward To:
Cosy & Stress-Free Gameplay: Enjoy a relaxed, wholesome city-building experience designed to help you unwind.
Charming Spirit Helpers: Meet, unlock, and work alongside quirky spirits who lend a hand in building and expanding your village.
Expressive Village Customisation: Design your dream settlement with charming buildings, natural scenery, and cosy decorations.
Supported by WINGS: Backed by an incredible organisation supporting diverse indie game talent.
Budget-Friendly: Get the full experience on launch day for only $9.99!
Add It to Your Steam Wishlist Today!
Whether you’re looking for your next relaxing evening game or just love whimsical indie titles, Spiritstead is shaping up to be a must-play this summer.
Head over to Steam to add Spiritstead to your wishlist now so you’re ready when it launches on August 6, 2026!
The wait for aspiring interstellar architects is over. Produno Games Studios has officially announced that SpaceSlog, their highly anticipated spaceship-building colony simulation, is now available for purchase on Steam.
If you’ve ever felt that planetary colonies were a bit too… grounded, SpaceSlog is designed to take your management skills into the vacuum of deep space.
Build, Survive, and Explore
SpaceSlog isn’t just about snapping corridors together; it’s a gritty, detailed simulation where every bulkhead and power conduit matters. Players are tasked with transforming a derelict hull into a functioning sanctuary for a crew of survivors.
Key features include:
Modular Ship Construction:Design your vessel from the inside out. Balance weight, power distribution, and life support systems to ensure your ship doesn’t become a floating tomb.
Deep Crew Simulation: Your crew members aren’t just drones. They have needs, personalities, and social dynamics that can lead to harmony—or mutiny.
Tactical Combat: Space is far from empty. Defend your ship from pirates and environmental hazards using a robust tactical combat system.
A Living Galaxy: Navigate through procedurally generated star systems, scavenge for resources, and encounter diverse factions.
A Labour of Love from Produno Games Studios
Produno Games Studios has built a reputation for deep, system-driven gameplay, and SpaceSlog represents their most ambitious project to date. The studio has emphasised a “systems-first” approach, meaning everything from atmospheric pressure to electrical grids is simulated in real-time.
“We wanted to create a game where the ship feels like a living character,” says the development team. “Every design choice the player makes has a direct impact on the survival of their crew.”
Early Access and Beyond
The Steam launch marks the beginning of a new chapter. By entering Early Access, Produno Games Studios intends to work closely with the community to refine mechanics, add new ship modules, and expand the overarching narrative of the game.
For those ready to command their own piece of the cosmos, the “Early Access” version offers a fully playable core experience with a roadmap of free updates already in the works.
Where to Play
You can grab your copy of SpaceSlog right now on the Steam Store. Whether you’re a veteran of the management genre or a sci-fi enthusiast looking for your next obsession, it’s time to see if you have what it takes to keep a crew alive among the stars.
For more updates on the latest in the gaming industry, stay tuned to BizNooz.com.
The indie scene is about to get a little bit spookier—and a whole lot cosier. Silverstring Media and indie.io have officially announced that their highly anticipated semi-idle gardening game, Greenhearth Necromancer, will be launching on Steam for PC and Mac on May 11, 2026.
In a landscape often dominated by high-stress shooters and demanding simulations, Greenhearth Necromancer offers a refreshing breath of… well, slightly haunted air.
A New Life (and Afterlife) in Greenhearth
Players step into the shoes of Echo, an enby witch and newly graduated “Actual Necromancer.” After inheriting their late grandmother’s apartment in the Greenhearth co-op, Echo is tasked with reviving a neglected garden. But Echo isn’t your average gardener.
Instead of just sunlight and water, you’ll be utilising:
Necromantic Spells: Bring withered flora back to life with a touch of the dark arts.
Magical Potions: Experiment with brews to see how different plants react.
Traditional Methods: Because sometimes, a plant just needs a good old-fashioned watering can.
Chill Gameplay Meets Deep Narrative
Written by the acclaimed Lindsay Ishihiro (I Was a Teenage Exocolonist), the game isn’t just about the plants. It’s about community. As Echo, you’ll navigate your place within the magical and non-magical residents of the co-op, accompanied by a quirky familiar: an animated compost heap that helps turn gardening mishaps into valuable fertiliser.
“We wanted to upend the traditional semi-idle gameplay conventions. Rather than anxiously watching countdown tickers, players are free to grow and revive Echo’s garden as they see fit.” — Silverstring Media
Why We’re Watching This One
Anti-Anxiety Design: The game features a gentle lo-fi soundtrack and is designed to be left in the background during work or study.
Queer-Led Development: Silverstring Media continues its mission of pushing boundaries in digital storytelling with a diverse, Canada-based team.
Narrative Flexibility: An “event deck” system lets you choose when to dive into the story and when to simply enjoy the horticulture.
Release Details
Feature
Information
Developer
Silverstring Media
Publisher
indie.io
Release Date
May 11, 2026
Platforms
PC & Mac (Steam)
Genre
Cozy / Semi-Idle / Narrative Sim
Export to Sheets
Whether you’re a fan of lo-fi beats, inclusive storytelling, or just want to see what happens when you give a rose bush a resurrection spell, Greenhearth Necromancer is shaping up to be the sleeper indie hit of the spring.
Wishlist it now on Steam to prepare for your move to the co-op this May!
The survival horror genre is heading to the tracks. Frag Lab LLC has officially opened the gates to its mysterious, nightmare-fueled woods with the Forest Escape: Last Train Public Playtest, launched on February 13, 2026.
Blending the tension of Escape the Backrooms with the locomotive-management of Choo-Choo Charles, this indie title is quickly becoming a “must-watch” for co-op fans.
What is Forest Escape: Last Train?
In Forest Escape: Last Train, you and up to three friends play as prison escapees trapped in a surreal, misty forest. However, this isn’t a natural landscape—it is a physical manifestation of a “crazy Warden’s” fractured mind.
Your only hope for survival is a rickety locomotive. You must maintain it, fuel it, and drive it through a series of increasingly twisted environments while being hunted by “twig creatures” and other surreal horrors.
Core Gameplay Pillars:
The Locomotive Sanctuary: Your train is your mobile base. You must gather resources like coal for fuel and stone for defense. Upgrading the train is vital to surviving the deeper, more dangerous parts of the forest.
Surreal Puzzle Solving: The Warden’s madness translates into “eerie puzzles.” Progressing down the tracks often requires solving riddles that defy standard logic.
Gather & Survive: Stepping off the train is a calculated risk. Players must mine materials and trade for weapons while keeping an eye on the clock—the longer you stay outside, the higher the danger.
Playtest Details: How to Join
The playtest is currently live on Steam and serves as a major stress test before the planned Q2 2026 release.
Feature
Details
Platform
PC (Steam)
Playtest Type
Limited Public (Request access via Steam Page)
Player Count
1–4 Player Co-op
Status
Active (Launched Feb 13, 2026)
How to get in: Visit the official Steam store page for Forest Escape: Last Train and look for the “Join the Forest Escape: Last Train Playtest” button to request access. The developers have indicated that they are regularly adding new players to monitor server stability.
Early Impressions: “Friendslop” and Fear
The developers at Frag Lab use the term “Friendslop” to describe the game’s unique vibe—a mix of high-intensity horror and the chaotic, often hilarious “slop” that happens when friends try to coordinate under pressure.
Early feedback highlights the “abandoned theme park” level and the unsettling design of the Warden’s minions. While the game is an indie production, the atmosphere and narrative depth (exploring a broken mind) provide a fresh take on the “escape” subgenre of horror.
“It’s like Escape the Backrooms meets peak horror on a train. We aren’t trying to be a AAA title; we’re focused on the fun of co-op chaos.” — Frag Lab Dev Team
If you thought you knew the Divine Comedy, think again. Italian developer One O One Games and publisher Entalto Publishing have just pulled back the curtain on The Alighieri Circle: Dante’s Bloodline, a first-person psychological thriller that transforms Dante’s epic poem into a modern-day nightmare of ancestral duty and spiritual dread.
Forget the hack-and-slash action of past adaptations; this is an introspective journey where the “Inferno” isn’t just a place of fire—it’s a mirror of the protagonist’s soul.
The Premise: A Legacy Written in Blood
The game puts players in the shoes of Gabriele Alighieri, a man who has spent his life running from a name he never asked for. However, some legacies are inescapable. Every 33 years, the barrier between our reality and Hell grows thin. To keep the gates sealed, a member of the Alighieri bloodline must return to their ancestral home and perform “The Ritual.”
Gameplay: Tension Over Combat
Departing from the survival horror tropes of high-octane combat, The Alighieri Circle focuses on narrative-driven exploration and atmospheric tension.
The Quest for the Infernal Seal: Players must track down and reunite the lost, magical pages of the Divine Comedy to complete the ritual.
Thematic Puzzles: You’ll navigate esoteric riddles that are deeply tied to Gabriele’s personal traumas and fears.
Two Worlds: The journey oscillates between The Villa—a silent, melancholic Italian manor—and The Dive, a distorted, surreal reflection of the infernal depths.
When Can You Play the Demo?
For those brave enough to step into Gabriele’s shoes, the wait is short. A Steam demo is officially scheduled to launch on February 19, 2026, as part of the Steam Next Fest.
The full game is slated for release later in 2026 and will be available on PC, PlayStation 5, and Xbox Series X|S.
Find out more here – https://entaltostudios.com/the-alighieri-circle/