The indie scene in Finland has a reputation for punching well above its weight, and today’s release looks to continue that tradition. Jukka Tykkyläinen, the solo developer behind Shifting Reality Interactive, has officially launched his debut commercial title, Echoes of Myth, on Steam.
Born from a love for the deliberate, high-stakes combat of Souls games and the deep build-crafting of Diablo, Echoes of Myth is a top-down action roguelite that demands both mechanical skill and strategic planning.
A Fractured World in Need of a Vessel
In Echoes of Myth, players take on the role of an unbound divine spirit. In a world where the gods have vanished and reality has fractured into drifting realms, you must possess mortal vessels to journey toward the world’s core.
The game’s structure is built around a “cyclical journey”—meaning death isn’t the end, but a chance to return to the Sanctuary. Here, you can spend Titan Essence gathered during your runs to unlock permanent upgrades, making each subsequent attempt a little more manageable.
Key Features at Launch:
Deliberate Souls-lite Combat: Every enemy attack is clearly telegraphed, emphasising dodging, parrying, and positioning over mindless button-mashing.
Build Your Legend: With no rigid character classes, your playstyle is defined by the weapons, spells, and relics you find. You can lean into pure melee, devastating magic, or a hybrid of both.
Divine Relics & Infusions: Discover artefacts left behind by vanished deities that can fundamentally change how your abilities function.
Handcrafted Variety: Explore 7 distinct biomes, each populated by unique enemy families and guarded by 7 major bosses and 10 mini-bosses.
Endgame Challenge: For those who master the core journey, the Realm Distortions system offers high-level challenges to test the most optimised builds.
From ARPG to Roguelite
Interestingly, the project didn’t start as a roguelite. Tykkyläinen originally envisioned a more traditional action RPG but pivoted during development.
“The roguelite structure, along with removing explicit character classes, ultimately allowed the game’s systems to click and form the foundation of the final design,” says the developer.
This shift allows for a more focused, “mid-core” experience where a full run takes roughly 45–60 minutes once mastered—perfect for players who want the intensity of a Souls encounter without the 80-hour time commitment.
Availability
Echoes of Myth is available now on Steam for PC. To celebrate the launch, the game is currently running a 15% discount off its base price of £10.99 / $12.99.
If you’re still on the fence, a playable demo from the recent Steam Next Fest remains available on the store page for a limited time, giving you a chance to feel the weight of the combat before you dive into the fractured realms.
Find out more here – https://www.echoesofmyth.com/
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