Developed by the creators of the famous Long War mod for XCOM, this isn’t just a game about shooting aliens – it’s a game about the politics, science, and industrialisation required to save (or sell out) humanity.
Why It’s Different
Most games start with an interstellar war. In Terra Invicta, you start with a telescope and a few shadowy agents. You don’t control a nation; you control a shadowy faction (like the Resistance, the Humanity First, or the pro-alien Servants) competing for influence over Earth’s superpowers.
The Scale is Mind-Blowing
Earth Politics: Manipulate the US, China, or the EU to funnel resources into your space program.
True Newtonian Physics: No “planes in space.” Ships move based on actual delta-v and orbital mechanics.
The Solar System is Your Sandbox: Build mines on the Moon, shipyards around Mars, and outposts in the asteroid belt.
A Hard Sci-Fi Tech Tree: Research everything from nuclear thermal rockets to antimatter reactors.
Which Path Will You Choose?
Are you going to build a planetary defence force to kick the invaders out? Or will you flee the solar system in a desperate exodus? Maybe you believe the aliens are here to save us?
“The stars are cold, but the war for them is just heating up.”
Available now on Steam (Early Access). If you love The Expanse or XCOM, this is your next obsession. Find out more here – https://epic.gm/terra-invicta
Prepare to return to a world veiled in blood and shadow. The Revenants rise once more to face a new hunger and uncover the secrets lying beyond the Mist. Your blood code is your weapon—how will you defy your fate this time?
Game Smithing Limited has officially announced their next project: Veil of the Soulstones! Born from a game jam prototype, this title trades the frantic chaos of Soulstone Survivors for a more tactical, atmospheric RPG experience.
Explore the “Void Fields,” loot powerful gear, and coordinate with your friends to survive the creatures lurking in the endless night. Whether you’re a solo hunter or a team player, the synergy-based combat you love is back—but with a brutal new twist.
Planned for 2026. Is your squad ready to brave the Veil?
Veil of the Soulstones on Steam – https://store.steampowered.com/app/4239080/Veil_of_the_Soulstones
If you’re looking for a game that challenges your brain as much as your reflexes, INDIKA is it. It’s a surreal, cinematic journey that explores faith, madness, and the thin line between good and evil.
The art direction is hauntingly beautiful, the puzzles are clever, and the story… well, it’s unlike anything I’ve played recently. It’s dark, biting, and surprisingly funny in a very grim way.
Key vibes:
Alternative 19th-century Russia
Psychological depth
Stunning, bleak landscapes
A healthy dose of religious satire
Have you played this yet? Or are you still avoiding the voices in your head?
🚧 New Raid: Infiltrate the industrial ruins of “The Dam.” 🔫 New Arsenal: Lock and load with the M249 Para, RPG-7, SVDM, and more. 👾 New Threats:Watch out for the Shy Girl, Scorch, and the terrifying Mimic Car. 🛡️ Gear Up: Reworked armour systems, Titan plates, and active hearing headsets.
The loop continues. Will you extract, or become part of the matter?
Bonus: For a limited time (until Dec 26th), enjoy Unlimited Co-op Raids regardless of your game edition! 🤝
Download the update now on the Gaijin Store https://activematter.game/en/news/104
Reliving the 80s just got a whole lot easier. We’ve been spending the weekend with the newIntellivision Sprint, and the nostalgia hits are real.
From the iconic gold-and-wood aesthetic to those legendary (and sometimes hand-cramp-inducing!) disc controllers, Atari and PLAION have nailed the retro feel. It comes pre-loaded with 45 classics—yes, Astrosmash, Utopia, and Night Stalker are all here in HD!
Why we’re loving it:
Wireless Controllers: No more sitting 2 feet from the TV! 🔌
Physical Overlays: It comes with 92 overlays for that authentic tactile experience.
Modern Perks: HDMI output and save states (because some of these games are tough).
The Intellivision Sprint is available to buy from https://www.plaionreplai.com/en-gb/pages/intellivison-sprint, priced at £99.99.
Who else spent their childhood trying to master the directional disc? Drop your favourite Intellivision memory in the comments! 👇
The pages of the Codex Mortis are turning, and the veil between worlds is growing thin. Will you master the forbidden incantations, or will you become just another shadow in the archives?
The Xmas Update for Codex Mortis is live! New bonus level. New monsters. One objective: hunt down Undead Santa before he escapes.
The ritual begins soon. Are you prepared to pay the price?
Whether you’re a fan of cosy simulators or just love the digital thrill of finding a hidden gem in the dirt, the Rich River demo recently hit Steam (as of late December 2025), and it’s a fascinating glimpse into a solo-developer passion project.
Created by Garry Gatling, Rich River is a simulation game that asks a simple but addictive question: What if you could strike it rich just by getting your hands dirty? Here is a breakdown of what to expect from the current demo and why this indie title should be on your radar for 2026.
⛏️ The Core Experience: More Than Just Digging
While the full game promises a bustling city and complex trading, the demo focuses heavily on the mining and prospecting mechanics.
Unlike many simulators that use “click-and-wait” systems, Rich River tries to make the actual act of recovery feel tactile. You aren’t just clicking a rock; you are:
Mining & Digging: Searching for veins of precious metals and gems.
Filtering: The demo gives us a taste of the filtering minigame, where precision is key.
Artefact Hunting: Beyond just gold, there are artefacts to uncover, adding a bit of “archaeology” flavour to the grind.
Intellectual Honesty Check: The developer, Garry Gatling, is very transparent that the game is a solo-indie effort made with open-source tools. You might notice some “jank” in the animations or UI, but there is an undeniable charm in a game where everything—from the 3D models to the music—is handcrafted by one person.
🌍 Exploration and the “Trusty Coach”
The demo allows you to explore a slice of the environment. The game uses a “coach” system to move between different biomes. Each area offers different opportunities:
Rivers: Perfect for panning and gold filtering.
Rocky Outcrops: Better for heavy mining and gem hunting.
The House: You can see the first few stages of your upgradable home, which serves as your home base and a visible marker of your success.
💰 The Economy: A Work in Progress
In the current demo, you’ll meet a generic salesman. While the full “sales minigame” isn’t active yet, you can still sell your loot (diamonds, gold, old pots) to see the basic gameplay loop.
The developer has stated that in the final version, different salesmen will specialise in different types of loot, forcing you to think strategically about where you sell your hard-earned treasures.
Demo Snapshot: Pros and Cons
What We Loved
Room for Growth
Tactile Minigames: Panning and digging feel involved, not passive.
Performance: Some stuttering in larger biomes (expected in an early demo).
Wholesome Vibe: A relaxing, low-stress atmosphere.
Limited Content: The city buildings are currently non-functional.
Authentic Indie Soul: It feels like a project made with love, not a corporate template.
UI Clutter: Could benefit from a bit more polish for readability.
📅 Looking Ahead to Q1 2026
The Rich River demo serves its purpose perfectly: it proves the core loop of finding and cleaning loot is satisfying. While the city is currently a “ghost town” of non-functional buildings, the promise that every building will eventually have its own associated minigame is an ambitious and exciting goal for the full release.
If you enjoy games like Gold Rush: The Game but want something more “indie-wholesome” and less “industrial-machine,” this is definitely one to wishlist.
Rich River Demo on Steam – https://shorturl.at/ZrH2a
Usually, when I boot up a video game, it’s to escape reality. I want to be the Dragonborn shouting mountains apart, a space marine saving the galaxy, or at the very least, a surprisingly athletic plumber rescuing a princess. I want power, agency, and a clear path to heroism.
Recently, however, I stumbled into a strange subgenre of gaming that offers the exact opposite experience. Let’s call it the “Low Value Job Game.”
These aren’t high-stakes simulations like Flight Simulator or complex management games like Cities: Skylines. These are games that simulate the grind—the repetitive, often minimum-wage, thankless tasks that make up the backbone of the real-world economy. Think stacking boxes in a warehouse, stamping papers at a border crossing (looking at you, Papers, Please), or flipping digital burgers for pennies.
On the surface, playing these games sounds like a nightmare. Why would anyone finish an eight-hour workday only to come home and pretend to work another one?
Yet, there is something strangely compelling about the digital grind. Here is a look at why we are drawn to the “Low Value Job Game” and what it says about our relationship with work.
The Anti-Power Fantasy
Modern gaming is dominated by the “power fantasy.” You are the chosen one, uniquely capable of changing the world. The Low Value Job Game is the “anti-power fantasy.”
In these games, you are replaceable. If you don’t stack those boxes efficiently, someone else will. You are a tiny cog in a massive, indifferent machine.
Oddly, this lack of pressure can be freeing. When you aren’t responsible for saving the universe, you can just focus on the task at hand. There’s a perverse kind of zen in perfectly organising a digital stockroom or hitting a rhythm during data entry. It’s gaming stripped of its ego, reducing the experience to pure, unadulterated process.
Control in a Chaotic World
In real life, “low-value” jobs are often stressful, not just because of the work, but because of the precarity. The pay is low, the managers are demanding, and job security is nonexistent.
The game version offers something reality doesn’t: total control within a safe environment. The boxes will never actually fall on you. The angry digital customer can’t actually get you fired. You can pause the grind whenever you want.
These games distil the act of labour without the consequences of real-world employment. It allows us to experience the rhythm of work in a vacuum, transforming stressful monotony into manageable tasks that we can master.
A Satire of the Grindset
You can’t talk about these games without acknowledging the inherent satire. Many of them are deliberately designed to critique late-stage capitalism, the gig economy, or hustle culture.
By gamifying mundane tasks and rewarding us with meagre digital currency (or sometimes nothing at all), these games hold up a mirror to our real lives. They force us to ask uncomfortable questions:
Why do we derive satisfaction from watching a digital number go up?
How much of our real lives are spent doing things that feel ultimately meaningless?
What is “value,” actually?
When you spend an hour in a game earning $12 of fake money to buy a fake hat for your avatar, the absurdity of consumerism becomes hilariously clear.
The Verdict: Embracing the Mundane
Are Low Value Job games “fun” in the traditional sense? Often, no. They can be boring, frustrating, and repetitive—by design.
But they are fascinating. They offer a unique space to reflect on labour, boredom, and the strange satisfaction of a job done adequately. In a world obsessed with being exceptional, sometimes it’s nice to just log in, clock in, and be perfectly average for a while.
Now, if you’ll excuse me, I have a virtual shift starting at the pixelated fulfilment centre. Those boxes won’t stack themselves.
Low Value Job on Steam – https://shorturl.at/DA99l
Get ready, Demon Slayers, because the battle is about to get even more intense! The highly anticipated sequel, Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2, is roaring onto our screens, promising even more breathtaking combat, stunning visuals, and a roster of new and formidable characters. And among the most exciting additions is none other than the Upper Rank Three demon, Akaza!
For fans of the anime and manga, Akaza’s introduction is a game-changer. His devastating combat style, driven by his pursuit of strength and his powerful “Destructive Kill: Compass Needle” technique, made him one of the most memorable and terrifying antagonists in the series. Now, players will have the chance to wield that power themselves, bringing a whole new level of strategic depth and explosive action to the arena.
A Fistful of Fury: What Akaza Brings to the Fight
Akaza’s fighting style is a whirlwind of martial arts prowess and demonic abilities. Imagine unleashing rapid-fire punches and kicks, seamlessly transitioning into powerful special moves that decimate your opponents. His signature Compass Needle ability, which allows him to sense his opponent’s fighting spirit and predict their attacks, will undoubtedly translate into a unique gameplay mechanic, perhaps offering defensive advantages or opportunities for devastating counter-attacks.
Imagine landing a perfect combo, ending with a cinematic “Destructive Kill: Annihilation Type” that leaves your opponent reeling. The developers at CyberConnect2 are renowned for their faithful adaptations of anime combat, and we can expect nothing less than a spectacular portrayal of Akaza’s raw power and agility.
Beyond Akaza: What Else to Expect from The Hinokami Chronicles 2
While Akaza’s inclusion is a major highlight, The Hinokami Chronicles 2 is shaping up to be a true evolution of the original. We can anticipate:
Expanded Roster: Beyond Akaza, expect a host of new playable characters from later arcs of the story, including more Hashira and powerful demons. Who are you hoping to see join the roster next?
New Story Content: The game will undoubtedly continue adapting the thrilling narrative of the anime, likely covering arcs beyond the first game. Get ready to relive iconic battles and emotional moments.
Enhanced Combat Mechanics: While the first game laid a solid foundation, sequels always bring improvements. We can look forward to refined combat systems, new combos, and potentially new ultimate attacks for all characters.
Stunning Visuals: CyberConnect2 pushed the boundaries with the first game’s art style, and we can only imagine how they’ll further enhance the vibrant and dynamic world of Demon Slayer in the sequel.
The Hype is Real!
The announcement of Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2 and the confirmation of Akaza’s playable status have ignited the hype train. Fans are eagerly discussing potential character interactions, dream matchups, and how Akaza’s unique abilities will shake up the competitive scene.
Whether you’re a seasoned Demon Slayer veteran or a newcomer to the series, the prospect of controlling Akaza and unleashing his destructive power is incredibly exciting. Get ready to dive back into the world of Demon Slayer and carve your path to victory!
What are you most excited about for Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles 2? Let us know in the comments below!
Demon Slayer – Kimetsu no Yaiba – The Hinokami Chronicles 2 – https://sega.link/Hinokami-Chronicles-2
If you’ve ever found yourself staring at a blank screen, lost in the white noise of a busy cafe or the deafening silence of a lonely room, you know that productivity is often about vibe as much as it is about willpower.
Enter Chill with You: Lo-Fi Story, a “sound novel” and productivity tool that has quietly become a Steam sensation since its release in November 2025. It’s more than just a game; it’s a shared digital sanctuary.
What is Chill with You?
Developed by Nestopi Inc., this title blends the utility of a focus app with the emotional depth of a visual novel. You play as someone working at a desk alongside Satone, a soft-spoken girl who is deep in her own world, writing her own stories.
As you focus on your real-world tasks—be it studying, coding, or writing—Satone works beside you. It’s a “co-working” experience that turns the often-isolating grind of productivity into something warm and communal.
Key Features for the Modern Focused Mind
The game isn’t just a pretty face; it’s packed with tools designed to actually help you get things done:
Customizable Soundscapes: Mix and match high-quality Lo-Fi tracks with ambient nature sounds like gentle rain, rustling wind, or even the hum of an air conditioner.
Built-in Productivity Tools: It features a Pomodoro timer, a To-Do list, and a Calendar planner, all integrated into a sleek, non-intrusive UI.
The Bonding System: During your breaks, you can interact with Satone. As you spend more hours working “together,” she begins to open up, sharing her feelings and stories, eventually deepening your connection.
Steam Deck Ready: It’s fully optimised for the Steam Deck, making it a perfect companion for focused sessions at a library or coffee shop.
Why It’s Buzzing Right Now
The game recently hit a major milestone, being named a finalist for the “Sit Back and Relax” category in the 2025 Steam Awards. To celebrate, the developers have launched a collaboration with the indie hit Bear’s Restaurant, adding new music and special dialogue.
Pro Tip: If you’re looking for a reason to jump in now, the developers are currently releasing 10 new BGM tracks throughout the Steam Awards voting period (ending early January 2026)!
The Verdict: Is it for you?
If you’re a fan of Virtual Cottage or Chill Corner, or if you simply find yourself looping “Lofi Girl” on YouTube for hours, Chill with You: Lo-Fi Story is an essential upgrade. It provides that same comforting atmosphere but adds a layer of human (or digital-human) connection that makes the work feel a little lighter.
Chill with You: Lo-Fi Story on Steam – https://shorturl.at/QmWa4