Category: Gaming

  • A New Legend Rises: Fallen Tear: The Ascension Demo Drops Today!

    A New Legend Rises: Fallen Tear: The Ascension Demo Drops Today!

    If you’ve been craving a Metroidvania that looks like a high-budget anime and plays with the strategic depth of a classic JRPG, today is your lucky day. Developer Winter Crew and publisher CMD Studios have officially released a brand-new demo for Fallen Tear: The Ascension on Steam!

    Coming in hot ahead of the Steam Next Fest (Feb 23 – March 2, 2026), this demo offers a significant look at the high-fantasy world of Raoah. Whether you’re a die-hard Hollow Knight fan or a Suikoden veteran, this is one title that needs to be on your radar.


    What’s New in the Raoah Demo?

    This isn’t just a rehash of previous previews. The February 10th demo introduces a never-before-seen area of Raoah for players to explore. Here is what you can expect:

    • The Fated Bonds System: Meet new NPCs and recruit allies who provide mid-combat assists and traversal abilities. It’s a JRPG-style party mechanic seamlessly integrated into 2D platforming.
    • Expanded Map & Biomes: Explore lush forests and dry deserts, and witness how the world transforms in response to your actions as Hira.
    • Boss Challenge Mode: Think you’ve mastered the mechanics? Test your skills against menacing bosses with improved AI and brand-new attack patterns.
    • Hub Updates: Take a breather in the updated Temple of Oras, your base of operations.

    Why Everyone is Talking About It

    Fallen Tear: The Ascension has been turning heads since its announcement, and for good reason. It’s not just “another indie platformer.”

    “It feels like the Elden Ring of Metroidvanias in terms of map size and ambition.” — Early Press Impressions

    The game features over 20 unique biomes, full voice acting, and a gorgeous hand-animated art style that makes every frame look like a painting. But it’s the combat that truly shines—Hira can slash, parry, and dodge with a fluidity that rivals the genre’s best, all while utilising “Ascensions” to unlock hidden paths.


    Demo Quick Specs

    FeatureDetails
    PlatformPC (Steam)
    GenreStory-driven Metroidvania / JRPG Fusion
    Estimated Playtime1–2 Hours
    Key MechanicFated Bonds (Ally Assists)
    Full ReleaseQ1 2026 (PC & Consoles)

    How to Play

    The demo is available right now on the Fallen Tear: The Ascension Steam Page.

    With the full game slated for a Q1 2026 release, this is the perfect time to get a head start, learn the enemy patterns, and start building those Fated Bonds. Don’t forget to wishlist it to help the developers as they head toward the finish line!

    Find out more here – https://www.fallentearascension.com/

    #FallenTearTheAscension #handanimated #sidescrolling #Metroidvania #WinterCrew #CMDStudios #PC #Steam #demogame #SteamNextFest #games #gaming #gamers #videogames

  • Suda51’s “Ultra-Violent” Fever Dream: ROMEO IS A DEAD MAN Is Out Now

    Suda51’s “Ultra-Violent” Fever Dream: ROMEO IS A DEAD MAN Is Out Now

    Buckle up, space travellers. Grasshopper Manufacture has finally unleashed their latest brand-new IP, and it’s exactly as unhinged as you’d expect from the mind of Goichi “Suda51” Suda. ROMEO IS A DEAD MAN is officially out today on PlayStation 5, Xbox Series X|S, and PC via Steam.

    If you’ve been waiting for a game that blends the stylish gore of No More Heroes with a Rick-and-Morty-esque trip through a shattered multiverse, your ship has come in.


    The Story: Love, Death, and Space-Time Police

    You step into the boots of Romeo Stargazer, a deputy sheriff who has a very bad day involving a “White Devil” monster and a sudden case of being dead.

    Thanks to some questionable “DeadGear” hyper-technology provided by his mad-scientist grandfather, Romeo is revived as a “DeadMan”—a being caught in a perpetual time paradox between life and death. Naturally, the FBI’s Space-Time Police immediately recruits him to hunt down interdimensional fugitives.

    While you’re busy painting the cosmos red, Romeo is also searching for his missing girlfriend, Juliet. But in a Suda51 game, “finding your girlfriend” usually involves fighting 16 different versions of her across various dimensions.

    Gameplay: Blood, “Bastards,” and… Curry?

    The game is described by the developers as “Ultra-Violent Science Fiction,” and they aren’t kidding. Here is what you can expect from the gameplay loop:

    • Hack, Slash, and Shoot: Romeo switches seamlessly between laser swords and guns to tear through waves of enemies known as “Bastards.”
    • Bloody Summer: By absorbing the blood of your fallen foes, you can unleash a screen-clearing special attack that turns the game into a kaleidoscopic explosion of gore.
    • The Ship Hub: Between missions, you hang out on your FBI spaceship. In a classic Grasshopper twist, this hub is rendered in 16-bit pixel art. You can chat with a talking cat, cook health-restoring curries, or tend to a garden where you grow zombies that assist you in battle.
    • The Pac-Man Upgrade Path: To upgrade Romeo’s stats, you don’t just click a menu; you navigate a large, Pac-Man-inspired maze using experience points to unlock new paths.

    Initial Critical Reception

    The reviews are landing, and like most of Suda51’s work, ROMEO IS A DEAD MAN is proving to be a “love it or hate it” masterpiece of “punk” game design.

    PublicationScoreTakeaway
    8Bit/Digi10 / 10“Balls to the wall outrageous.”
    Game Informer8.25 / 10“A bizarre, violent, and unexpectedly thoughtful style.”
    The Guardian2 / 5“Sprawl feels disappointingly directionless… like a child mashing toys.”
    OpenCritic72 AvgStrong recommendation for die-hard Grasshopper fans.

    “ROMEO IS A DEAD MAN is our first original title in quite some time… I really wanted to create a character who could be loved by game fans the world over.” — Goichi Suda (Suda51)


    Should You Play It?

    If you’re looking for a polished, triple-A cinematic experience with a “normal” story, look elsewhere. But if you want a game that feels like a playable fever dream, features a soundtrack by Japanese rap legends Scha Dara Parr, and lets you grow a zombie sniper in a garden—this is your Game of the Year.

    ROMEO IS A DEAD MAN is available now. Go get weird.

    Find out more here – https://romeo-is-a-dead-man.grasshopper.co.jp/en/

    #RomeoIsADeadMan #RiaDM #grasshoppermanufacture #suda51 #grasshopperarchives #PlayStation #Xbox #Steam #scifi #SchaDaraParr #games #gaming #gamers #videogames

  • Command the Stars: Astro Protocol Launches Today on Steam!

    Command the Stars: Astro Protocol Launches Today on Steam!

    The wait is over for fans of deep strategy and tactical space combat. Null Vector Studios has officially released Astro Protocol on Steam!

    If you love the depth of a 4X (eXplore, eXpand, eXploit, and eXterminate) strategy game but don’t always have six hours to spare for a single session, this is the game you’ve been waiting for. Astro Protocol distils the grand strategy experience into intense, one-hour matches without sacrificing the complexity that makes the genre great.


    What is Astro Protocol?

    Astro Protocol is a turn-based space strategy game set in a simulated star system. You take control of one of six unique factions, each vying for control of the “framework.” Whether you prefer the relentless expansion of a colonial power or the swarm tactics of a hive mind, the game challenges you to adapt your strategy to a galaxy that changes every time you play.

    Key Features at Launch:

    • Bitesize Grand Strategy: Matches are designed to be completed in about 60–120 minutes.
    • Procedural Replayability: Every run features randomised maps, anomalies, and procedurally generated tech trees. You can’t rely on a “meta” build order here; you have to react to the technologies available to you.
    • Tactical Hex Combat: Battles take place on a one-unit-per-tile grid. Positioning, flanking, and managing your fleet’s specific ship classes (from agile Scouts to massive Battleships) are the keys to victory.
    • Intricate Production Chains: Every tile matters. You’ll build space stations to harvest resources from asteroids and gas giants, connecting them via orbital networks to fuel your empire.
    • Smart AI: Developed in collaboration with renowned strategy modder Xilmi, the AI doesn’t just sit back—it plays to win, forcing you to earn every victory point.

    A Galaxy of Content

    The full release is packed with content to keep you coming back for “just one more turn”:

    • 6 Playable Factions with distinct mechanics.
    • 24 Ship Types to master and upgrade.
    • 100+ Anomalies to discover, each offering unique rewards or “forbidden” tech.
    • 9 Different Victory Conditions, ensuring that combat isn’t the only path to dominance.

    Available Now

    Astro Protocol is available for Windows, Linux, and macOS. To celebrate the launch, Null Vector Studios is offering a limited-time discount on Steam.

    “We wanted to create a strategy game that respects your time but still offers those ‘high-stakes’ decisions that make 4X games so addictive,” says the development team at Null Vector.

    Ready to establish your protocol? Head over to the Astro Protocol Steam Page to grab your copy or try out the free demo!

    Find out more here on Steam – https://shorturl.at/H9Lt6

    #AstroProtocol #space #strategy #Steam #scifi

    #NullVectorStudios #gameplay #tactical #combat #games #gaming #gamers #videogames

  • Indie Horror The Oily Depths rises from the Deep and is out today

    Indie Horror The Oily Depths rises from the Deep and is out today

    The ocean has always been a canvas for our deepest anxieties—unfathomable pressure, absolute darkness, and the feeling of being trapped in a tin can while something massive stirs outside. Today, solo developer Ryan R. Burns (an industry veteran with credits on World of Warcraft: Legion and Assassin’s Creed Mirage) taps directly into those fears with the launch of The Oily Depths.

    If you’ve been looking for a psychological horror experience that values atmosphere and mechanical tension over cheap jump scares, your quota has arrived.


    Obey or Drown: The Premise

    In The Oily Depths, you aren’t a hero; you’re an employee. Locked inside a claustrophobic, low-fi submarine, your task is simple yet soul-crushing: navigate the lightless seafloor to locate and drill for oil.

    A mysterious voice crackles over the radio, delivering orders with a chilling indifference. The stakes are binary:

    • Meet your quota: You get to breathe for another hour.
    • Fail your quota: Your corporate overlords remotely cut your oxygen supply.

    Gameplay: Tactical Claustrophobia

    Inspired by the “sub-horror” genre defined by titles like Iron Lung, the game forces you to interact with the world through a limited interface. You aren’t looking out a window; you’re staring at gauges, flickering monitors, and a series of tactile levers.

    • Manual Mastery: You must physically grab and operate the submarine’s machinery. Flipping locking-arms and setting drill bits feels heavy and deliberate, heightening the panic when things inevitably go wrong.
    • Limited Visibility: Navigation is a game of sensory deprivation. You rely on sonar and external cameras to avoid the jagged terrain—and whatever else might be hunting in the silt.
    • The Weight of the Deep: The sound design is a standout feature, filled with the groans of shifting metal and the rhythmic thrum of the engine that masks the sounds of the abyss outside.

    Short, Sharp, and Terrifying

    The Oily Depths is designed as a focused, “short-form” horror experience, clocking in at around two hours. It’s the perfect length for a single-sitting descent into madness. Between the looming threat of oxygen depletion and the unsettling lore surrounding the corporation you serve, the game stays tense from the first hatch-seal to the final, crushing conclusion.


    Where to Play

    The Oily Depths is available now on Steam for PC. To celebrate the launch, there is a 10% discount for early adopters who are brave enough to dive in during launch week.

    “Fail your quota, and they’ll cut your oxygen. This is deep-sea horror. Obey or drown.”

    Find out more here – https://ryanrburns.com/

    #TheOilyDepths #RyanRBurns #scifi #horror #submarine

    #deepseahorror #steam #pcgames #games #gaming #gamers #videogames

  • Over The Top: WWI is launching on March 6th

    Over The Top: WWI is launching on March 6th

    If you’re a fan of tactical grit and the harrowing history of the Great War, Over the Top: WWI is a title that deserves a spot in your command centre. Unlike your typical run-and-gun shooters, this game leans into the brutal reality of trench warfare with a focus on strategy, physics, and mass-scale destruction.

    The Core Experience

    At its heart, Over the Top is about the transition from 19th-century tactics to modern industrial slaughter. You aren’t just a soldier; you are part of a massive, moving front line where positioning and timing mean the difference between a successful push and a devastating retreat.

    Why It Stands Out

    • Destructible Environments: The battlefield changes in real-time. Artillery barrages don’t just kill—they reshape the terrain, turning pristine fields into a cratered wasteland of mud and wire.
    • Directional Melee: When the ammo runs dry and the whistle blows, the combat gets personal. The melee system is nuanced, making those desperate trench raids feel incredibly tense.
    • Authentic Arsenal: From bolt-action rifles that punish a missed shot to the terrifying debut of early tanks and chemical weapons, the equipment feels heavy and era-appropriate.
    • Large-Scale Multi-player: There’s nothing quite like the sight of dozens of players charging across No Man’s Land simultaneously while shells rain down around you.

    The Vibe

    It’s grim, it’s loud, and it’s unapologetically tactical. It captures that specific WWI atmosphere: the long stretches of uneasy waiting followed by minutes of absolute, heart-pounding chaos.

    Pro Tip: Don’t just run. Use the suppression mechanics to your advantage. If you can keep the enemy’s heads down, your squad might actually make it to the other side of the wire.

    Find out more here – https://www.fsegames.eu/

    #OverTheTopWWI #WWI #100v100 #battles #warfare

    #FlyingSquirrelEntertainment #GGPublishing #thegreatwar #gaming #gamers #games #videogames

  • Small Board, Big Brain: Why You Need to Play Underboard

    Small Board, Big Brain: Why You Need to Play Underboard

    If you’ve ever felt like modern strategy games are getting a bit too bloated, Underboard is the “palette cleanser” you’ve been looking for. Developed by 2 Left Thumbs, this game proves that you don’t need a sprawling map to have deep tactical complexity.

    What makes it click?

    • The “Micro” Scale: Most battles take place on a tiny grid. There’s nowhere to hide, which means every single move is high-stakes.
    • Synergy is King: It’s not just about hitting hard; it’s about how your units interact. Setting up a chain reaction feels incredibly rewarding.
    • The Aesthetic: It captures that “lo-fi tactile” vibe perfectly. It feels like a physical board game you’d find in a dusty attic—if that board game were haunted by clever AI.

    The Verdict: It’s the perfect “one more round” game for people who love the tight design of Into the Breach but want something with a unique, stylized flair.

    Quick Stats

    FeatureDetails
    Developer2 Left Thumbs
    GenreTactical Roguelike / Strategy
    PlaystyleShort sessions, high replayability
    VibeMinimalist, sharp, and satisfying

    Underboard manages to be accessible enough to pick up in five minutes, but deep enough to keep you staring at the screen for an hour trying to calculate the perfect turn.

    Find out more here on Steam – https://shorturl.at/v0bHQ

    #roguelike #autobattler #tacticsgame #underboard #monsters

    #2LeftThumbs #steam #rpg #games #gaming #gamers #videogames

  • 4PGP: Four-Player Grand Prix out now on Nintendo Switch

    4PGP: Four-Player Grand Prix out now on Nintendo Switch

    If you’ve been missing the days of neon-soaked arcade cabinets and pixelated open-wheel racing, 4PGP (Four-Player Grand Prix) just dropped, and it’s a total nostalgia trip. Released today (February 5, 2026), it’s a high-speed “love letter” to 90s classics like Virtua Racing and Sega Rally.

    The Retro Vibe

    4PGP doesn’t care about ultra-realistic tyre degradation or complex aerodynamics. It’s all about unfiltered speed.

    Classic Aesthetics: Expect low-poly cars, vibrant colours, and tracks that feel like they were ripped straight out of a 1992 arcade.

    Legendary DNA: The game features design work by Kenji Sasaki (Ridge Racer, Sega Rally) and a high-energy soundtrack by Tomoyuki Kawamura.

    Gameplay Highlights

    Four-Player Split-Screen: As the name suggests, the game is built for local multiplayer. Grab three friends and see who still has the best reflexes.

    Modern Performance: While it looks retro, it runs like a dream. On the Switch 2, you’re looking at 4K resolution or a blistering 120fps mode.

    The “Pit Lane” Twist: Instead of a long stop, you drive through special lanes (like F-Zero energy strips) and hit a timed button prompt to instantly refill your grip and turbo.

    Pro Tip: Don’t just hold the throttle! Most corners in 4PGP are best handled with a “light lift” rather than heavy braking. It’s all about maintaining that momentum.

    Find out more here – https://www.4pgp.com/en/

    #3goo #4PGP #FourPlayerGrandPrix #NintendoSwitch #F1

    #arcade #motorsport #racingcars #racingdriver #games #gaming #gamers #videogames

  • Shred the Streets in Skate Style

    Shred the Streets in Skate Style

    If you’ve been looking for a game that captures the actual soul of skating—not just the button-mashing—you need to check out Skate Style.

    Unlike the arcade-heavy titles of the past, this one leans into the physics of the board. It’s all about the flow, the flick, and the creative lines you can find in an open-world concrete jungle.

    Why It’s Grabbing Our Attention:

    Physics-Driven Controls: Every kickflip feels earned. You aren’t just triggering an animation; you’re manipulating the board in real-time.

    The “Vibe” Factor: The lo-fi soundtrack and minimalist UI let you focus on what matters: the sound of urethane on pavement.

    Deep Customisation: From your trucks to your grip tape, the aesthetic is entirely in your hands.

    No “Invisible Walls”: If you see a rail or a gap, you can hit it. The map is designed like a real skater’s playground.

    Pro Tip: Spend some time in the “Flow Park” to master the catch mechanic before hitting the high-stakes street spots. Timing is everything.

    Whether you’re a veteran of the Skate series or a newcomer looking for a digital zen moment, Skate Style delivers that perfect “just one more try” loop.

    Find out more here – https://skatestylegame.com/

    #SkateCity #skateboarding #SkateStyle #demogame #skatersplayground

    #ZellahGames #DanielZeller #arcade #games #gaming #gamers #videogames

  • Morbid Metal Shapeshift Slaughter Repeat

    Morbid Metal Shapeshift Slaughter Repeat

    Looking for your next high-octane obsession? The Morbid Metal free demo is officially out on Steam, and it’s a masterclass in stylish, heavy-metal carnage. Developed by SCREEN JUICE and published by Ubisoft, this is what happens when Devil May Cry meets Risk of Rain.

    Why you need to play it:

    Instant Shapeshifting: You don’t just play one character; you swap between up to 4 unique forms in real-time mid-combo. Go from a lightning-fast katana wielder to a heavy-hitting tank with a single button press.

    High-Fidelity Destruction: Battle hordes of lethal machines across stunning, dystopian environments powered by high-end graphics that make every spark and blade-clash pop.

    The Roguelite Edge: Fight through semi-procedurally generated levels, unlock powerful Protocol Buffs, and gather Void Matter to grow stronger. But remember: if you die, the cycle resets.

    Fluid Combat: Chain together signature skills and ultimates to build your style rank. The demo gives you a 30-minute taste of the chaos—perfect for testing your reflexes.

    Pro Tip: Swapping characters mid-animation isn’t just for combos—it actually counts as a perfect dodge if timed right!

    Find out more here – https://screen-juice.com/

    #MorbidMetal #hacknslash #action #roguelite #shapeshift

    #screenjuice #ubisoft #demogame #steam #indiedev #games #gaming #gamers #videogames

  • MY HERO ACADEMIA: All’s Justice coming soon

    MY HERO ACADEMIA: All’s Justice coming soon

    If you’re ready to go Beyond Plus Ultra, the latest buzz in the My Hero Academia universe—All’s Justice—is officially taking centre stage. Whether you’re a veteran Pro Hero or a student just finding your Quirk, here is what you need to know about this new chapter.

    The Core Theme

    While the series has always explored what it means to be a hero, All’s Justice shifts the lens toward the systemic weight of peace. It’s not just about winning the fight; it’s about the burden left behind when the “Symbol” isn’t there to carry it all.

    What to Expect

    Legacy vs. Reality: We’re seeing a deeper dive into how the next generation handles the “all-or-nothing” stakes of justice.

    Grittier Visuals: The art style is leaning into the tension, with more detailed battle damage and emotional weight.

    The Villain Perspective: True to the series’ evolution, the line between “heroic duty” and “villainous motivation” continues to blur, making the stakes feel more personal than ever.

    The Community Verdict

    “It’s not just about who has the strongest Quirk anymore; it’s about whose ideology can actually sustain a broken society.”

    Whether you’re Team Deku, a Bakugo loyalist, or just here to see how Shigaraki’s legacy unfolds, All’s Justice is proving that even in a world of superpowers, the hardest thing to master is a sense of right and wrong.

    Find out more here – https://shorturl.at/TCXtC

    #MYHEROACADEMIAAllsJustice #MYHEROACADEMIA #AllsJustice #MHA #MHAAJ

    #BandaiNamco #manga #ShonenManga #ScienceFantasy #Action #Superhero #games #gaming #gamers #videogames

  • Steel Swarm: SURVIVOR new game out now

    Steel Swarm: SURVIVOR new game out now

    If you’re looking for a fresh spin on the “Bullet Heaven” genre, Steel Swarm: SURVIVOR is definitely worth a look. It trades the typical fantasy spells for grit, gears, and a serious amount of high-calibre hardware.

    Here is a quick breakdown of what makes it stand out:

    The Vibe: Industrial Carnage

    Instead of a lone wizard in a field, you’re piloting a heavily armed mercenary rig. The aesthetic is pure retro-industrial, featuring chunky metal, satisfying explosions, and a screen that fills up with mechanical nightmares rather than skeletons.

    Key Features

    Weapon Synergy: It’s not just about picking the biggest gun; it’s about how your automated turrets, drones, and manual fire-modes stack together.

    The “Swarm” is Literal: The enemy density hits hard and fast. You’ll need to master your movement to navigate the literal walls of scrap metal coming your way.

    Progressive Metal: The meta-progression is crunchy. You’re tinkering with hull plating, engine efficiency, and weapon cooling systems to survive the next run.

    Why You Should Play It

    If you love Vampire Survivors but want something that feels more like a top-down Armoured Core or Starship Troopers, this hits the spot. It’s loud, fast, and incredibly satisfying when your build finally “clicks” and starts melting through the horde.

    Quick Tip: Focus on Area of Effect (AoE) upgrades early. The swarm closes in faster than you’d expect, and single-target DPS won’t save you when you’re boxed in!

    Find out more here on Steam – https://shorturl.at/XLNxK

    #SteelSwarmSURVIVOR #DemoGame #scifi #drones #survival

    #CTGameStudio #steam #roguelite #5v5 #MOBA #games #gaming #gamers #videogames

  • Aces of Thunder takes off on PC and PlayStation

    Aces of Thunder takes off on PC and PlayStation

    Today is the day! After years of anticipation and several delays, Aces of Thunder has officially launched on PC (Steam) and PlayStation 5 (PS VR2) today, February 3, 2026.

    Developed by Gaijin Entertainment—the minds behind War Thunder—this title is built from the ground up to be the definitive VR flight combat simulator. Here is what you need to know about the launch:

    What to Expect at Launch

    Legendary Aircraft: Access 20+ iconic planes from WWII (like the P-51 Mustang and Spitfire) and WWI (including the Fokker Dr. I) immediately upon purchase.

    Total Immersion: The game is designed primarily for VR, featuring highly detailed interactive cockpits where you can physically flip switches and pull levers.

    Global Theatres: Battle across 15 maps covering the Eastern, Western, and Pacific fronts.

    No Grind: Unlike its predecessor, every aircraft is functionally complete from the start—no “spading” or engine upgrades required.

    Note: While the game was built for VR, a “flat screen” update is rolling out to ensure pilots without headsets can still join the dogfight.

    Find out more here – https://acesofthunder.com/

    #AcesofThunder #PC #PlayStation #aircombatsimulation #flightsimulator

    #GaijinEntertainment #flying #dogfights #pilots #games #gaming #gamers #videogames