Holdfast: Nations At War — The Most Glorious Chaos in Gaming

If you have ever wanted to stand shoulder-to-shoulder with 150 strangers, shouting “Vive la France!” in a questionable accent while a fifer plays a jaunty tune amidst a rain of cannonballs, then Holdfast: Nations At War is the game you’ve been looking for.

Developed by Anvil Game Studios, Holdfast is a multiplayer historical shooter that has evolved from a niche Napoleonic-era simulator into a multi-era experience that defines “emergent gameplay.” With its recent expansion to PlayStation 5 and Xbox Series X|S in July 2025, the game has found a second life, bringing its unique brand of social chaos to a whole new audience.


One Game, Two Eras

What makes Holdfast unique in the modern landscape is its dual-mode structure. When you buy the game, you are essentially getting two distinct historical experiences:

1. The Napoleonic Wars

The “classic” Holdfast experience. Players take the role of soldiers from nations like the British Empire, French Empire, Prussia, Russia, and Italy.

  • The Gunplay: Muskets are intentionally slow, inaccurate, and laborious. You get one shot, then a long reload. This forces players to work together in “line battles” to be effective.
  • The Roles: It isn’t just about shooting. You can be a Musician providing buffs with a drum or flute, a Surgeon patching up the wounded, or an Officer literally drawing lines on the ground for troops to follow.

2. Frontlines (The Great War)

Introduced as a massive free expansion, Frontlines fast-forwards the clock to World War I.

  • The Shift: The gameplay moves from open-field volleys to trench warfare. Muskets are replaced by bolt-action rifles, machine guns, and devastating heavy artillery.
  • The Scale: It maintains the massive player counts (up to 150 players per server) but adds layers of destruction, grenades, and the terrifying “whistle” of an officer signalling a charge into No Man’s Land.

The Social Heart: Proximity Voice Chat

While many games feature combat, few feature a community like Holdfast. The game’s Proximity Voice Chat is its most critical feature. It creates a surreal atmosphere where:

  • Officers give rousing (and often hilarious) speeches before a charge.
  • Enemies exchange polite banter or insults while reloading their muskets five feet apart.
  • “Mic-spammers” provide a constant soundtrack of historical music or memes that, strangely, adds to the charm rather than detracting from it.

“Holdfast isn’t just a shooter; it’s a massive historical roleplay session where the players are the scriptwriters. The ‘jank’ is part of the joy.”


Regiments and Organised Play

For those who want more than just “organised chaos,” the game has a thriving Regimental (Clan) community. These groups host private events where the roleplay becomes serious. They practice formations, drill with bayonets, and participate in massive “Line Battles” that look like scenes from a historical epic. In 2025, these communities remain the backbone of the game, bridging the gap between PC and console players via cross-play.


Why Play in 2025?

With the 2025 console release and continued support from the developers, Holdfast occupies a space that no other game quite touches. It’s less about your Kill/Death ratio and more about the shared experience. Whether you’re manning a cannon on a 12-gun brig in a naval battle or huddling in a muddy trench in Gallipoli, the game thrives on its ability to make you feel like one small, shouting part of a massive historical machine.

Holdfast: Nations At War – https://www.holdfastgame.com

#Holdfast #NationsAtWar #HoldfastNationsAtWar #warfare #AnvilGameStudios #history #games #gaming #gamers #videogames

Comments

Leave a Reply

Your email address will not be published. Required fields are marked *

I accept the Privacy Policy