Tag: #biznooz

  • Saints Row: The Third Remastered Hits iOS & Android — Chaos Anywhere, Anytime

    Saints Row: The Third Remastered Hits iOS & Android — Chaos Anywhere, Anytime

    The rowdiest open-world gangster adventure is officially in your pocket. Feral Interactive has announced that Saints Row: The Third Remastered is now available globally on iOS and Android, bringing the beloved, over-the-top blockbuster to mobile devices with full graphical enhancements and optimised touch controls.

    Steelport — In Your Hands

    Step into the neon-soaked, absurd world of Steelport as the leader of the Third Street Saints. Your gang rules the streets — but rival syndicates, federal agents, and a whole lot of trouble want to take it all away. This isn’t just a port — it’s the fully remastered edition, rebuilt to look and play beautifully on phones and tablets:

    • Enhanced visuals — high-resolution textures, improved lighting, and polished effects optimised for mobile displays
    • Touch-friendly controls — fully customisable on-screen buttons, plus support for most popular Bluetooth controllers
    • The complete package — base game plus all three major DLC expansions included at no extra cost
    • Performance-tuned — smooth frame rates across supported devices, with graphics settings you can adjust to match your hardware

    What You Get

    • The entire single-player campaign — dozens of wild missions, side activities, and utter chaos
    • Genkibowl VII, Gangstas in Space, and The Trouble with Clones — all bonus story arcs
    • Hundreds of customisation options — tweak your character, vehicles, and weapons however you like
    • Cloud save support — pick up exactly where you left off across devices

    Release Details

    DetailInfo
    PublisherFeral Interactive
    PlatformsiOS 16.0+ / Android 10.0+
    Price£12.99 / $14.99
    In-App PurchasesNone — full game upfront
    DLC IncludedAll expansions
    Controller SupportDualSense, Xbox, MFi & more
    AvailabilityApp Store & Google Play — out now

    Why It Matters

    Feral Interactive has built a reputation for premium, high-quality mobile ports — and Saints Row: The Third Remastered continues that standard. No subscriptions, no ads, no grind — just the complete open-world experience you remember, designed to slip into your pocket.

    From skydiving in a tank to launching yourself across the city in a rocket-powered golf cart — Steelport is ready whenever you are.

    Find out more here: Saints Row The Third Remastered


    #SaintsRow #SaintsRowTheThirdRemastered #FeralInteractive #MobileGaming #iOS #Android #OpenWorld #GamingOnTheGo #Biznooz

  • YOU ARE THE RAID — Orcthal: RedKar Devs’ Orc Horde-Survival Roguelite, Free Demo Live Now

    YOU ARE THE RAID — Orcthal: RedKar Devs’ Orc Horde-Survival Roguelite, Free Demo Live Now

    The tables have turned. For once, you’re not defending the village — you’re the threat at the gates. Independent studio RedKar Devs has unveiled Orcthal, a bold horde-survival roguelite that casts you as an orc warrior storming human lands — playable solo or in online co-op with up to three friends. A free demo is live right now on Steam.

    RAID. RAZE. RETURN. STRONGER.

    Every run sends you deep into fortified human territory:

    • Survive the counterattack — armies converge on your position; carve through them with auto-cast abilities that keep the chaos flowing
    • Level up & choose perks — grow in power mid-raid, picking upgrades that redefine your playstyle each time
    • Loot & pillage — strip the fallen and sack settlements; carry your spoils home to unlock permanent upgrades
    • Fall, rise again — die and return stronger; each expedition shapes your orc’s legacy

    Alone or With Allies

    • Solo mode — lead the charge as a lone war-chieftain
    • Online co-op — rally up to 3 friends and storm the human lands together
    • Balanced for all sizes — enemy numbers and strength scale to match your party

    Gameplay at a Glance

    FeatureDetail
    CombatAuto-abilities — focus on movement, positioning, and perk choices
    ProgressionPerk selection per run + permanent unlocks between raids
    LootGear, gold, and resources to pillage and carry home
    VisualsStylised 3D — vibrant, chaotic, and distinctly orc-y
    DemoFree on Steam — play now, no purchase needed
    Full ReleaseScheduled for 2 November 2026
    Steam Page[store.steampowered.com/app/4531360](https://store.steampowered.com/app/4531360/Orcthal/)

    Why It Stands Out

    Survivor-likes usually put you on the defensive — Orcthal flips the script. You’re the invader. You choose where to strike, what to loot, and when to retreat — or burn everything to the ground. It’s a fresh twist on the genre from RedKar Devs, the team behind Warlords Under Siege.

    “Play as an orc warrior carving through armies… loot the fallen, pillage their settlements and come back again, and again, stronger.”

    Ready to Raid?

    Head to Steam, grab the free demo, and lead the charge today. The full release follows 2 November — wishlist now so you don’t miss the call.

    Find out more here: Orcthal


    #Orcthal #RedKarDevs #Roguelite #SurvivorsLike #Orc #CoopGaming #Steam #FreeDemo #IndieDev #ComingSoon #Biznooz

  • Flip, Grow, Prosper — Bottle Flip Inc. Launches November 12 on Steam, Build Your Flipping Empire

    Flip, Grow, Prosper — Bottle Flip Inc. Launches November 12 on Steam, Build Your Flipping Empire

    What started as a viral challenge becomes a full-blown business. Independent developer Gamechill has announced Bottle Flip Inc, a charming incremental game where every satisfying flip turns into cold, hard cash — and your very own flipping empire. Landing on Steam on November 12, 2026.

    From One Bottle to an Empire

    You begin with nothing but a single bottle and a dream. Toss it, land it upright, earn money — then reinvest to grow bigger, faster, and more spectacular:

    • Flip to earn — nail the landing and watch your funds rise
    • Hire Helper Hands — automate your operation so the income flows even when you step away
    • Unlock wild abilities — ordinary flips evolve into dazzling, over-the-top feats that multiply your earnings
    • Collect bottle caps — invest them in a branching skill tree to strengthen your bottles, boost profits, and unlock new types
    • Discover new bottles — upgrade your arsenal and expand your flipping horizons

    Launch Details

    DetailInfo
    DeveloperGamechill
    Release DateNovember 12, 2026
    PlatformPC (Windows) via Steam
    Price$5.99 USD
    Launch Discount20% off at launch
    GenreIncremental / Idle / Casual Strategy
    Steam PageLive now — wishlist today
    DemoAvailable to try right now
    Estimated Playtime~4 hours to complete

    Already Building Buzz

    With over 7,500 wishlists and counting ahead of launch, Bottle Flip Inc is shaping up to be one of the most anticipated casual indies of the season. It’s the perfect pick-up-and-play experience — relaxing, satisfying, and endlessly rewarding.

    Ready to Flip?

    Head to Steam now to wishlist Bottle Flip Inc and try the free demo to get a taste of the action before launch. Your empire awaits — start flipping November 12!

    Find out more here: Bottle Flip Inc


    #BottleFlipInc #Gamechill #IndieDev #IncrementalGame #IdleGame #Steam #ComingSoon #CasualGaming #Biznooz

  • Don’t Get Stuck in the Walls — Benny’s Backrooms Enters Steam Early Access Right Now

    Don’t Get Stuck in the Walls — Benny’s Backrooms Enters Steam Early Access Right Now

    GameName’s co-op liminal horror drops during Steam Scream Fest — Top 3 wishlisted hit out now

    You round a corner and the hallway stretches forever. The hum of fluorescent lights fills your ears. Somewhere down the hall, something moves — and it knows you’re there.

    Independent developer and publisher GameName has officially launched Benny’s Backrooms into Steam Early Access for PC, arriving perfectly timed for Steam Scream Fest after a hugely successful demo run during October’s Steam Next Fest. The game rocketed into the Top 3 on Steam’s Popular Upcoming chart ahead of release — and now you can step inside.

    What Is Benny’s Backrooms?

    You and your friends are recruited by Alcazar Industries for a very special extraction mission: venture into the endless, shifting liminal realm known as the Backrooms, locate and harvest Tescil — a rare substance forming the very fabric of this dimension — and get out alive. Simple, right? Except:

    • The levels are procedurally generated — no two layouts are ever the same
    • You’re armed with little more than a specialised industrial vacuum and your wits
    • Strange creatures stalk the halls — including the entity known as Benny himself: playful, unpredictable, and extremely dangerous
    • Lose your way, fall behind, or draw too much attention… and you might never leave

    Explore, Extract, Escape — Key Features

    Solo or up to 4-player online co-op — bring friends or brave the infinite alone

    Full proximity voice chat — hear your teammates get closer or further away… and hear them when they’re close to you

    Physics-driven interaction — move objects, open doors, and manipulate the environment in tangible ways

    Endlessly shifting spaces — procedurally generated levels across iconic Backrooms-style themes

    Meet the locals — face a growing cast of eerie, distinct entities with their own behaviours

    Tools, gear & cosmetics — unlock better equipment, unique outfits, and useful upgrades as you return with your haul

    From Next Fest Demo to Full Early Access

    The game made a massive impression during October’s Steam Next Fest, where players got their first taste of the first full level — and the community response was overwhelming. Wishlists surged, feedback poured in, and the team spent the weeks since refining, polishing, and expanding the experience into the Early Access build live today.

    Launch Details

    DetailInfo
    Developer / PublisherGameName
    PlatformPC — Windows (Steam)
    StatusSteam Early Access — live now
    Price$9.99 USD / £8.50 GBP / €9.75 EUR
    Launch Discount20% off for the first two weeks
    Early Access PlanOngoing updates with new levels, creatures, mechanics, and community-requested features
    Steam PageLive now — reviews and wishlists open

    Will You Make It Back?

    The Backrooms aren’t just a place — they’re alive. They watch. They wait. And they don’t let go easily.

    Grab your friends, charge your vacuum, and keep moving. Don’t look back. Don’t get lost. And whatever you do… don’t let Benny catch you.

    More info on Benny’s Backrooms


    #BennysBackrooms #GameName #Backrooms #LiminalHorror #CoOpHorror #SteamEarlyAccess #SteamScreamFest #HorrorGame #IndieHorror #PCGaming #BizNooz

  • Steel, Arrows, Sorcery — Tabletop Tavern Unleashes Magic in Game-Changing The Rift of Magic Update

    Steel, Arrows, Sorcery — Tabletop Tavern Unleashes Magic in Game-Changing The Rift of Magic Update

    Since launch, victory was forged in iron. Now the arcane reshapes the table — first major update live now

    From the moment Tabletop Tavern launched back in June, every clash, every skirmish, every hard-fought victory was settled the old way: with sharpened steel, feathered arrows, and the roar of gunpowder. That era is over. The Rift of Magic has opened — and the battlefield will never be the same.

    Developer Gamirror Games has rolled out the game’s first major content update, bringing spellcasting, mage units, signature hero magic, fresh game modes, and a sweeping suite of improvements to the acclaimed tabletop-style roguelike RTS — all free for all owners.

    Magic Arrives — How It Works

    For the first time, you can weave the arcane into your battle plans:

    • Up to three spells per battle — every incantation draws from a single, finite mana pool that does not refill mid-fight. Every cast counts, and wasting mana is as costly as losing troops.
    • Faction mages — every playable faction now includes a unique mage unit to recruit. They heal allies, curse foes, rain destruction from afar — and when their mana runs dry, they grab a staff or a club and wade into the fray like everyone else.
    • 16 Signature Hero Spells — each hero now wields a one-of-a-kind spell. Win a run with a hero to unlock their signature magic, and you can carry it into future campaigns with any faction. Examples include:
      • Iron Rain — a devastating bombardment that strikes friend and foe alike
      • Iaijutsu Flash — a single, blinding strike dealing 750 armour-ignoring damage
      • Barricade — conjure a wall that blocks every army, yours included

    New Ways to Play

    The update doesn’t just add magic — it expands how you experience the game:

    • Endless Mode — complete Act III and choose to March On. No healing, no fresh recruits, and a deadly warlord arrives every five battles. How far can your depleted army carry you?
    • Daily Runs — the same campaign seed for every player, every single day. Climb global and friends leaderboards to see who masters the same odds best.
    • 14 New Events & Story Chains — fresh encounters, choices, and narrative threads weave through your runs, deepening the world and offering new rewards and risks.

    Overhauls & Polish

    Beneath the new content lies a remade foundation:

    • Battle AI rewritten — enemies fight smarter, adapt to your tactics, and coordinate more effectively
    • Charge mechanics reworked — cavalry and heavy units behave more predictably and more powerfully
    • Balance pass — adjustments across ranged units, armour values, and ability costs keep every faction viable
    • Visual & UI refinements — cleaner menus, sharper tabletop presentation, and smoother battle animations

    When Magic Meets Steel

    Tabletop Tavern built its reputation on clever tactical depth, distinct factions, and that singular joy of watching your carefully laid plans unfold across a tabletop battlefield. The Rift of Magic doesn’t replace that identity — it expands it. Now you don’t just choose where to position your pikes and archers; you decide when to unleash the storm that turns the tide.

    Steel still matters. Arrows still fly. But now — so does magic.

    The Rift of Magic is live now on Steam — free for all Tabletop Tavern owners.

    More info on Tabletop Tavern The Rift Of Magic


    #TabletopTavern #TheRiftOfMagic #GamirrorGames #RTS #Roguelike #IndieGame #StrategyGame #MagicUpdate #PCGaming #SteamUpdate #BizNooz

  • Uncover What Was Lost — Mystical II: Forgotten Knowledge Descends on Steam December 3

    Uncover What Was Lost — Mystical II: Forgotten Knowledge Descends on Steam December 3

    Forgeur Games reveals a hand-painted medieval puzzle journey — launch discount and wishlist page live now

    Hidden knowledge sleeps beneath centuries of mist and stone — and you’re the one who will wake it. Forgeur Games has officially announced Mystical II: Forgotten Knowledge, a beautifully crafted medieval puzzle adventure coming to Windows via Steam on Thursday, December 3, 2026, at 19:00 CET / 10:00 PST, priced at €4.99 / $4.99 — with a 20% launch discount during its first week on sale. The Steam page is live right now, open for wishlists.

    Five Realms, One Truth — The Story & Structure

    Mystical II unfolds across five distinct mystical realms, each with its own theme, visual style, and puzzle logic:

    • The Village — sort familiar objects in three distinct colours
    • The Castle — piece together noble families and dismantle walls of interlocking gears
    • The Crypt — match items that share a hidden purpose despite different appearances
    • The Temple — assemble the complete sacred gear of long-vanished masters
    • The Dungeon — identify 20 unique creatures by their horns, scales, and claws

    Across 50 hand-crafted stages, you’ll work with 216 individually painted objects arranged into 72 families, all set against rich, atmospheric backdrops that bring the medieval-fantasy world to life.

    How You Play — Simple to Learn, Satisfying to Master

    The core loop is elegant and compelling:

    • Objects fall from above — purchase each one for a single gold coin
    • Gather pairs and trios in your satchel to build matches
    • Reveal your finds with the magnifier before columns overflow and space runs out
    • Collect round medallions as you progress — they unlock bonuses and turn the tide in critical moments

    It’s a game of timing, pattern recognition, and careful management — calm enough to relax with, yet challenging enough to keep you engaged.

    Why It Stands Out

    Mystical II is the work of solo developer Leslie Forgeur, releasing under the Forgeur Games banner — a labour of love where every asset has been personally painted and designed. The result is a title that feels handcrafted in the best sense:

    • Accessible for all skill levels — no prior puzzle-game experience required
    • Dual-language support — interface and text in English and French
    • Approachable price point — less than the cost of a single coffee, with extra savings in launch week
    • Peaceful, immersive pace — no combat, no timers breathing down your neck — just you, the puzzles, and the mystery

    Launch Details at a Glance

    DetailInfo
    Release DateThursday, December 3, 2026
    Launch Time19:00 CET / 10:00 PST
    PlatformWindows PC (Steam)
    Base Price€4.99 / $4.99
    Launch Offer20% off — valid until December 10
    LanguagesEnglish, French
    Steam PageLive now — wishlist today
    Official TrailerAvailable to view on the store page

    The Knowledge Awaits — Wishlist Now

    Some truths were never meant to stay buried. Step into the Village, pass through the Castle, descend into the Crypt, stand before the Temple, and face the Dungeon. The forgotten is waiting to be remembered.

    More info on Mystical II Forgotten Knowledge


    #MysticalII #ForgottenKnowledge #ForgeurGames #MedievalPuzzle #IndieGame #SteamRelease #PCGaming #PuzzleGame #CozyGaming #BizNooz

  • From the Streets to the Summit — The Boss Gangster: Criminal Empire Hits Full 1.0 Release

    From the Streets to the Summit — The Boss Gangster: Criminal Empire Hits Full 1.0 Release

    The wait is over. Publisher Tripwire Presents and developer BEF Games have officially launched The Boss Gangster: Criminal Empire Version 1.0 — the full release of their open‑world criminal empire simulator — on Windows PC via Steam, October 27, 2026.

    What began in Early Access on October 31, 2025, has grown and evolved alongside its community, shaping itself into a deeper, richer, more reactive experience. Now it’s ready for everyone to rule the underworld.


    What Is The Boss Gangster: Criminal Empire?

    It’s an open‑world sandbox where you build your empire from the pavement up. No set path, no fixed story — just a living city, a handful of opportunities, and your ambition. Start as a nobody: pickpocket, drive a taxi, run a street stall, or steal cars. From there, choose your road:

    • Run businesses — Nightclubs, warehouses, grow‑ops, production rings. Hire staff, manage supply chains, automate operations, and watch profits roll in
    • Build your crew — Recruit loyalists, assign them to operations, and expand your influence across the city
    • Fight for territory — Eleven districts, rival families, and open warfare. Take control, defend your turf, and become kingpin
    • Live freely — Steal, customise, race, and dismantle vehicles. Evade police, serve time, or bribe your way out. Every action has consequences
    • Choose your origin — Start from Nothing, as a Thief, Dealer, or Club Owner. Your opening shapes your empire

    The 1.0 Upgrade — Built With the Community

    This isn’t just an Early Access exit — it’s a massive leap forward, driven directly by player feedback:

    What’s NewImpact
    Four starting scenariosTailored openings make replay fresh and fair
    Overhauled police systemPatrols, arrests, jail time, and escalating wanted levels — the city reacts smarter now
    Warehouse tycoon gameplayFull production chains, hire specialists, manage conditions — toxic environments can sicken your crew
    Expanded progressionSkills improve through use; unlock new abilities, gear, and business options
    Weapon durability & repairsGear wears out — maintain it or face failure mid‑job
    Vehicle damage overhaulCrashes matter; total loss means losing your ride
    More reactive city — NPCs, traffic, rivals, and law enforcement all respond to your presence

    Buy Now — Launch Discount Active

    DetailInfo
    Release DateOctober 27, 2026
    PlatformWindows PC — Steam
    Price$18.00 → **$14.40** — 20% off through November 10
    Free DemoAvailable now on Steam — try before you buy
    LanguagesEnglish + 13 more, including Simplified & Traditional Chinese, Spanish, French, German, Japanese, Korean, Portuguese‑Brazilian, Russian, Turkish, Italian, Bulgarian, Hungarian, Dutch
    ReviewsVery Positive — 81% from 435 players
    Controller SupportFull Xbox & PlayStation pad support
    Storage5GB — minimum specs: GTX 1050 / 8GB RAM

    From the Developers

    “This game has grown with every voice in our community. Every suggestion, every bug report, every ‘what if’ made it stronger. Now 1.0 is here — and it’s yours to conquer.”

    — BEF Games & Tripwire Presents

    The city is waiting. Start small, dream big, and rise until nothing stands above you.

    Find out more about The Boss Gangster Criminal Empire


    #TheBossGangster #CriminalEmpire #BEFGames #Biznooz #TripwirePresents #OpenWorld #Tycoon #Sandbox #CrimeSim #PCGaming #SteamRelease


    Published on BizNooz — Rule the streets

  • Hit, Roll, BRAKE! — Minigolf Brake! Puts the Control in Your Hands This December

    Hit, Roll, BRAKE! — Minigolf Brake! Puts the Control in Your Hands This December

    Ever wished you could slow things down mid‑shot, correct a wobble, or steer your ball around that last‑minute hazard? Revulo Games has heard you — and they’ve built an entire game around it. The independent developer and publisher has officially announced Minigolf Brake!, a physics‑powered arcade minigolf title launching December 11, 2026, with a clever twist that changes everything you know about sinking a putt.


    The Twist — You Don’t Just Swing. You Steer.

    Traditional minigolf: pick your angle, set your power, hope for the best. Minigolf Brake!: hit the ball… then slow it down, adjust, and fine‑tune its path while it’s still rolling.

    That simple ability to brake mid‑flight opens up a world of possibilities:

    • Precision putts — Nudge your ball to a halt right at the lip of the hole
    • Bold shortcuts — Hammer the ball hard, then brake sharply to nail a daring line
    • Creative problem‑solving — Use the brake to scrub speed around obstacles, through tunnels, and over ramps
    • Less frustration, more fun — No more watching your perfect shot roll past the target — slow it down and sink it

    What’s in the Bag

    FeatureDetail
    80+ handcrafted coursesWild, whimsical, and increasingly tricky — every hole brings fresh surprises
    5 game modesClassic stroke play, race mode, and more — solo or with friends
    Local & online multiplayerUp to 4 players locally; take on rivals worldwide online
    30+ unlockable ballsFrom sleek to silly — collect your favourites as you play
    PC (Steam)Launches Dec 11, 2026
    Xbox Series X|S / Xbox OneSame day release
    Nintendo SwitchCurrently in testing — coming soon

    Mark Your Calendar

    MilestoneDate
    Steam & Xbox LaunchDecember 11, 2026
    Nintendo SwitchIn testing — release date TBA
    Wishlist Now[Minigolf Brake! on Steam](https://store.steampowered.com/app/5208940/Minigolf_Brake/)
    Watch the TrailerYouTube — Official Gameplay Trailer

    From the Developers

    “We love minigolf, but we’ve always wanted more control. So we built a game where the shot doesn’t end when you hit the ball — it’s just getting started. Brake hard, brake soft, or don’t brake at all. How you play is entirely up to you.”

    — Revulo Games

    Find out more on Minigolf Brake


    #MinigolfBrake #RevuloGames #IndieDev #Minigolf #Biznooz #ArcadeGaming #PhysicsGame #Steam #Xbox #NintendoSwitch #Multiplayer


    Published on BizNooz — Putt, Brake, Sink

  • Feast, Flee, or Fight — Rise of the Merchants Turns Trade Into Treachery

    Feast, Flee, or Fight — Rise of the Merchants Turns Trade Into Treachery

    They say money makes the world go round — in Rise of the Merchants, it also makes enemies, starts fires, and sets hungry rats on your rivals. From developer Black Duke Games, this medieval trading and city‑building simulation proves that behind every great fortune lies a little bit of mischief — and a whole lot of grit.


    From Market Stall to Merchant King

    You start small: a modest settlement, a handful of coins, and dreams of dominion. Your goal? Build a trading empire that stretches across the realm. But this isn’t a gentle ledger simulator — it’s a world where business is war by other means:

    The Deals

    • Haggle hard — prices shift with supply, demand, distance, and danger. Strike smart bargains and margins soar
    • Feast to forge alliances — wine, mead, and hospitality buy favour with nobles, guilds, and powerful patrons
    • Build trade routes — connect your markets to distant cities. Every road, river, and mountain pass is a potential goldmine… or a trap

    The Betrayals

    • Bribery — coins in the right palms can open doors, secure contracts, or turn guards blind
    • Sabotage — rivals blocking your path? Slow their production, disrupt their supply lines, or tarnish their reputation
    • Arson — think you can burn down a competitor’s warehouse and get away with it? Think again. Hungry rats have a nose for foul play — and they’ll turn on you if you’re careless

    The Perils

    • Bandits haunt lonely roads
    • Seasons change, disrupting harvests and travel
    • Rivals grow bolder as you grow richer
    • NPC and player‑run economies evolve in a shared, persistent world

    Build, Trade, Rule — Key Features

    FeatureWhat It Means
    50+ unique buildingsWorkshops, markets, guild halls, fortifications — design your city your way
    Dynamic caravan tradeGuide convoys across dangerous terrain; the longer the journey, the higher the risk — and reward
    Living populationEvery settler has skills, needs, and loyalties. Assign the right people to the right jobs
    Persistent online worldTrade with — and compete against — other merchants. Their success shapes your opportunities
    Political influenceWin favour with nobility to unlock exclusive trade rights and protection
    Single‑player & multiplayerBuild solo or dominate together — co‑op and competitive modes available

    Out Soon — Demo Live Now

    • Early Access Launch: October 29, 2026 — Steam
    • Free Demo: Available right now on Steam
    • Platform: PC (Steam)
    • Developer/Publisher: Black Duke Games / Three River Games

    The Merchant’s Oath

    “Honesty is a luxury. Trust is a strategy. And if you light a fire in the market at night… make sure the rats don’t see you.”

    Start your empire, outwit your rivals, and prove that in this world — fortune favours the bold, the clever, and the very, very careful.

    Find out more on Rise Of The Merchants


    #RiseOfTheMerchants #BlackDukeGames #MedievalGaming #CityBuilder #TradeSim #StrategyGame #EconomicSim #IndieDev #PCGaming #BizNooz


    Published on BizNooz — Business is war

  • Roll With the Chaos — Life Is a Dungeon: Lean into It. Launches on Steam

    Roll With the Chaos — Life Is a Dungeon: Lean into It. Launches on Steam

    The dungeon decides your path — but you decide how to walk it.

    Publisher syn Sophia, Inc. and developer Anonymous Works have officially launched Life Is a Dungeon: Lean into It. on Steam, a fresh take on the roguelite dungeon crawler where personality, random skills, and unexpected twists make every run feel uniquely yours. Available now for Windows and macOS, the game invites players to embrace the unpredictable — and find strength in their quirks.

    Four Adventurers, Four Very Different Instincts

    You don’t just pick a class — you step into a personality. Each of the four playable adventurers pursues their own goals in the dungeon, shaping how you explore and survive:

    • Fighter — charges headlong into combat, thriving on close‑quarters battle
    • Hunter — seeks out rare foes and valuable loot, striking from the shadows
    • Blacksmith — forges and upgrades gear mid‑run, turning scavenged materials into power
    • Mage — chases magical secrets and relics, bending the dungeon’s energies to their will

    Each character has their own drives, preferred routes, and distinctive style of play — so no two runs feel the same.

    Skills With Strengths… and Flaws

    The game’s signature system equips you with powerful abilities — but they come with quirks. As you explore, you combine gear bonuses with randomly acquired skills that can be game‑changing, occasionally troublesome, or both. You don’t just build for maximum power — you learn to lean into what you’re given, adapting your strategy to the strengths and oddities of your current loadout.

    • Set your own path — choose destinations or guide directly; the dungeon unfolds according to your choices
    • Mouse‑friendly design — streamlined controls make navigation and combat intuitive
    • Full controller support — play your way, with Xbox, PlayStation, and other gamepads fully supported
    • 10 languages — English, Japanese, Simplified & Traditional Chinese, Korean, French, German, Spanish, Italian, and Brazilian Portuguese

    Launch Details — Discount Included

    DetailInfo
    ReleaseOut now — 26 Oct 2026
    PlatformsSteam — Windows & macOS
    Regular Price£7.46
    Launch Sale20% off → £5.96 for the first week
    DemoStill available — progress carries over to full purchase
    Steam Page[store.steampowered.com/app/5062910](https://store.steampowered.com/app/5062910/Life_Is_a_Dungeon_Lean_into_It/)

    Embrace the Unexpected

    The title isn’t just a clever phrase — it’s the philosophy at the game’s core. Life (and dungeons) rarely go exactly to plan. Lean into It. invites you to roll with the surprises, build around the oddities, and discover that your “flawed” loadout might just be your favourite one.

    Life Is A Dungeon


    #LifeIsADungeon #LeanIntoIt #synSophia #AnonymousWorks #Roguelite #DungeonCrawler #IndieGame #SteamRelease #PC #ActionRPG #SteamNextFest #Biznooz

  • Don’t Touch the Walls — Hyphen Spins Onto Mobile Oct 28, Steam Gets Major Update

    Don’t Touch the Walls — Hyphen Spins Onto Mobile Oct 28, Steam Gets Major Update

    A constantly spinning stick, a glowing neon maze, and one ironclad rule: don’t touch anything.

    Hyphen — the fiercely addictive precision action‑puzzle game that first captivated players on PC back in 2015 — is making its mobile debut on iPhone, iPad, and Android this Wednesday, 28 October, priced at £3.99 as a premium one‑time purchase. And that’s not all: the Steam version is receiving a substantial free update alongside the launch, marking a spectacular second life for a game that vanished from storefronts for years.

    Simple to Learn, Merciless to Master

    The premise is as elegant as it is unforgiving: you control a continuously rotating line navigating through increasingly complex neon mazes. Walls, moving barriers, patrolling enemies, and sudden traps block your path. Brush against any of them, and it’s back to the start.

    • 36 hand‑crafted campaign levels — rising from gentle introduction to finger‑twisting, breath‑holding difficulty
    • Original soundtrack by Andrew Lloyd that shifts and builds with every zone
    • Two unlockable minigames — extra challenges for those who conquer the main maze
    • Touchscreen‑optimised controls — fully rebuilt in MonoGame to feel natural and responsive on phones and tablets
    • Cross‑platform community levels — play creations made on PC directly on your mobile device

    Steam Update — Visual Boosts, Community Creations

    The Windows edition on Steam gets a major refresh the same day:

    • Visual enhancements across the board — sharper effects, smoother animations
    • Seamless community level access — hundreds of player‑made challenges created via the September Level Editor and Steam Workshop are now fully integrated
    • Price adjustment — drops from £15.25 to £7.99 on 28 October
    • Steam Deck & Linux support — fully playable via Proton

    From Disappearance to Revival

    Hyphen originally launched in 2015 but became unavailable for roughly seven years after its original developer wound down operations. It returned to Steam earlier in 2026, was rebuilt with a Level Editor and Workshop integration in September, and now — more than a decade after it first appeared — reaches a whole new audience on mobile.

    “When we brought Hyphen back to Steam, we hoped people would rediscover it,” the team shared. “Seeing it on phones and tablets, in pockets everywhere, is beyond anything we imagined.”

    Ready to Spin?

    Hyphen launches globally on App Store, Google Play, and Steam — 28 October 2026:

    • Mobile: £3.99 — premium, no ads, no in‑app purchases, everything included
    • Steam: Free update for all owners; price drops to £7.99

    Hyphen — where one mistake means you start over, and one perfect run feels like a miracle. Don’t touch the walls.

    Hyphen Game


    #Hyphen #HyphenGame #FarSpaceStudios #ActionPuzzle #PrecisionGaming #MobileGaming #iOS #Android #Steam #IndieGame #PremiumGame #NoMicrotransactions #NeonGaming #Biznooz

  • Mortal Online 2 Enters the Era of Refinement — Star Vault Rebuilds, Refines, and Delivers Faster

    Mortal Online 2 Enters the Era of Refinement — Star Vault Rebuilds, Refines, and Delivers Faster

    The age of slow, sporadic updates is over. Star Vault has officially launched the first major update of the Era of Refinement for Mortal Online 2 — a sweeping new development phase designed to bring more frequent releases, sharper balance, and deeper polish to every corner of the world’s most unforgiving sandbox MMORPG.

    What Is the Era of Refinement?

    For years, Mortal Online 2 has been defined by bold ambition and sprawling systems — but also by gaps between updates and rough edges in need of smoothing. The Era of Refinement marks a deliberate shift: faster release cadence, iterative changes, and focused improvements to what already exists, rather than endless chasing of new features.

    Star Vault’s promise is clear:

    • Frequent updates — smaller, regular patches rather than massive, delayed drops
    • Responsive balance — watchlists and adjustments based on real player feedback
    • System polish — quality‑of‑life fixes, mechanic streamlining, and consistency across the board
    • Transparent development — clearer roadmaps and more communication about what’s being worked on

    Patch 1 — Combat, Healing, and Sieges Transformed

    Deployed as version 3.1.20.29 on 21 October 2026, this first update delivers tangible changes across the board:

    Combat — Parrying, Stamina, and Flow

    • Parrying reworked — the 2‑second “refresh” requirement has been removed; hold to block without repeated button mashing, making 1‑vs‑many fights less punishing and combat feel smoother
    • Endurance boosted — stamina regeneration bonus from +1% to +5% per level; Endurance is now a child skill of Athletics
    • Weapon charging — linearised charge timing; click attacks build to ~50% charge before release, making combat tempo more consistent and readable
    • Adrenaline rebalanced — damage‑based gain halved; capped at +9% defence at 10 stacks; replaced the Risar “Known” gift with Frenzied Charge (8% sprint speed boost, no stamina drain, 6‑second lock‑in)
    • Mounted archery — maximum damage capped at 80% to curb overperformance

    Healing — Bandages Fixed, No More Hidden Delays

    • No more cooldowns — bandages can be applied back‑to‑back with zero gap between uses
    • Interrupt penalty softened — taking 10+ damage now reduces healing by 10% per hit, down from a crippling 35%
    • Advanced bandages — two new tiers drop in the world, offering stronger recovery for explorers and fighters alike
    • The result: solo and small‑group play becomes far more sustainable; healers remain vital but no longer mandatory for every skirmish

    Sieges & Territory — Structured Timing

    • Three‑phase outpost timers — 15‑min warning → 20‑min battle window → 10‑min final stand; attackers can no longer “ninja” capture nodes
    • Shorter vulnerability windows — newly built territory structures are vulnerable for 5 hours instead of 12, making claiming land less of an all‑night commitment
    • Guild heraldry — your banners now visibly mark what you control

    Magic, Loot & Gathering

    • New skill: Mental Fortitude — primary skill reducing incoming magic damage additively and percentage‑wise, mirroring Defensive Stance
    • No diminishing returns — resource nodes yield full harvest until completely depleted; no more early‑drop penalties
    • Relic drop events — scheduled days with boosted relic find rates and higher dynamic event odds; loot tables expanded across more creature types
    • Ether Wayshrine speed — travel velocity increased from 2200 to 3000; crossing the world feels faster

    The Road Ahead

    This is only the opening move. Star Vault has stated that subsequent Era of Refinement patches will continue refining:

    • Character progression and skill trees
    • Crafting economy and material balance
    • PvP loot distribution
    • UI and quality‑of‑life tools

    The team has also committed to keeping the PTR active where possible, letting players test changes before they go live — a sign of the Era’s collaborative, feedback‑driven philosophy.

    A Sandbox Worth Polishing

    Mortal Online 2 has always been a game of extremes — vast, dangerous, deeply rewarding, and occasionally frustrating. The Era of Refinement doesn’t dilute that vision; it hones it. Every change — from smoother parries to fairer sieges — is designed to make the world feel sharper, fairer, and more responsive to the people who inhabit it.

    The refinement has begun. What you build matters more than ever.

    Mortal Online 2:mortalonline2.com


    #MortalOnline2 #StarVault #EraOfRefinement #MMORPG #SandboxMMO #PCGaming #PvP #MortalOnline #Update #PatchNotes #OnlineGaming #Biznooz