Looking for your next thrilling PC gaming fix? Grab your hat and get ready for a twist on indie gaming!
Indie developer IV Productions, in collaboration with Power Up Publishing, has officially launched their brand-new title, Spinning Scarecrow, out today on PC via Steam!
Whether you’re an avid fan of indie gems or just looking to dive into an exciting new world, Spinning Scarecrow brings fresh mechanics, engaging gameplay, and plenty of atmosphere straight to your gaming rig.
Special Launch Discount!
To celebrate the release, the team is offering an exclusive 15% launch discount for early birds! Here is how the pricing breaks down:
UK: £6.29 (Regular £7.39)
US: $6.99 (Regular $8.19)
EU: €6.99 (Regular €8.19)
At less than the price of a takeout coffee, this limited-time offer makes it the perfect moment to support indie creators and jump right into the action.
Why You Should Check It Out
Indie Passion: Crafted by the talented IV Productions and backed by Power Up Publishing, Spinning Scarecrow delivers a unique, passion-driven gaming experience.
Budget-Friendly: Great entertainment doesn’t have to break the bank.
Instant Access: Available to download and play today directly from your Steam library.
Don’t wait too long—that 15% launch discount won’t last forever! Head over to Steam, add Spinning Scarecrow to your library, and take advantage of the savings before the offer spins away.
As the Steam Cyberpunk Fest shines a bright neon spotlight on futuristic worlds and high-stakes dystopian adventures, gamers and narrative fans have even more reason to celebrate. Tetrarchy Studios has officially announced that the very first public demo for their highly anticipated title, Mandated Fate, will launch on August 17th!
If you’ve been craving a fresh, atmospheric story where every decision carries weight, this upcoming drop promises your first hands-on look at a dark, intriguing future.
What is Mandated Fate?
Unlike typical fast-paced action shooters set in futuristic landscapes, Mandated Fate takes a psychological, choice-driven approach. Described as a narrative-driven social thriller, the game drops players into a world defined by control, social hierarchies, and moral ambiguity.
Key elements players can look forward to exploring include:
High-Stakes Narrative Choices: Every decision impacts the political and social dynamics around you.
Deep Social Thriller Mechanics: Navigate complex interpersonal relationships, uncover cover-ups, and read between the lines in a society on the brink.
Immersive Dystopian Setting: A beautifully crafted world that fits right in alongside the themes showcased in the Steam Cyberpunk Fest.
Mark Your Calendars: August 17th
Tetrarchy Studios’ upcoming demo gives the public its very first playable look into the world they’ve built. Whether you’re a fan of deep story-rich RPGs, political suspense, or cyberpunk aesthetics, this limited look is designed to test your intuition and decision-making skills under pressure.
How to Play: Head over to Steam starting August 17th to download the demo and experience the opening chapter of Mandated Fate for yourself.
Will you follow the mandate, or push against the system? The choice will soon be yours.
Kyiv-based indie game developer Twigames has officially launched a Kickstarter campaign for its highly anticipated narrative survival RPG, Hollow Home. With a funding goal of $15,000, the 20-day campaign runs through August 24th to support the final stretch of the game’s development and add extra polish ahead of its planned late 2026 launch.
Here is everything you need to know about this deeply moving indie title, the team behind it, and how you can support their vision.
What is Hollow Home?
Hollow Home is an isometric, combat-free narrative survival RPG that puts players in the shoes of Maksym, a 14-year-old boy trying to survive the onset of war in his hometown. Inspired by real-life events during the 2022 invasion of Ukraine—specifically the siege of Mariupol—the game delivers an intimate, human look at how ordinary civilians navigate disaster.
Unlike traditional RPGs that centre around battle mechanics, Hollow Home focuses entirely on resource management, dialogue, moral choices, and relationships:
No Combat, High Stakes: Survival relies on learning practical skills like cooking, crafting, scavenging, and first aid from surviving neighbours.
A Dynamic, Evolving City: As the conflict escalates, the city shifts day by day. Districts become destroyed or blocked off, and characters you meet early on may not survive to see tomorrow.
Finite Time & Lasting Consequences: Players face limited actions each in-game day, forcing difficult choices on who to help, what resources to prioritise, and what trade-offs to make.
Multiple Endings: Every decision directly shapes Maksym’s morale and the ultimate fate of those around him.
Real-Life Courage Behind the Game
The story of Hollow Home is deeply personal. Twigames’ team began working on the concept in 2022 after evacuating to a small village in the Carpathian Mountains during the full-scale invasion of Ukraine. Members of the studio have continued developing the project while living through the ongoing war in Kyiv.
“We started making Hollow Home in 2022, when our team was evacuated to a small village in the Carpathian Mountains. We’ve been building it ever since and are finally close to release,” said Valerii Minenko, founder of Twigames. “We want players to experience what survival looks like for ordinary people when a war arrives in their city.”
The title has already earned significant critical acclaim within the indie community, securing awards such as Best Conference Game at Games Gathering 2024, winner of the Nordic Game 2024 Pitch Battle, and Most Promising Game at Indie Cup Ukraine 2023.
Why a Kickstarter Campaign Now?
Twigames has already secured a publishing deal with Berlin-based publisher Crunchy Leaf Games, putting the project’s main development on solid financial footing.
However, the team has returned to its original plan of launching a Kickstarter to fund additional polish, deeper narrative branches, expanded quests, and richer details during the final stretch of production.
Campaign Overview:
Goal: $15,000
Duration: 20 Days (Ending August 24th)
Target Release: Late 2026 on PC (Steam, Microsoft Store) and Xbox Series X/S
Playable Demo: Currently available on Steam
How to Support Hollow Home
If you want to back an award-winning indie studio telling a crucial story of resilience, you can support Hollow Home directly:
Back the Kickstarter: Visit the live campaign page to pledge and unlock exclusive backer rewards before August 24th.
Try the Demo: Download and play the free demo on Steam to experience Maksym’s story firsthand.
Wishlist & Share: Add Hollow Home to your Steam wishlist and help spread the word across social media.
If you love outer space, intricate simulation games, and a healthy dose of creeping dread, your next gaming obsession has officially arrived on the horizon.
Solo developer Shady Trail has officially released the announcement trailer for Eigenstate—an upcoming telescope operation game where routine scientific observation slowly spirals into mind-bending cosmic horror.
Whether you’re a fan of atmospheric horror like Inscryption and Iron Lung or love deep, immersive simulation mechanics, Eigenstate promises to blend the quiet thrill of astronomy with the unsettling mysteries of the unknown universe.
What is Eigenstate?
At first glance, Eigenstate tasks players with a seemingly peaceful job: calibrating lenses, tracking celestial bodies, and analysing signals from deep space using high-tech telescopic equipment. You are a solitary scientist exploring the vast unknown from the comfort of your observatory.
However, as you peer deeper into the dark expanse of space, the game shifts. The routine numbers and faint light signals begin to reveal patterns that shouldn’t exist. Scientific observation gives way to surreal cosmic dread as you discover that when you stare into the void, something terrifying might just be staring right back.
Key Features to Expect:
Authentic Telescope Mechanics: Dive into detailed instrument controls, signal analysis, and spatial mapping.
Atmospheric Cosmic Horror: Experience a slow-burn narrative that relies on tension, paranoia, and existential dread rather than cheap jump scares.
Solo-Dev Passion: Crafted by developer Shady Trail, bringing a unique, focused vision to the psychological horror and simulation genres.
Mark Your Calendars: Release Window & Free Demo
The dark secrets of the cosmos won’t stay hidden forever. Here is when you can get your hands on Eigenstate:
Free Steam Demo: Arriving in September (a perfect treat to kick off the spooky season early!).
Full Release: Launching on PC via Steam in Q4 2026.
Be sure to head over to Steam today to add Eigenstate to your wishlist, watch the brand-new announcement trailer, and prepare yourself to gaze into the deep dark.
Will you be checking out the demo this September? Let us know your thoughts in the comments below!
The Snake Game Evolved! Mechaconda Slithers Onto All Major Platforms Today
Get ready to turn your classic nostalgia into high-octane mechanical mayhem! Publisher QUByte Interactive and Brazilian solo developer Nato Games have officially released their frantic arcade bullet-hell title, Mechaconda, available RIGHT NOW across PC (Steam, Epic Games Store), PlayStation 4, PlayStation 5, Xbox One, Xbox Series X|S, and Nintendo Switch!
If you’ve ever wondered what would happen if the legendary “eat-and-grow” mobile classic Snake was fused with a chaotic 2D arena shooter like Brotato, Mechaconda is your answer.
What is Mechaconda?
In Mechaconda, players pilot a high-tech robotic combat serpent on an explosive mission to destroy the evil forces of Dr. EVIL.
Unlike retro arcade classics where growing larger only meant avoiding your own tail, Mechaconda turns your length into pure firepower:
Real-Time Body Customisation: As you clear waves and collect energy cores, you’ll draw from 30+ unique skill cards to attach weaponry and utility modules—such as auto-cannons, plasma lasers, and defensive energy shields—directly onto individual segments of your mechanical body.
High Risk vs. High Reward: The longer your mechanical snake grows, the more firepower you unleash. However, a larger body also makes you a significantly bigger target for intense enemy projectiles and lethal environmental traps!
Diverse Playstyles: With over 10+ unlockable serpent heads and modular upgrades, no two runs feel the same. Build a fast, nimble strike unit or transform into a massive, heavily armoured walking fortress.
Modes for Every Type of Gamer
Whether you want a casual campaign or a punishing test of twitch reflexes, Mechaconda packs three distinct game modes right out of the box:
Campaign Mode: Blast through handcrafted levels, defeat hordes of alien monsters, and track down Dr. EVIL.
Roguelike Mode: Tackle randomised item drops and adapt your tail configuration on the fly for maximum replayability.
Boss Rush Mode: Skip the minions and test your loadouts back-to-back against massive multi-phase bosses.
Launch Week Special: Grab It at a Discount!
Mechaconda is priced at $7.99 USD, but early birds get an even better deal. To celebrate the global launch, players can take advantage of a 15% launch discount across digital storefronts during its first week.
Ready to gear up and build the ultimate combat serpent? Head over to your platform of choice and download Mechaconda today!
If you’re a fan of rich, narrative-driven mysteries, atmospheric worlds, and deep detective mechanics, put this on your radar immediately. Studio Reset, a newly formed independent game development studio created by industry veterans Kaelin Lavallee, Kris Schoneberg, and Francis Lacuna, has officially revealed its debut title: The Eventide.
Currently in early development for PC via Steam, The Eventide is a single-player, supernatural mystery adventure set in a stylised, neon-noir Canadian cityscape. Drawing on the team’s impressive background—with experience spanning acclaimed studios like BioWare, Hinterland, Inflexion Games, and Timbre Games—Studio Reset is setting out to reinvent how we approach virtual detective work.
Welcome to The Eventide Agency
In The Eventide, players take on the role of the unseen hand orchestrating operations at The Eventide Agency—a covert organisation dedicated to monitoring, studying, and intervening in otherworldly incidents that the public never notices.
Adjacent planes of existence are bleeding into the city. From rain-slicked alleys and dusty archives to eerie, defunct radio stations and haunted apartment blocks, a growing backlog of unexplained cases needs solving. But this isn’t your average “find the glowing object” detective game. In The Eventide, the most critical choice you make happens before you even set foot at the crime scene.
The Twist: “Parallax Deduction”
What makes The Eventide stand out in the crowded mystery genre is its core mechanic: Parallax Deduction.
Every investigation begins with a crucial choice: Which two agents should be sent to the scene?
Every agent in your evolving roster sees the world differently—and that perspective alters reality. The clues you gather, the conversations you trigger, and the details you notice depend entirely on who you assign:
Evelyn “Eve” Atwood (The Cryptozoologist): Methodical and grounded, Eve analyses scenes through science, biology, and physical evidence.
Sam “Brass” Hingle (The Former Detective): Pragmatic and sharp, Brass specialises in reading people, deciphering motives, and catching human contradictions.
Kira (The [REDACTED]): Quiet and sensitive, Kira can perceive latent psychic and emotional energies lingering in a room.
Other agents bring arcane knowledge, advanced technical gear, or the ability to peer directly into ethereal planes. Because no two agents see a crime scene through the same lens, solving a case isn’t about trial-and-error guesswork—it’s about matching perspectives to synthesise the full picture.
“We see the world as we need to; not as it is,” explains Kaelin Lavallee, Producer and Creative Director at Studio Reset. “With The Eventide, we wanted to build a mystery game where solving a case is not just about finding clues. It is about experiencing the cases through the characters’ perspective to understand what those clues mean.”
Paperwork, Redacted Truths, and Branching Logic
Once your field agents collect their evidence, it’s up to you to piece the fragments together back at the office. Using a word-based, mad-lib-style deduction system, you’ll fill in the missing gaps of redacted case reports.
Be careful, though: evidence can often be interpreted in more than one way. Different conclusions can lead to different truths, opening up new cases, locations, and overarching conspiracy threads across a non-linear campaign structure.
Built on Experience and Unreal Engine 5
Powered by Unreal Engine 5, The Eventide combines fixed-camera 3D exploration with mature narrative themes including loss, trauma, and folklore. The game promises a unique blend of The X-Files paranormal investigation, The Case of the Golden Idol styled deduction puzzles, and a striking neon-noir aesthetic.
With a veteran development team behind the wheel, The Eventide is shaping up to be one of the most intriguing indie projects on the horizon.
How to Stay Updated
The Eventide is currently in early development for PC. You can support Studio Reset by heading over to Steam today to wishlist the game and check out the debut announcement teaser trailer!
Get ready to mark your calendars, gamers! Indie game developer Electric Machine Games has officially announced that their highly anticipated title, The Core, will be entering Steam Early Access on August 13th, 2026.
If you are a fan of atmospheric storytelling combined with thrilling gameplay, this is one upcoming release you won’t want to sleep on.
What is The Core?
The Core is an immersive, narrative-driven action-adventure game that promises to pull players into a captivating world where every decision and step forward matters. Designed with a strong emphasis on storytelling, the game blends intense action sequences with deep exploration, offering a uniquely tailored experience for story-seekers and action enthusiasts alike.
Why Steam Early Access?
By releasing The Core in Early Access, Electric Machine Games is opening the doors for the community to play an active role in the game’s evolution. Player feedback during this crucial phase will help fine-tune mechanics, polish narrative arcs, and shape the final release. It’s a great opportunity for gamers to get in on the ground floor and support an ambitious indie studio.
What to Expect on August 13th
Rich, Narrative-Driven Gameplay: Dive into a compelling story crafted to keep you on the edge of your seat.
Dynamic Action-Adventure Mechanics: Seamlessly blend strategic combat with world exploration.
Community-Led Development: Join the discussion, share feedback, and help shape the future of the game alongside the developers.
Save the Date!
Whether you’re a seasoned indie game champion or just looking for your next captivating adventure, August 13th, 2026 is the day to dive into The Core. Head over to Steam, add it to your wishlist today, and get ready to experience the journey from day one!
Stay tuned to BizNooz for more updates, developer interviews, and early impressions as we get closer to launch day!
Indie space action fans will have to wait just a little longer before diving into the dark, mechanical abyss. Developer and publisher Italian Games Factory has officially announced that their upcoming title, Hell Galaxy, is now set to launch on Steam on August 12, 2026.
While release delays can be bittersweet, this brief extra time is fantastic news for players looking for a smooth, high-octane experience on day one.
Refining the Cosmic Mayhem
The decisions to tweak release dates are rarely easy, but the Italian Games Factory team is utilising these extra weeks to deliver the best possible version of the game. According to the studio, the additional development window is dedicated to:
Final Game Balancing: Fine-tuning enemy encounters, weapon systems, and economy progression to ensure a satisfying challenge.
General Polish: Smoothing out visual assets, UI elements, and animation sequences.
Performance Optimisation: Ensuring fluid framerates across a wide range of PC configurations ahead of the Version 1.0 milestone.
By choosing polish over speed, the studio aims to ensure that Hell Galaxy hits the ground running when its 1.0 version officially drops.
What is Hell Galaxy?
For the uninitiated, Hell Galaxy is a unique hybrid experience that combines intense space dogfighting, dark gothic fantasy aesthetics, and deep RPG mechanics.
Set in a hauntingly grim universe where metal meets the macabre, players pilot customizable starships, battle terrifying cosmic entities, mine resources, and craft powerful upgrades to survive the unforgiving void. Its blend of high-speed arcade action with dark sci-fi horror has already captured the attention of indie enthusiasts since its initial reveal.
Mark Your Calendars
With the new date locked in, PC gamers can prepare to embark on their interstellar journey when Hell Galaxy arrives on Steam on August 12, 2026.
Be sure to add Hell Galaxy to your Steam Wishlist today to stay updated on the latest development logs and launch day announcements!
Indie gaming enthusiasts and action junkies, take note! Solo indie developer Keicee (Cho Ki Choul) has officially released the free playable demo for Steel Maiden today.
If you are a fan of high-octane combat, gorgeous pixel art, and addicting gameplay loops, this incoming roguelite needs to be at the top of your Steam wishlist.
Simple Controls, Brutal Depth
The elevator pitch for Steel Maiden is as sleek as its combat: it’s a high-speed action roguelite played entirely with just two buttons.
Don’t let the minimalistic controls fool you. While anyone can pick up the game and immediately start slicing through hordes of enemies using just two fingers, Steel Maiden is built around razor-sharp timing, rapid reflexes, and rhythmic precision. As waves of enemies press in from every direction, your hands react before your brain can even catch up, delivering that sweet, uninterrupted rush of dopamine.
Whether you prefer slinging attacks on a keyboard or feeling every strike with a controller, the game is built to deliver smooth, tactile satisfaction from your very first run.
Crafted by an Award-Finalist Eye
Steel Maiden isn’t just fast—it looks stunning in motion. Solo developer Cho Ki Choul previously served as the art director for My Little Puppy (a Steam Awards finalist for “Outstanding Visual Style”).
That same artistic polish shines through every frame of Steel Maiden. Featuring fluid 2D sprite animations and a retro pixel aesthetic, every slash, dodge, and elemental takedown feels like a moving artwork in full bloom.
Endless Replayability: Build Your Arsenal
True to its roguelite roots, no two runs in Steel Maiden are ever identical:
Weapon Fusion: Combine different weapons found during a run to unlock devastating new powers on the fly.
Relic Unlocks: Collect relics to permanently alter and customize your playstyle across multiple runs.
Dynamic Synergies: Discover game-breaking combinations that transform simple attacks into screen-clearing kinetic chaos.
Try It Free Today!
Ahead of its full launch scheduled for Q4 2026, the free demo gives players a generous taste of the action. The demo is available worldwide today with localised text support across seven languages (English, Korean, Japanese, Simplified Chinese, Spanish, Brazilian Portuguese, and Russian).
Head over to Steam, download the free demo, test your reflexes, and don’t forget to hit that Wishlist button!
If you’re a fan of fast-paced strategy, bite-sized deckbuilders, and smart city-building games, mark your calendars: Crux Games has officially announced that Combolands: Roguelike Citybuilder will launch on PC via Steam on August 24, 2026.
Crux Games is an independent two-person studio based in South Africa, formed by Skye Scott and Sam Alfred—the celebrated lead designer behind the BAFTA-nominated indie hit Terra Nil. Created with support from publisher Landfall (Content Warning, HASTE, Peak), Combolands expands on the concepts of their popular Itch.io prototype, Tiny Towns, which racked up over 100,000 views.
Here is everything you need to know about one of this summer’s most promising indie titles.
What is Combolands?
Combolands blends the tactical spatial placement of citybuilders with the high replayability and synergy-chasing loops of roguelike deckbuilders.
Instead of sitting through hours-long city management simulations, players build sprawling, interconnected metropolises in short, punchy 30-minute sessions. Every run takes place on procedurally generated islands, ensuring that no two maps—or strategy runs—are ever identical.
Key Game Features & Mechanics
Stack Cascading Combos: In Combolands, building placement matters. Players place structures to trigger chain reactions, score massive bonuses, and unlock game-breaking synergies that maximise city growth.
Deep Guild System: The game features 7 distinct guilds, each equipped with unique buildings and strategic strengths. By selecting 2 guilds per run, players can experiment across 21 unique guild combinations to craft tailored playstyles.
Massive Variety: Build with over 120 distinct building types, collect 100+ passive heirlooms/relics, recruit from 13+ specialised city councillors, and utilise potions to alter map conditions on the fly.
Bite-Sized Strategic Depth: Master 10 escalating difficulty ranks that challenge your ability to adapt, experiment, and optimise every square tile.
Free Demo Available Now
Can’t wait until launch day? Crux Games has released a free playable demo on Steam ahead of the official release, letting players test out its high-synergy mechanics today.
Whether you’re looking to break the game with outrageous combo chains or simply craving a satisfying tactical citybuilder you can finish during a lunch break, Combolands is definitely one to add to your Steam Wishlist ahead of August 24.
If you thought your daily 9-to-5 was soul-crushing, wait until you see what Satan has planned for the afterlife.
Independent game studios Templo and Rewilder have officially announced their debut collaborative title: Hellbound Inc., a darkly comedic rage-platformer set in a nightmarish corporate fulfilment centre. The game is scheduled to launch on Steam on August 11, 2026, promising a fast-paced blend of precision platforming, devious delivery puzzles, and workplace satire.
Welcome to the Afterlife: You’re Undead, But You’re Still Not Off the Clock
In Hellbound Inc., players step into the worn shoes of an undead courier trapped in a massive logistics fulfilment centre recently acquired by Satan himself. The objective? Deliver cursed packages across treacherous warehouse zones, dodge fire-spewing conveyor belts, outsmart toxic HR policies, and ensure every package meets its impossible delivery quota.
Loose controls won’t save you here—missing a deadline in the underworld means eternal damnation. Again.
Key Features to Expect:
8 Circles of Corporate Hell: Loosely inspired by Dante Alighieri’s The Divine Comedy, travel through eight distinct corporate departments—from the red tape of HR to the bottomless pit of Accounting.
Brutal Precision Platforming: Master 47 handcrafted levels (6 orientation tutorials and 41 escalating puzzle-platforming rooms) where pixel-perfect timing and package carrying are required.
Instant Respawns: Death is an everyday occurrence when you’re already dead. Instant respawns keep the game flowing as players learn, retry, and conquer complex delivery routes.
The Corporate Audit: Find hidden collectables tucked away in the most lethal corners of the facility.
A Hellish Original Soundtrack: High-energy themes tailored to keep you marching through the flames across every department.
A Powerhouse Creative Team
While Hellbound Inc. marks the first release for Templo and Rewilder as a collective, the team behind it is far from green. The international collaboration brings together seasoned industry veterans spanning game design, animation, and film:
Pradip Romay (Studio Lead): Cannes Gold Lion winner leading the creative vision.
Antonio “Fayer” Uribe: Industry veteran known for titles like Arco and Pancito Merge.
Abe Morales: Former Game Director at HyperBeard and creator behind Frogue and Doki Duck Farm.
“I’m excited for players to discover that moment when frustration turns into mastery,” shared Studio Lead Pradip Romay. “The first time you overcome an obstacle that seemed impossible is incredibly satisfying, and that’s really the emotional core of the game.”
Wishlist Today!
Ready to clock in for eternal overtime? You can wishlist Hellbound Inc. on Steam right now ahead of its launch on August 11, 2026.
Space-faring engineers and cosmic builders have a major reason to jump back into the cockpit. Keen Software House has officially released Update 1.210 – Prosperity, alongside the brand-new cosmetic Prosperity Pack DLC for Space Engineers.
Whether you are a seasoned void-farer or returning to expand your industrial empire, this latest drop delivers a wealth of new endgame challenges, long-awaited quality-of-life upgrades, and creative building options.
What’s New in the Free Prosperity Update?
The Prosperity Update is completely free for all owners of Space Engineers and focuses on making base management, economy services, and galactic exploration smoother, safer, and far more rewarding.
Key Highlights Include:
New Factorum Encounters & Prototech: Face off against the elusive and dangerous Factorum faction in global encounters to claim uncraftable Prototech gear—including the powerful new Prototech O2/H2 Generator, which refills fuel and oxygen up to 10 times faster than standard units.
Safer Grid Recovery & Economy Refinements: The Services Terminal and Economy systems have been upgraded with clearer feedback, improved grid storage, repair, and salvage controls.
“Ping Grid” Lost Ship Tracker: Never lose a stray mining vessel or scout rover again! The new Ping Grid button generates a persistent GPS marker so you can easily locate misplaced ships across vast expanses.
New Free Blocks: Enjoy practical additions like the Flat Collector (ideal for small-grid harvesting), Structural Platform Conveyors (allowing you to hide conveyor lines inside foundation blocks), Short Stairs, and the Passage 2 Frame.
Quality of Life & UX Enhancements: Features updated projector controls, streamlined contract management, softer light/audio balance on heavy industrial tools like welders and grinders, and improved NPC navigation and collision avoidance.
Expand Your Builds with the Prosperity Pack DLC
For creators looking to give their stations, capital ships, and planetary outposts a sleek, high-tech makeover, Keen Software House has also launched the Prosperity Pack ($4.99 USD / regional equivalent).
This optional cosmetic DLC includes over 50 new decorative blocks and variants designed purely for aesthetics, without impacting gameplay balance or competitive play:
Sloped Cockpits (Small & Large Grid options)
Bulky Hydrogen Tanks for an industrial look
Steep & Solid Stairs for compact vertical navigation
Compact Battery Banks & Decorative Server Racks
Square Railings & Cable Runs for detailed interior design
Round & Square High-Visibility Lights
As with previous Space Engineers expansions, all players can join multiplayer servers host-loaded with Prosperity Pack blocks, even if they don’t own the DLC themselves.
How to Get Started
The Prosperity Update is automatically available to download across supporting platforms. If you want to enhance your creative toolset with new structural and decorative options, you can grab the Prosperity Pack on Steam and official store platforms today.