Tag: #Roguelite

  • Echoes of Myth: Souls-Inspired Action Roguelite From Finnish Solo Dev Launches Today

    Echoes of Myth: Souls-Inspired Action Roguelite From Finnish Solo Dev Launches Today

    The indie scene in Finland has a reputation for punching well above its weight, and today’s release looks to continue that tradition. Jukka Tykkyläinen, the solo developer behind Shifting Reality Interactive, has officially launched his debut commercial title, Echoes of Myth, on Steam.

    Born from a love for the deliberate, high-stakes combat of Souls games and the deep build-crafting of Diablo, Echoes of Myth is a top-down action roguelite that demands both mechanical skill and strategic planning.

    A Fractured World in Need of a Vessel

    In Echoes of Myth, players take on the role of an unbound divine spirit. In a world where the gods have vanished and reality has fractured into drifting realms, you must possess mortal vessels to journey toward the world’s core.

    The game’s structure is built around a “cyclical journey”—meaning death isn’t the end, but a chance to return to the Sanctuary. Here, you can spend Titan Essence gathered during your runs to unlock permanent upgrades, making each subsequent attempt a little more manageable.

    Key Features at Launch:

    Deliberate Souls-lite Combat: Every enemy attack is clearly telegraphed, emphasising dodging, parrying, and positioning over mindless button-mashing.

    Build Your Legend: With no rigid character classes, your playstyle is defined by the weapons, spells, and relics you find. You can lean into pure melee, devastating magic, or a hybrid of both.

    Divine Relics & Infusions: Discover artefacts left behind by vanished deities that can fundamentally change how your abilities function.

    Handcrafted Variety: Explore 7 distinct biomes, each populated by unique enemy families and guarded by 7 major bosses and 10 mini-bosses.

    Endgame Challenge: For those who master the core journey, the Realm Distortions system offers high-level challenges to test the most optimised builds.

    From ARPG to Roguelite

    Interestingly, the project didn’t start as a roguelite. Tykkyläinen originally envisioned a more traditional action RPG but pivoted during development.

    “The roguelite structure, along with removing explicit character classes, ultimately allowed the game’s systems to click and form the foundation of the final design,” says the developer.

    This shift allows for a more focused, “mid-core” experience where a full run takes roughly 45–60 minutes once mastered—perfect for players who want the intensity of a Souls encounter without the 80-hour time commitment.

    Availability

    Echoes of Myth is available now on Steam for PC. To celebrate the launch, the game is currently running a 15% discount off its base price of £10.99 / $12.99.

    If you’re still on the fence, a playable demo from the recent Steam Next Fest remains available on the store page for a limited time, giving you a chance to feel the weight of the combat before you dive into the fractured realms.

    Find out more here – https://www.echoesofmyth.com/

    #JukkaTykkyläinen #echoesofmyth #topdownaction #roguelite #combat #Steam #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcade

  • From Slave to Patron: Bloodgrounds Hits 1.0 This March

    From Slave to Patron: Bloodgrounds Hits 1.0 This March

    The sand is stained, the crowd is roaring, and the Emperor is waiting. After a successful run in Early Access, the brutal gladiator simulation Bloodgrounds is officially ready for its full-scale debut.

    Developed by the Zagreb-based team at Exordium Games and published by Daedalic Entertainment, Bloodgrounds will launch into Version 1.0 on Steam on March 12, 2026.

    Blending the tactical precision of XCOM with the unforgiving management of Darkest Dungeon, this roguelite strategy title has spent months being sharpened by community feedback. If you’ve been waiting for the perfect moment to step into the arena, the gates are finally swinging wide.

    The Path to Vengeance

    In Bloodgrounds, you don’t just fight for survival—you fight for a legacy. You play as a once-enslaved gladiator who has risen to become a wealthy patron. Your goal? Navigate the political web of the coastal city of Marevento and assemble a squad capable of toppling the tyrannical Emperor who destroyed your family.

    The 1.0 release brings the culmination of this journey, expanding on the core pillars that made the Early Access version a “Very Positive” hit:

    Tactical Grid Combat: Every move counts in turn-based battles where positioning, traps, and divine intervention are the difference between glory and a shallow grave.

    Hardcore Permadeath: When a gladiator falls, they are gone forever. You’ll lose their gear, their progress, and the bond you’ve built, forcing you to reshape your strategy on the fly.

    Estate Management: Between bloodbaths, you’ll upgrade your estate, research new crafting recipes, and manage the psychological trauma of your fighters.

    Crowd Dynamics: The arena isn’t just about killing; it’s about performing. Win over the audience for mid-battle buffs or manipulate the underworld to sabotage your rivals before the first blow is struck.

    What’s New in Version 1.0?

    The transition from Early Access to full release isn’t just a label change. Exordium Games has packed the 1.0 update with significant content additions following their major “Masters of the Arena” and “Trials of the Gladiator” updates.

    Are You Ready to Enter the Pit?

    Whether you’re a fan of Battle Brothers or Into the Breach, Bloodgrounds offers a “crunchy” tactical experience that respects your intelligence while punishing your mistakes. With its gritty pixel-art aesthetic and deep RPG progression, it is set to be one of the standout strategy releases of the year.

    The game also offers a Supporter Pack for those who want to dive deeper into the world of Marevento, featuring a digital artbook, the original soundtrack, and exclusive in-game cosmetics.

    Sharpen your steel and prepare your tactics. Bloodgrounds 1.0 arrives on Steam this Thursday, March 12.

    Find out more here – https://bloodgrounds.com/

    #Bloodgrounds #ExordiumGames #DaedalicEntertainment #SteamEarlyAccess #roguelite #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • SLAMPUNKS is Reinventing the Co-Op Survivor Genre (and It’s Gloriously Chaotic)

    SLAMPUNKS is Reinventing the Co-Op Survivor Genre (and It’s Gloriously Chaotic)

    If you’ve spent any time in the “survivor-like” trenches lately, you know the drill: walk in circles, watch numbers fly off enemies, and pray for a lucky RNG roll. But HALE Gameworks is about to kick the doors down with SLAMPUNKS, a high-octane co-op action roguelite that asks a very important question: Why just stand there when you can turn your friends into a giant, spiked wrecking ball?

    Scheduled for a Q2 2026 release, SLAMPUNKS is quickly becoming the most talked-about indie title on BizNooz for one simple reason: it stops treating co-op as a “side feature” and makes it the literal engine of destruction.

    Your Friends Are Your Best Weapons (Literally)

    In most Horde survivors, “co-op” just means two people shooting at the same screen. In SLAMPUNKS, it’s all about Kinetic Hero Synergies. The game features a roster of weird, wonderful “punks” designed to be smashed together:

    Kitsune: Uses a high-tech grapple to hook onto teammates. Once attached, you spin at terminal velocity, creating a lethal “slicing chain” that carves through the machine swarm.

    Chonk: A sentient, massive goo-ball. Chonk doesn’t just walk; he steamrolls. He can pick up teammates and turn the whole squad into a massive, physics-defying wrecking ball of doom.

    Frill: The tactical anchor who keeps the chaos focused while the others are literally bouncing off the walls.

    Beyond the “Circle of Death”

    While the genre often leans on surviving for a set timer, SLAMPUNKS introduces Randomised Heist Objectives to keep the blood pumping. You aren’t just waiting for the clock to run out; you’re on the clock to:

    Sabotage: Smash massive industrial mining rigs into scrap metal.

    Escort: Defend the “Silver-Sledge” payload through corridors of meat-grinder combat.

    The Finale: Survive long enough to trigger a showdown with colossal, screen-filling bosses that make Vampire Survivors look like a quiet afternoon at the park.

    Get Overpowered (Then Break the Game)

    The progression system is where the “roguelite” teeth really show. You’ll stack Ability Augments that don’t just add +5% damage—they change how your physics work. By the end of a 20-minute run, your builds are intended to be “screen-breakingly huge.”

    “We wanted to capture that feeling of a ‘broken’ build in a deckbuilder, but translated into a 3-player physics-based mosh pit,” says the development team at HALE Gameworks.

    Join the Rebellion

    The game is currently ramping up for its launch on PC, Mac, and consoles, with the devs actively building the community via Discord. If you’re tired of the same old “bullet heaven” loop and want something that feels more like a punk-rock riot with your best mates, keep your eyes on this one.

    Find out more here – https://playslampunks.com/

    #HALE GAMEWORKS #SLAMPUNKS #coopaction #roguelite #KineticHeroSynergies #games #gaming #gamers #platformgames #gameplay #demogames #videogames #arcadegames

  • Morbid Metal Shapeshift Slaughter Repeat

    Morbid Metal Shapeshift Slaughter Repeat

    Looking for your next high-octane obsession? The Morbid Metal free demo is officially out on Steam, and it’s a masterclass in stylish, heavy-metal carnage. Developed by SCREEN JUICE and published by Ubisoft, this is what happens when Devil May Cry meets Risk of Rain.

    Why you need to play it:

    Instant Shapeshifting: You don’t just play one character; you swap between up to 4 unique forms in real-time mid-combo. Go from a lightning-fast katana wielder to a heavy-hitting tank with a single button press.

    High-Fidelity Destruction: Battle hordes of lethal machines across stunning, dystopian environments powered by high-end graphics that make every spark and blade-clash pop.

    The Roguelite Edge: Fight through semi-procedurally generated levels, unlock powerful Protocol Buffs, and gather Void Matter to grow stronger. But remember: if you die, the cycle resets.

    Fluid Combat: Chain together signature skills and ultimates to build your style rank. The demo gives you a 30-minute taste of the chaos—perfect for testing your reflexes.

    Pro Tip: Swapping characters mid-animation isn’t just for combos—it actually counts as a perfect dodge if timed right!

    Find out more here – https://screen-juice.com/

    #MorbidMetal #hacknslash #action #roguelite #shapeshift

    #screenjuice #ubisoft #demogame #steam #indiedev #games #gaming #gamers #videogames

  • Steel Swarm: SURVIVOR new game out now

    Steel Swarm: SURVIVOR new game out now

    If you’re looking for a fresh spin on the “Bullet Heaven” genre, Steel Swarm: SURVIVOR is definitely worth a look. It trades the typical fantasy spells for grit, gears, and a serious amount of high-calibre hardware.

    Here is a quick breakdown of what makes it stand out:

    The Vibe: Industrial Carnage

    Instead of a lone wizard in a field, you’re piloting a heavily armed mercenary rig. The aesthetic is pure retro-industrial, featuring chunky metal, satisfying explosions, and a screen that fills up with mechanical nightmares rather than skeletons.

    Key Features

    Weapon Synergy: It’s not just about picking the biggest gun; it’s about how your automated turrets, drones, and manual fire-modes stack together.

    The “Swarm” is Literal: The enemy density hits hard and fast. You’ll need to master your movement to navigate the literal walls of scrap metal coming your way.

    Progressive Metal: The meta-progression is crunchy. You’re tinkering with hull plating, engine efficiency, and weapon cooling systems to survive the next run.

    Why You Should Play It

    If you love Vampire Survivors but want something that feels more like a top-down Armoured Core or Starship Troopers, this hits the spot. It’s loud, fast, and incredibly satisfying when your build finally “clicks” and starts melting through the horde.

    Quick Tip: Focus on Area of Effect (AoE) upgrades early. The swarm closes in faster than you’d expect, and single-target DPS won’t save you when you’re boxed in!

    Find out more here on Steam – https://shorturl.at/XLNxK

    #SteelSwarmSURVIVOR #DemoGame #scifi #drones #survival

    #CTGameStudio #steam #roguelite #5v5 #MOBA #games #gaming #gamers #videogames

  • Trapped in the Loop: A Look at Nightmare: The Lunatic

    Trapped in the Loop: A Look at Nightmare: The Lunatic

    If you’ve ever had a dream where you’re running but your legs feel like lead, Nightmare: The Lunatic might feel a little too familiar. Developed by the Korean indie studio Maetdol Games, this 2D action roguelite has quietly built a “Very Positive” reputation on Steam for its slick combat and punishing, yet rewarding, gameplay loops.

    With a recent expansion to the Nintendo Switch and physical editions for PlayStation 5 slated for Summer 2026, it’s a perfect time to dive into why this indie title is standing out in a crowded genre.


    The Story: A Dream You Can’t Wake From

    The premise is classic roguelite: You awaken with no memory, trapped in an endless, shifting nightmare. Every death sends you back to the beginning, but you aren’t alone. You are guided by the Dream Merchant, a helpful—if slightly suspicious—merchant who has also been swallowed by the dream. Together, you must descend through surreal biomes like distorted forests and deserts to find the source of the nightmare and break the cycle.

    Key Gameplay Mechanics

    While many compare it to hits like Dead Cells or Skul: The Hero Slayer, Nightmare: The Lunatic carves out its own identity with a few standout mechanics:

    • The Three-Weapon System: Unlike most games that limit you to one or two weapons, you carry three at all times. You can swap between them instantly with the flick of a stick. This isn’t just for variety; swapping triggers unique “Switch Skills”—one weapon might deal a burst of damage when brought in, while another might hover as an automated assistant.
    • Accessible Parrying: For those of us who usually struggle with “frame-perfect” timing, this game is a breath of fresh air. Enemies provide clear visual telegraphs (a bright exclamation mark) for parry windows, making high-level defensive play feel achievable for everyone.
    • Totems & Meta-Progression: As you explore, you collect “Totems” that provide passive buffs and build-defining synergies. Between runs, you use collected currency to buy permanent upgrades and “contracts” to strengthen your base stats.

    Why It’s Worth Playing

    FeatureWhy It Works
    PacingRooms are short and rewards are frequent, keeping the “just one more run” feeling alive.
    VisualsHigh-quality pixel art with smooth animations that make the “dream-logic” environments feel alive.
    Boss DesignBosses are massive, screen-filling threats that require you to master the weapon-swapping and parry mechanics.

    The Verdict

    Nightmare: The Lunatic doesn’t reinvent the roguelite wheel, but it polishes it to a high shine. It’s an “easy to learn, hard to master” experience that rewards experimentation. While some players find the difficulty gap between regular rooms and bosses a bit steep, the satisfying “clink” of a successful parry and the flow of the triple-weapon combat make it a journey worth taking.

    Find out more here on Steam – https://shorturl.at/hnPRH

    #NightmareTheLunatic #roguelite #action #RPG #combat

    #SelectaPlay #CFK #MaetdolGames #Steam #games #gaming #gamers #videogames

  • Standby For Nonentity Galaxy Launching Feb 3rd

    Standby For Nonentity Galaxy Launching Feb 3rd

    Ever felt like just another cog in the corporate machine? Now you can do it… in space.

    We are thrilled to spotlight Nonentity Galaxy, the upcoming darkly humorous strategy roguelite developed by Brick-Up Studio and published by 2P Games!


    The Grind Never Stops (Even in Orbit)

    Forget being the “chosen one.” In Nonentity Galaxy, you’re a corporate field agent for “The Company.” Your job? Scavenge high-risk combat zones, manage a fleet, and try to turn a profit—all while dealing with soul-crushing bureaucracy and systemic oppression.

    What to Expect:

    • Tactical Starship Combat: Command your fleet with precision. Let the AI handle the basics or take manual control to focus fire and reposition for the win.
    • High-Stakes Roguelite Loops: Take contracts, salvage modules, and refit your ship on the fly. But remember: Retreating is a strategy. Getting home alive is better than losing it all to “corporate deductions.”
    • Corporate Satire: Experience a world where dark humour is baked into the rules. Watch your hard-earned winnings get sliced by “processing fees” and navigate the murky grey zones of space station politics.
    • Deep Customisation: Swap modules to snowball your build and turn your “rust-bucket” into a powerhouse.

    Release Date: February 3, 2026

    Launch Deal: 10% OFF for the first two weeks!

    Wishlist now on Steam: https://shorturl.at/P0j2q

    Stop dreaming of a promotion and start planning your rise from corporate drone to space warlord. Just don’t forget to file your paperwork!

    #NonentityGalaxy #BrickUpStudio #IndieGames #SpaceStrategy #Roguelite #GamingNews #2PGames #games #gaming #games #videogames

  • Magic, Mayhem, and Meta-Breaking: Why You Need to Watch RUNE GUNNER

    Magic, Mayhem, and Meta-Breaking: Why You Need to Watch RUNE GUNNER

    If you’ve been looking for the next big thing to play with your squad, keep your eyes on the Shroud. False Summit, a two-person indie powerhouse, just officially announced RUNE GUNNER—a 4-player co-op roguelite shooter that looks like the chaotic lovechild of Remnant II and Risk of Rain.

    The game was just revealed (as of December 2025) with a scheduled Early Access release in Q3 2026. Here is everything we know about this high-octane blend of sorcery and lead.


    The Story: A World Consumed by the Shroud

    In RUNE GUNNER, you aren’t just fighting for loot; you’re fighting for survival. Your ancestors’ quest for immortality backfired spectacularly, unleashing a corruptive force known as The Shroud. Now, the world is crawling with deadly “Constructs.”

    The only way to fight back? You have to embrace the same unstable, world-ending magic that powers your enemies. It’s a classic “fight fire with fire” scenario, but with much bigger explosions.

    Gameplay: Build-Breaking Synergies

    The core of RUNE GUNNER is its “No Flat Stats” philosophy. Forget “+5% Damage” buffs; this game is about Runes that fundamentally change how you play.

    • Customizable Classes: You start with an innate Hero class but can mix in new classes mid-run. This allows you to stack active abilities and passive Runes on the fly.
    • Game-Breaking Combos: The developers are explicitly encouraging players to find “meta-breaking” synergies. For example:
      • Stacking shield effects to bypass reloads and achieve infinite ammo.
      • Using burning enemies to trigger chain-reaction explosions.
      • Scaling damage infinitely by avoiding reloads entirely.

    Key Features at a Glance

    FeatureDetails
    Players1–4 Player Online Co-op
    GenreRoguelite Third-Person Shooter
    DeveloperFalse Summit
    ProgressionShared arsenal and permanent meta-upgrades
    EnvironmentProcedurally generated rooms in “The Shroud”

    Why We’re Excited

    What sets RUNE GUNNER apart from the sea of roguelite shooters is its focus on creativity over grind. Because the runes tweak the behaviour of your loadout rather than just the numbers, every run promises a genuine “Aha!” moment when you discover a new way to break the game’s difficulty curve.

    The art style is sleek and stylised, and the promise of a “shared arsenal” means you won’t feel like you’re falling behind your friends if you play at different paces.

    When Can You Play?

    The Steam page is live now, and a demo is expected soon. Mark your calendars for the Early Access launch in Q3 2026.

    Pro Tip: Head over to Steam and wishlist it now. For a two-person dev team, wishlists are the lifeblood of a successful launch!

    Rune Gunner on Steam – https://shorturl.at/OWhmE

    #RuneGunner #FalseSummit #Coop #Roguelite #Shooter #gunplay #magic #Steam #games #gaming #gamers #videogames

  • Unfurling the Magic: A Deep Dive into Knitewings

    Unfurling the Magic: A Deep Dive into Knitewings

    The gaming world is vast and ever-expanding, but every so often, a title emerges that truly captures the imagination, weaving itself into the fabric of our gaming memories. Today, we’re going to talk about one such gem: Knitewings.

    From its enchanting visuals to its surprisingly deep lore, Knitewings has been quietly building a devoted fanbase, and it’s not hard to see why. Let’s unfurl its magic together.

    A World Woven with Wonder

    The first thing that strikes you about Knitewings is its undeniable aesthetic. Imagine a world crafted from threads of moonlight and stardust, where landscapes are intricate tapestries and creatures seem to have sprung from a fantastical loom.

    This unique visual style isn’t just a gimmick; it’s intrinsically linked to the game’s narrative and mechanics. You play as a “Kniteweaver,” a guardian capable of mending the tears in this woven world, literally patching up the fabric of reality with your abilities.

    Gameplay: More Than Just Pretty Pictures

    While the visuals draw you in, the gameplay is what keeps you hooked. Knitewings masterfully blends elements of exploration, puzzle-solving, and a surprisingly engaging combat system. Your primary tool is your “Needle of Fate,” which can be imbued with different colored threads, each granting unique abilities.

    • Exploration: The world of Aerthos (as it’s called) is a joy to explore. Hidden pathways, secret glades, and towering, knitted mountains beckon the curious. Discovering a new thread colour or an ancient pattern feels genuinely rewarding.
    • Puzzles: Many challenges revolve around using the correct thread combination to activate ancient looms, repair broken bridges, or unravel tangled magical knots. These puzzles are clever and often require a bit of creative thinking.
    • Combat: Combat is surprisingly fluid and tactical. Enemies, often corrupted “Snarls” or “Fraybeasts,” have weaknesses to specific thread types. You’ll need to strategically switch between your threads to exploit these vulnerabilities, dodging and weaving (pun intended!) your way to victory.

    The Heart of the Story

    At its core, Knitewings tells a tale of creation, decay, and the enduring power of artistry. The world is slowly unraveling, threatened by a mysterious force known as the “Great Untangler.” As a Kniteweaver, you embark on a quest to gather the lost “Songs of Creation” – powerful ancient patterns that can mend the world and restore balance.

    Along the way, you’ll encounter a cast of memorable characters, from wise elder Kniteweavers to mischievous “Threadlings” who offer hints and humour. The narrative is rich with metaphor, exploring themes of preservation, legacy, and the interconnectedness of all things.

    Why You Should Play Knitewings

    Knitewings is more than just a game; it’s an experience. It’s a game that encourages you to slow down, appreciate its beauty, and engage with its thoughtful design. If you’re looking for something that offers:

    • A truly unique and breathtaking art style.
    • Engaging gameplay that blends exploration, puzzles, and tactical combat.
    • A captivating story with surprising depth.

    Then you owe it to yourself to dive into the magical world of Knitewings. It’s a journey that will mend your spirit and leave you with a newfound appreciation for the art of creation.

    Have you played Knitewings? What were your favorite parts? Share your thoughts in the comments below!

    Knitewings – https://www.s2powered.com/knitewings/

    #Knitewings #S2Engine #Fabio #anime #shooter #roguelite #valve #steamdeck #gametrailer #demogame #playtest #games #gaming #gamers #videogames

  • Dust And Neon Roguelite Shooter


    Welcome to a world that is like the wild west, but as it’s set in a future world that has seen better days, this is a place where death could just be the beginning of a long and dangerous journey to nowhere at all, will it be worth it in the end? Find out more on the Dust and Neon game here; https://store.epicgames.com/en-US/p/dust-and-neon-41b927 #WildWest #DustAndNeon #Roguelite #Shooter #EpicGames #PCGames #Apocalypse