Author: Team BizNooz

  • Strategy is Better Together: TINY METAL 2 Opens Month-Long Steam Playtest

    Strategy is Better Together: TINY METAL 2 Opens Month-Long Steam Playtest

    The fog of war is lifting, and it’s time to report for duty. AREA 35 has officially announced that TINY METAL 2, the highly anticipated third instalment in their hit tactical wargame series, will host a limited, month-long Playtest from April 2 to April 29, 2026, on Steam.

    After a long hiatus since 2019’s Full Metal Rumble, fans of the Advance Wars-inspired franchise finally have a chance to get their hands on the next evolution of grid-based combat. This isn’t just a quick weekend demo; it’s a deep-dive opportunity for the community to help shape the balance, pacing, and mechanics of a title currently slated for a Spring 2027 full release.

    What’s New on the Battlefield?

    While the series has always excelled at “toy soldier” land and air combat, TINY METAL 2 is expanding the theatre of war in a massive way.

    1. Naval Warfare Debuts
      For the first time in the series, players can take to the high seas. The Playtest will showcase a robust naval system featuring battleships, destroyers, and stealthy submarines. Whether you’re protecting a transport or launching a surprise underwater strike, the maritime layer adds a completely new dimension to your strategic planning.
    2. Focus Fire: Strength in Numbers
      Strategy is no longer just about which unit hits first. The new Focus Fire mechanic allows multiple allied units to coordinate and combine their attacks into a single, devastating simultaneous assault. This mechanic rewards clever positioning and unit synergy, allowing even smaller squads to take down heavy-duty threats if timed correctly.
    3. Cooperative Command
      True to its “Strategy is Better Together” tagline, the game has been built from the ground up for local and online co-op. Every map in the campaign and many in the skirmish mode allow for shared resources and joint tactical decisions. In the Playtest, you can team up with friends for large-scale combined-arms battles for up to four players.

    How to Join the Playtest

    Spaces for the limited Playtest are expected to fill up quickly. Here is how you can secure your spot:

    Platform: Steam (PC)

    Registration: Head to the official TINY METAL 2 Steam Store Page and look for the “Join the TINY METAL 2 Playtest” button to request access.

    Dates: April 2, 2026 – April 29, 2026.

    Pro Tip: AREA 35 is looking for active feedback. Players who participate are encouraged to report bugs and balance issues via the official Steam community forums or Discord to help fine-tune the 15+ commanders and 100+ maps expected in the final game.

    Beyond the Playtest: PAX East and More

    If you happen to be in Boston this week, you don’t even have to wait until April. AREA 35 is showcasing TINY METAL 2 at PAX East (Booth #15043), marking its first-ever playable debut in North America. Visitors can also check out the studio’s other projects, including the music-rhythm game Felicity’s Door and a mysterious new multiplayer arcade project codenamed PROJECT BLITZ.

    Whether you’re a veteran of the Artemisian Army or a newcomer to the genre, this April is your chance to prove your tactical mettle.

    Find out more here on Steam – https://shorturl.at/JI05S

    #AREA35 #TINYMETAL2 #wargame #Playtest #Steam #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Absolum Now Available on Xbox, Game Pass

    Absolum Now Available on Xbox, Game Pass

    Ever since Dotemu and Guard Crush Games redefined what a modern brawler could be with Streets of Rage 4, the industry has been waiting for their next heavy hitter. That game is Absolum, and after a successful debut on other platforms last year, the wait is finally over for the Xbox community.

    As of March 25, 2026, the acclaimed “Rogue ’em Up” is officially available on Xbox Series X|S and has joined the Xbox Game Pass library on day one.

    A Fresh Spin on the Fantasy Brawler

    Absolum isn’t just a spiritual successor to the arcade classics; it’s a mechanical evolution. Set in the original world of Talamh, the game follows a band of outcast heroes fighting to reclaim magic from the iron grip of Sun King Azra.

    While the combat feels as crunchy and responsive as you’d expect from the Streets of Rage veterans, the “Rogue” in “Rogue ’em Up” is where things get interesting. Each run through the shattered lands of Talamh offers:

    Branching Paths: Navigate through the majestic mines of Grandery or the lethal Jaroba forests.

    Deep Customisation: Collect Rituals and Arcana to modify your moveset, adding elemental effects or changing how your abilities behave.

    A Stellar Soundtrack: The game features an “audio dream team” including Gareth Coker (Ori), Yuka Kitamura (Elden Ring), and Mick Gordon (DOOM).

    Why It Matters for Game Pass Subscribers

    For those who have been curious about Absolum since its TGA nomination last year, the Game Pass launch is the perfect entry point. It’s a notoriously challenging title, but its “Live, Die, Repeat” loop is designed to reward mastery. Whether you’re a solo player looking for a deep mechanical challenge or a co-op duo wanting to chain “Izuna Drops” and “Necrotic Waves,” Absolum is a must-download this week.

    Pro Tip: Don’t sleep on the Clash mechanic. Timing your attacks to hit simultaneously with an enemy’s can stagger even the toughest bosses, opening them up for devastating punish combos.

    Absolum is available now on Xbox Series X|S, Windows PC, and Cloud Gaming via Xbox Game Pass.

    Find out more here – https://www.xbox.com/en-US/games/store/absolum/9nr6nj401nbs

    #Absolum #Dotemu #GuardCrushGames #Supamonks #TGA #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Magin: The Rat Project Stories Launches April 29th

    Magin: The Rat Project Stories Launches April 29th

    Welcome to the dark side of deck-building. If you’ve been craving a narrative experience that’s a little more “gritty graphic novel” and a little less “generic fantasy,” mark your calendars.

    Daedalic Entertainment and developer The Rat Project have officially announced that Magin: The Rat Project Stories will launch on April 29, 2026. Even better news? If you’re playing on Xbox Series X|S or PlayStation 5, pre-orders are live right now with a sweet 10% discount.

    What is Magin: The Rat Project Stories?

    At its core, Magin is a genre-bending mashup. It fuses a deep, choice-driven adventure game with a tactical deck-building combat system. Think of it as a playable dark fantasy comic book where your emotional state is just as important as the cards in your hand.

    The game follows the intertwined stories of two protagonists:

    Elester: A cynical, veteran Magin hitman working for an underground syndicate.

    Tolen: A young newcomer who is just beginning to realise he possesses the “essence”—this world’s volatile form of magic.

    Key Gameplay Features

    The Essence Mechanic: Magic in this world is tied to human desire and fear. Your characters’ emotional states directly influence the plot and how your cards perform in battle.

    Branching Narrative: This isn’t a linear stroll. Your choices lead to multiple endings in a world teetering on the edge of an industrial revolution.

    Dual-Sided Cards: Strategy gets a layer of depth with emotion-infused essence cards that can be crafted and upgraded as you progress.

    Fully Voiced & Illustrated: The game features a distinct comic book aesthetic with full voice-overs to bring the gritty atmosphere to life.

    Pre-Order Details & Editions

    If you’re ready to dive into the underworld, you have a couple of options on the Microsoft Store and PlayStation Store. Both currently feature a 10% pre-order discount.

    Note for Switch Players: While Xbox and PS5 pre-orders are open now, Nintendo Switch fans will have to wait just a bit longer—pre-orders for the handheld version are set to open on April 1, 2026.

    Why You Should Care

    Daedalic has a history of publishing games with strong, atmospheric storytelling (think The Pillars of the Earth or Deponia), and Magin looks to continue that trend with a much darker, mature edge. If you enjoyed the tactical depth of Slay the Spire but wished it had the narrative weight of a gothic RPG, this is likely your next obsession.

    Magin: The Rat Project Stories arrives April 29 on PC (Steam), PS5, Xbox Series X|S, and Nintendo Switch.

    Find out more here – https://theratproject.com/

    #MaginTheRatProjectStories #TheRatProject #Daedalic #magic #deckbuilding #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Gravity Whipped: The Gravity-Defying Indie Demo You Need to Play Before Steam Next Fest

    Gravity Whipped: The Gravity-Defying Indie Demo You Need to Play Before Steam Next Fest

    If you’ve ever found yourself aimlessly orbiting a tiny planet in Super Mario Galaxy just to feel the rush of shifting physics, Packet Gaming Studios has a gift for you. Ahead of the Steam Summer Next Fest (June 15–22, 2026), the studio has dropped an early demo for its debut title: Gravity Whipped.

    Described as a “soft” 2.5D puzzle platformer, Gravity Whipped takes those classic gravitational gymnastics and puts a whip-cracking twist on them. It’s colourful, it’s floaty, and it’s currently one of the most charming slices of gameplay available on Steam.

    The Mechanics: Whip It Good

    The star of the show is the Gravity Whip. This isn’t just a weapon for fending off enemies; it’s your primary tool for environmental navigation. By lashing out at specific anchor points or objects, you can:

    Alter Gravity’s Direction: Flip the world on its head to reach high-up platforms.

    Whip-Swing: Build momentum to clear massive gaps that would make a plumber sweat.

    Solve Open-Ended Puzzles: The developer, Texas-based solo dev Packet Gaming Studios, emphasises that there are “numerous ways” to complete each challenge.

    What’s in the Demo?

    While the full game promises a massive “collectathon” experience with over 3,355 collectables, the demo offers a generous appetiser:

    6 Levels: A mix of linear 2.5D paths and more open-ended 3D-style formats.

    Power-up Roulette: Collect 40 coins for a chance to win one of four augmentable power-ups.

    Speedrun Tools: Built-in time challenges for the competitive crowd.

    Tark the Ostrich: Meet the studio’s mascot and your protagonist in this dream-like adventure.

    Why the “Soft” Label Matters

    In a world of “masocore” platformers that demand pixel-perfect precision, Gravity Whipped positions itself as a soft platformer. The physics are designed to feel “floaty” and forgiving, focusing more on the joy of movement and the satisfaction of solving puzzles rather than punishing failure. It’s an ideal “vibe” game for players who want the wonder of space-bending physics without the high-stress difficulty spikes.

    “It was originally conceived back in 1998 alongside its ostrich mascot, Tark,” says the developer. Seeing a project nearly 30 years in the making finally hit the Steam storefront is the kind of indie success story we love to see at BizNooz.

    How to Play

    The Gravity Whipped demo is available right now on Steam. With the full launch scheduled for mid-summer 2026, this is the perfect time to get your hands on the whip before the Next Fest crowds arrive.

    Find out more here on Steam – https://shorturl.at/phyFr

    #PacketGamingStudios #GravityWhipped #puzzle #retro #SteamSummerNextFest #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Hearth Bound  Demo coming to Steam March 30th

    Hearth Bound Demo coming to Steam March 30th

    Lowkey Gamedev Inc. has officially pulled back the curtain on its latest project, Hearth Bound. This isn’t just another announcement—the developer is hitting the ground running by participating in Steam’s upcoming House & Home Fest, with a playable demo set to drop on March 30th.

    What is Hearth Bound?

    At its core, Hearth Bound is a co-op cosy fantasy home-building game. Built in Unreal Engine 5, it focuses on the simple, meditative joy of creating a space from scratch with friends.

    Unlike traditional survival-crafting titles where you might spend hours fending off monsters just to place a chair, Hearth Bound leans entirely into the “hearth” aspect. It’s about the architecture of comfort.

    Key Features to Watch For:

    Voxel-Like Building: Forget static walls. The game uses a “push and pull” system for walls, ceilings, and floors, allowing for highly custom room shapes.

    Progression Through Discovery: You won’t be grinding for materials. Instead, placing objects and exploring different decor categories unlocks new sets of furniture.

    Co-op First Design: The game is built from the ground up for multiplayer, allowing friends to jump into your home and help decorate in real-time.

    The “Cozy” Essentials: Yes, there are pets. And yes, according to the developer, you can (and should) pet them.

    The House & Home Fest Kickoff

    The timing of this announcement is no accident. Steam’s House & Home Fest begins March 30th at 10:00 AM PDT and runs until April 6th. The festival is dedicated to games that celebrate domestic renovation, decoration, and organisation.

    The Hearth Bound Demo will be a centrepiece of the event, giving players their first hands-on experience with the building tools and the “Shared Hearth” mechanic.

    Note for the Wise: Don’t confuse this with Heartbound (the 2018 RPG by Pirate Software). While the names are similar, Hearth Bound is a dedicated 3D building sim focused on architectural creativity rather than narrative combat.

    Why the Buzz?

    The lead developer behind Hearth Bound, a former technical lead on Starship Troopers: Extermination, has a history of building complex base-building systems. Transitioning those high-level technical skills into a “cosy” environment promises a building system that is both deep and incredibly user-friendly.

    The game is currently slated for an Early Access release on April 6, 2026, immediately following the conclusion of the festival.

    How to Play

    You can head over to the Official Steam Page right now to Wishlist the game. Mark your calendars for March 30th to download the demo and start building your first cottage.

    Find out more here on Steam – https://shorturl.at/pBCRG

    #HearthBound #HouseandHomeFest #Steam #LowkeyGamedev #homebuilding #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • The Wasteland Just Got Meaner: Why Survivors Are Risking It All in “Rust & Dust”

    The Wasteland Just Got Meaner: Why Survivors Are Risking It All in “Rust & Dust”

    The smell of ionised air and burning diesel is getting thicker. If you’ve been hovering around the Valley lately, you know the chatter: “Rust & Dust” isn’t just another seasonal shift—it’s a high-stakes gamble that’s pushing even the most seasoned Crossout survivors to the brink.

    In the world of Crossout, “risk” usually means losing a fender or a precious fuel barrel. But in this latest update, the community is seeing a shift toward “all-in” gameplay where the rewards are as massive as the dangers.

    The Allure of the Scrapyard

    What exactly are survivors chasing in the heat of the “Rust & Dust” event? It boils down to exclusive tech and prestige. We’re seeing a surge in high-risk missions where the environment is just as lethal as the enemy team.

    Experimental Weaponry: New blueprints are surfacing that require rare components found only in the most volatile “Dust” zones.

    The Resource Crunch: As the lore suggests, resources are thinning. Survivors aren’t just fighting for glory anymore; they’re fighting for the literal scraps that keep their rigs running.

    Bragging Rights: The leaderboard isn’t just a list of names; in “Rust & Dust,” it’s a survival record.

    Why “Risk Everything” Isn’t Just Flavour Text

    In previous updates, you could play it safe. You could hover on the outskirts of a map and pick off stragglers. Not here. The new map layouts and mission objectives force close-quarters engagements and reward aggressive, high-mobility playstyles. If you aren’t willing to put your cabin in the line of fire, you’re going to walk away with nothing but a repair bill. We’re seeing builds that favour glass-cannon aesthetics—massive firepower bolted onto frames that could crumble if a stiff breeze hits them. It’s chaotic, it’s fast, and it’s exactly what the Valley needed.

    The Bottom Line

    “Rust & Dust” is a reminder of what makes Crossout special: the brutal, beautiful cycle of building, fighting, and rebuilding. The stakes are higher, the dust is thicker, and the survivors are more desperate than ever.

    Are you ready to lose a few parts to gain the world?

    Find out more here – https://crossout.net

    #GaijinEntertainment #PlanofAttack #Crossout #CrossoutTales #RustandDust #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Printer vs. Aliens: Topdeck Automat Playtest Is Now Live on Steam

    Printer vs. Aliens: Topdeck Automat Playtest Is Now Live on Steam

    Move over, Master Chief. The new hero of the resistance is… an office printer?

    Developer Ludokultur has officially kicked off the first public Steam playtest for Topdeck Automat, a wildly inventive roguelike auto-battler that asks the question: What if the only thing standing between Earth and total alien annihilation was a fleet of repurposed office appliances?

    If you’ve ever wanted to watch a hacked flyer printer dish out tactical justice against hordes of invaders, your time has come.

    The Premise: Revenge of the Vending Machines

    In a dark (but let’s be honest, mostly hilarious) future, alien forces have seized Earth and dismantled every human weapon. However, they made one fatal mistake: they ignored the “harmless” worker droids.

    You play as a reprogrammed unit—ranging from office assistants to vending machines—marching to take back the planet. It’s a premise that feels like a love letter to Douglas Adams, trading gritty sci-fi tropes for high-octane stationary and snack-based warfare.

    How it Plays: Your Deck Prints Itself

    Topdeck Automat blends the strategic depth of a deckbuilder with the “sit back and see if your plan works” satisfaction of an auto-battler. Here is the core loop:

    The Printing Mechanic: Instead of manually playing cards, your droid “prints” them during combat. The order is randomised, forcing you to build a deck that is efficient regardless of the draw.

    Synergy & Upgrades: With over 200 cards and 100+ stackable modules, the game encourages you to find “broken” builds. Think of it as Balatro meets Brotato—you aren’t just looking for a good hand; you’re looking for an infinite loop of destruction.

    Tactical Weather: Random weather effects (20+ in total) force you to adapt your strategy on the fly, ensuring no two runs feel identical.

    From the Makers of Rack and Slay

    The game comes from the duo behind the “billiards roguelike” hit Rack and Slay. Fabian Fischer (Ludokultur) handles the design and programming, while Victor Negreiro brings the quirky world to life with distinct, vibrant animations. If their previous work is any indication, expect tight mechanics and a “just one more run” gameplay loop.

    Join the Alpha Playtest

    The playtest went live on March 24, 2026. While the developers note that this is an alpha version—meaning some final art is missing, and it only contains a fraction of the final planned content—the core gameplay loop is fully playable.

    The full version is expected to feature:

    30 unlockable characters with unique twists.

    50 enemy types and a dozen bosses.

    Extensive stat tracking and daily challenges.

    Ready to join the rebellion? Head over to the Topdeck Automat Steam Page and hit “Request Access” to start printing some alien-demolishing blueprints today.

    Find out more here on Steam – https://shorturl.at/U2WHn

    #Ludokultur #TopdeckAutomat #roguelike #droids #aliens #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • The Frontier Just Got Bigger: WildGuns Goes Global!

    The Frontier Just Got Bigger: WildGuns Goes Global!

    Dust off your spurs and check your ammunition—the long-awaited day has arrived. Gameforge has officially announced that WildGuns, the classic strategy title that pits cowboys, settlers, and Native Americans against one another, is now live globally.

    Whether you’re a veteran of the frontier or a greenhorn looking to make your mark, the gates to the Wild West are officially swung wide open for players everywhere.

    Three Factions, One Goal: Total Domination

    In WildGuns, players choose from three distinct groups, each with its own unique strategic advantages. Your choice dictates how you’ll survive the harsh landscape:

    The Cowboys: Master builders and defensive experts. If you like high production and sturdy walls, this is your crew.

    The Mexicans: Versatile and balanced. They excel at both offence and defence, making them the perfect “all-rounders” for the unpredictable frontier.

    The Native Americans: Masters of stealth and speed. They prioritize fast, devastating attacks and hidden resources to outsmart their rivals.

    What to Expect on the Global Stage

    Gameforge isn’t just opening the servers; they’re inviting a whole new generation of strategists to compete in a high-stakes environment. Here’s what makes the global launch a must-play:

    Massive Multiplayer Ecosystem: Join thousands of players in an expansive world where alliances are fragile and every resource counts.

    Strategic Depth: Manage your settlement, research new technologies, and train an army that can withstand the desert heat (and the neighbours’ cannons).

    Cross-Border Competition: With the global rollout, the competition is fiercer than ever. You aren’t just fighting for your territory; you’re fighting for global leaderboard supremacy.

    “We are thrilled to finally bring the gritty, strategic world of WildGuns to a global audience. The Wild West has always been about opportunity and grit, and we can’t wait to see how players from around the world carve out their legacies.” — Gameforge Spokesperson

    How to Join the Fray

    Ready to stake your claim? You can jump into the action right now. Head over to the official WildGuns portal, pick your faction, and start building your empire. In the Wild West, you’re either a legend or history—which one will you be?

    Find out more here – https://sandbox-gf.gameforge.com/en-GB/play/wildguns

    #Gameforge #WildGuns #WildWest #strategy #MMO #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Deep Dive: SmelJey Games Drops Massive Update for Into the Depths Demo

    Deep Dive: SmelJey Games Drops Massive Update for Into the Depths Demo

    The “subterranean-lite” genre just got a serious shot in the arm. SmelJey Games has officially released a major update to the demo for Into the Depths, their ambitious blend of roguelite deckbuilding and city management.

    If you haven’t been tracking this one, imagine the tight, hex-based district planning of Civilisation VI meeting the “one-more-run” addiction of a card-driven survival game—all set in a bioluminescent, claustrophobic underworld.

    What’s New in the Depths?

    This isn’t just a bug-fix patch; it’s a foundational overhaul. The updated demo, which offers roughly 60 to 120 minutes of gameplay, introduces several key features that move it closer to its planned Q2 2026 full release:

    Complete Visual Overhaul: The murky caverns have received a facelift with improved art assets and a more cohesive atmospheric aesthetic.

    The Perk System: A brand-new layer of strategy has been added, allowing players to further specialize their expeditions.

    Expanded Biomes: Players can now explore three unique biomes, each presenting its own environmental hazards and resource challenges (from barren upper levels to scorching magma caverns).

    Localisation: SmelJey is going global early, with the demo now supporting 11 languages, including Japanese, Chinese, and Korean.

    Survival of the Strategist

    In Into the Depths, cards aren’t just for combat—they are your blueprints. Every turn, you draw tiles to expand your settlement, but there’s a catch: your settlers have to eat. The developer has emphasised that strategic resource management is the core loop here. If your food stores hit zero, your expedition collapses, and it’s back to the surface to spend your gathered minerals on permanent upgrades.

    “The bigger the settlement grows, the harder it is to keep it fed and alive,” says developer SmelJey. “Rations are often more valuable than gold in these deserted caverns.”

    The BizNooz Take

    The “roguelite city builder” space is becoming increasingly competitive, but Into the Depths stands out by leaning harder into the deckbuilding side than many of its peers. By stripping away the bloat of traditional RTS management and focusing on card synergies and procedural exploration, it offers a punchy, high-stakes experience that respects the player’s time.

    The demo is currently available on Steam, and with a full launch targeted for next year, now is the perfect time to see if you have the iron will to conquer the abyss.

    Find out more here on Steam – https://shorturl.at/DBtzo

    #SmelJeyGames #roguelite #citybuilder #IntotheDepths #steam #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Survivor Mercs Returns: Wolpertinger Games Unveils Major “Final Drill” Update

    Survivor Mercs Returns: Wolpertinger Games Unveils Major “Final Drill” Update

    Wolpertinger Games, in partnership with Wandering Wizard, has officially announced the return of Survivor Mercs with its most significant Early Access update to date. Titled Update 0.15: “Final Drill,” this release marks a triumphant comeback for the development team and a pivotal step toward the game’s highly anticipated 1.0 launch.

    Following a challenging period in late 2025 that saw development temporarily halted due to studio lead health concerns, the team is back at full strength. This update isn’t just a patch—it’s a comprehensive overhaul of the tactical extraction-shooter experience.

    What’s New in Update 0.15 “Final Drill”?

    The “Final Drill” update focuses on refining the core gameplay loop while providing players with more tools to dismantle the robotic hordes of M.E.G.A. Corp. Key highlights include:

    Expanded Arsenal: New weapons have been added to the Commander’s kit, including a fast-firing Pistol (new starting weapon), a high-impact Shotgun for early-game crowd control, and an unlockable SMG.

    Progression Overhaul: The early-game grind has been significantly reduced. Players will find a smoother difficulty curve, clearer mission objectives, and faster access to the Genome Lab for trait research.

    The Radar Room: A brand-new bunker addition that provides permanent stat boosts and helps guide players through the unlocking of new maps and operations.

    Deeper Customisation: Existing weapons can now be upgraded to Level 10 (up from 5), and the level cap has been pushed to 300, allowing for truly “game-breaking” mercenary synergies.

    Strategic Depth: New Vault objectives have been added to stages, offering guaranteed rare loot like Tools and Electronics for those willing to take the risk.

    A Resilient Road to 1.0

    The journey to this update has been a personal one for the Munich-based developers. After months of uncertainty, Studio Lead Sebastian shared his gratitude for the community’s patience:

    “Update 0.15 is a major step forward—and I’m incredibly proud to say that 1.0 is now within reach.”

    With the “Final Drill” now live, Wolpertinger Games is setting its sights on the finish line. The full 1.0 release is expected to arrive soon, bringing the squad-based bullet-heaven chaos to Steam, Xbox, and PlayStation.

    Join the Operation

    To celebrate the update, Survivor Mercs is currently featured in a Special Promotion on Steam, offering newcomers a chance to jump into the extraction madness at a discount. Whether you’re a veteran Commander or a fresh clone, there’s never been a better time to lock, load, and loot.

    Find out more here on Steam – https://shorturl.at/2Y1ck

    #WolpertingerGames #WanderingWizard #SurvivorMercs #EarlyAccess #scifi #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Breaking the Silence: The Last Caretaker Update 03 “Curiosity Wakes” is Live

    Breaking the Silence: The Last Caretaker Update 03 “Curiosity Wakes” is Live

    The quiet, lonely world of The Last Caretaker just got a lot louder—and a bit more dangerous. Developer Channel37 has officially released Update 03: Curiosity Wakes, a massive content drop that shifts the game from a solitary survival experience into a high-stakes mission with galactic consequences.

    If you’ve been drifting across the flooded remains of Earth, wondering if anyone is actually listening to your transmissions, this update is for you.

    Contact with the Stars

    For the first time since the game launched in Early Access, the “silence of the heavens” has been shattered. The core of this update is the Council of Humanity.

    Human Contact: The human embryos you’ve been launching into orbit aren’t just disappearing into a void anymore. They now populate a committee system in space.

    Orbital Influence: You can interact with these launched humans via terminals to perform actions that directly impact your survival on the surface.

    New Purpose: This system finally reveals the ultimate goal of your efforts, turning the “seed-launching” loop into a dynamic political and resource-driven relationship with the survivors in the stars.

    “Sharks with Frickin’ Laser Beams”

    Survival just got much more technical. The ocean is no longer just a place of quiet dread; it’s a combat zone featuring smarter, more aggressive threats.

    New Enemies:

    Laser Sharks: Yes, they actually have lasers. They can engage you from a distance, forcing you to use line-of-sight and kiting tactics.

    Ram Sharks: Heavily armoured predators designed to smash into your boat and structures.

    ArchAngels: New high-tier threats that guard the most valuable resources in the deep.

    Note: Enemy AI has received a significant “smarts” pass. Predators now spawn more logically and behave with more deliberate, unpredictable intent.

    You’re Not Alone Anymore

    To counter the new threats, the Caretaker finally has some backup. The update introduces several “allied support units” to help even the odds.

    Sweetheart Companions: Craftable, mobile turrets (often sporting a surprisingly cute cat face) that provide cover fire while you’re scavenging.

    Friendly Swarms: You can now deploy swarms of spider-like bots to overwhelm enemies or provide utility support.

    Sweetheart Grenades: A new tactical item used to deploy support units in the heat of battle.

    World Expansion & Customisation
    Curiosity Wakes isn’t just about mechanics; it’s about discovery. The world map has expanded with several new points of interest:

    New Locations: Explore the Rollerboi Factory, Shark Containment facilities, and the Talon Offshore station.

    Deep Customisation: A new pigment and ore system allows you to craft various paint options for your Caretaker, letting you stand out against the rust and blue of the ocean.

    Performance Boost: Channel37 has implemented a major CPU/GPU optimisation pass, reporting up to a 10% performance increase on lower-end hardware.

    Availability

    Update 03: Curiosity Wakes is available now on Steam and the Epic Games Store. To celebrate the launch, the game is currently 20% off for a limited time.

    Whether you’re a veteran Caretaker or looking to dive in for the first time, there has never been a better time to see what’s waking up in the deep.

    Find out more here on Steam – https://shorturl.at/H4yH1

    #Channel37 #CuriosityWakes #TheLastCaretaker #scifi #survivalcrafting #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames

  • Divine Felines & Chaos: Meowpire Hits Steam Storefront

    Divine Felines & Chaos: Meowpire Hits Steam Storefront

    Solo indie developer Kaeru Takeda has officially pulled back the curtain on their latest project, Meowpire. The game’s Steam store page is now live, giving players their first look at a unique genre mashup: a “spectator simulation x clicker” where cats wage war for continental supremacy.

    If you’ve ever wanted to play god to a civilisation of territorial tabbies, this is the title you’ve been waiting for.

    A God Game for the Multi-Tasker

    Meowpire isn’t your typical micro-management RTS. Instead, it positions the player as a celestial observer. You watch from above as various cat clans navigate diplomacy, treachery, and all-out war.

    The game is specifically designed to be “passive-friendly.” According to Takeda, it’s the perfect secondary-monitor companion—something you can leave running while you work, occasionally leaning in to influence the tide of history.

    Key Features at a Glance

    Divine Intervention: Use “Faith Points” earned through clicking (prayer) to unleash powers.

    Blessing vs. Destruction: You can be a benevolent deity summoning heroes and granting blessings, or a vengeful one triggering earthquakes, plagues, and meteors.

    Political Sabotage: Don’t like an alliance? Use your powers to force a ceasefire, spark a revolution, or cause a sudden betrayal.

    World Building: Includes a built-in Map Editor where you can paint terrain and place cat factions manually.

    Why It’s Worth Your Wishlist

    In an era of high-stress competitive gaming, Meowpire offers a refreshing pivot toward “laid-back chaos.” With 30 Steam achievements to hunt and a Chronicle System that records the rise and fall of your feline empires, it promises high replayability for simulation fans.

    “Whether you guide your favourite cats to total unification or plunge the world into chaos, everything depends on you, their god.” — Kaeru Takeda

    Meowpire is slated for a Q2 2026 release. You can check out the trailer and add it to your wishlist via the official Steam Store Page here – https://shorturl.at/QScfT

    #KaeruTakeda #Meowpire #cats #steam #RTS #gameupdate #games #gaming #gamers #platformer #gameplay #demogame #videogames #arcadegames