Gravity Whipped: The Gravity-Defying Indie Demo You Need to Play Before Steam Next Fest

If you’ve ever found yourself aimlessly orbiting a tiny planet in Super Mario Galaxy just to feel the rush of shifting physics, Packet Gaming Studios has a gift for you. Ahead of the Steam Summer Next Fest (June 15–22, 2026), the studio has dropped an early demo for its debut title: Gravity Whipped.

Described as a “soft” 2.5D puzzle platformer, Gravity Whipped takes those classic gravitational gymnastics and puts a whip-cracking twist on them. It’s colourful, it’s floaty, and it’s currently one of the most charming slices of gameplay available on Steam.

The Mechanics: Whip It Good

The star of the show is the Gravity Whip. This isn’t just a weapon for fending off enemies; it’s your primary tool for environmental navigation. By lashing out at specific anchor points or objects, you can:

Alter Gravity’s Direction: Flip the world on its head to reach high-up platforms.

Whip-Swing: Build momentum to clear massive gaps that would make a plumber sweat.

Solve Open-Ended Puzzles: The developer, Texas-based solo dev Packet Gaming Studios, emphasises that there are “numerous ways” to complete each challenge.

What’s in the Demo?

While the full game promises a massive “collectathon” experience with over 3,355 collectables, the demo offers a generous appetiser:

6 Levels: A mix of linear 2.5D paths and more open-ended 3D-style formats.

Power-up Roulette: Collect 40 coins for a chance to win one of four augmentable power-ups.

Speedrun Tools: Built-in time challenges for the competitive crowd.

Tark the Ostrich: Meet the studio’s mascot and your protagonist in this dream-like adventure.

Why the “Soft” Label Matters

In a world of “masocore” platformers that demand pixel-perfect precision, Gravity Whipped positions itself as a soft platformer. The physics are designed to feel “floaty” and forgiving, focusing more on the joy of movement and the satisfaction of solving puzzles rather than punishing failure. It’s an ideal “vibe” game for players who want the wonder of space-bending physics without the high-stress difficulty spikes.

“It was originally conceived back in 1998 alongside its ostrich mascot, Tark,” says the developer. Seeing a project nearly 30 years in the making finally hit the Steam storefront is the kind of indie success story we love to see at BizNooz.

How to Play

The Gravity Whipped demo is available right now on Steam. With the full launch scheduled for mid-summer 2026, this is the perfect time to get your hands on the whip before the Next Fest crowds arrive.

Find out more here on Steam – https://shorturl.at/phyFr

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