For nearly 30 years, Capcom’s flagship franchise has reinvented itself—from the fixed-camera puzzles of the 90s to the action-heavy blockbusters of the 2000s, and the visceral first-person dread of the modern era.
Now, with the release of Resident Evil Requiem (officially launching February 27, 2026), we aren’t just getting another sequel. We are entering a new era that aims to reconcile the franchise’s divided soul.
A Tale of Two Protagonists
Directed by Koshi Nakanishi—the mastermind behind the terrifying Resident Evil 7: Biohazard—Requiem introduces a dual-protagonist system designed to satisfy both purists and action junkies.
- Grace Ashcroft: A new face in the series and an FBI intelligence analyst. As the daughter of Resident Evil Outbreak survivor Alyssa Ashcroft, Grace brings a vulnerable, investigative perspective. Her gameplay focuses on stealth, limited resources, and psychological horror.
- Leon S. Kennedy: The legendary DSO agent returns, but he isn’t the invincible action hero we saw in RE4. Returning to a ruined, post-missile strike Raccoon City, Leon is battling a new viral strain and, more disturbingly, his own deteriorating physical state. His sections lean into exhilarating action and tactical combat.
Technical Innovation: The RE Engine Evolved
Built exclusively for ninth-generation consoles and high-end PCs, Requiem pushes the RE Engine to its breaking point.
- Perspective Freedom: For the first time, players can toggle between First-Person and Third-Person perspectives at any time, allowing you to tailor the level of intimacy (or distance) you want from the horrors.
- Advanced Fidelity: On PC and PS5 Pro, the game features path-traced lighting and a revolutionary hair-strand system that reacts realistically to environmental movement.
- Smart Zombies: Enemies in Requiem are no longer mindless drones. Their human “personalities” influence their behaviour—some may ignore you to feast on corpses, while others will actively manipulate the environment, like turning off lights to hunt you in the dark.
Returning to Where it All Began
The setting is a “Requiem” for the series’ history. The game takes us back to the Midwest and the scarred remains of Raccoon City, 30 years after its destruction. Fans can expect to revisit iconic locations like the R.P.D. station, now a hollowed-out tomb of secrets.
The narrative also promises to bridge the gap between the original Umbrella incident and the modern bio-threats, featuring rumoured appearances from legacy characters like Sherry Birkin and clues pointing toward the “Raccoon City Syndrome”—a lingering curse affecting the survivors of the 1998 outbreak.
Summary of Release Details
| Feature | Details |
| Release Date | February 27, 2026 |
| Platforms | PS5, Xbox Series X|S, PC, Nintendo Switch 2 |
| Protagonists | Grace Ashcroft & Leon S. Kennedy |
| Game Length | Estimated 18 hours (Main Campaign) |
| Special Modes | The Mercenaries (Reported) |
“Requiem for the dead. Nightmare for the living.”
Whether you’re here for the “one-hit-kill” stalker enemies hunting Grace or the roundhouse-kicking chaos of Leon’s campaign, Resident Evil Requiem is shaping up to be the ultimate celebration of the franchise’s 30th anniversary.
Find out more here – https://epic.gm/re-requiem
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