Step into somewhere that officially doesn’t exist. No Such Place — the atmospheric top-down pixel-art extraction shooter from ChillyRoom’s Crit Team — launches into Steam Early Access at 8:00 PM PDT, October 13 / October 14 UTC, inviting players to explore fractured dimensions, recover forbidden relics, and escape before reality erases them entirely.
Welcome to the U.R.C. — Where Places Get Erased
You are an agent of the Unknown Research Consortium (U.R.C.), a shadowy organisation investigating anomalous zones that the world has tried to wipe from existence. These are locations where space, time, and physics are breaking down — and where something strange is taking their place.
Your mission:
- Deploy into unstable dimensional fragments — burning forests, frozen highlands, abandoned research facilities, and warped urban zones
- Scavenge weapons, gear, medical supplies, and priceless relics, documents, and biological samples
- Survive against hostile creatures born from the anomaly itself
- Extract before the region is consumed entirely by the “erasure” — stay too long, and there is no coming back
Extraction, Reimagined
No Such Place brings the tension of extraction shooters to a tense top-down perspective, leaning into PvE co-operation rather than player-versus-player conflict:
| Core Feature | Detail |
|---|---|
| Play Style | Solo or online co-op for up to 4 players |
| Visuals | Rich, atmospheric pixel art with dynamic lighting and weather |
| Weapon Evolution | Gear can become “corrupted” by the anomaly — transforming in strange, powerful, or unpredictable ways |
| Safehouse Progression | Keep what you extract to upgrade your base, unlock new tech, and expand your capabilities |
| Launch Content | 3 major regions, nearly 10 distinct dimensional zones at Early Access launch |
| Languages | English, Simplified Chinese, Japanese, and more supported |
More Than Loot — Uncover the Truth
Every run carries risk. Every recovered item tells part of a larger story. As you delve deeper into these forgotten spaces, you begin to uncover what — or who — caused them to fracture in the first place. The anomaly isn’t random. It’s evolving. And it has secrets that the U.R.C. is desperate to keep buried.
Built for the Long Haul
Crit Team — the indie studio within ChillyRoom — has designed No Such Place as a living Early Access project:
- Demo has been available since June, gathering community feedback throughout
- Full 1.0 release timeline still to be confirmed
- New zones, weapons, story chapters, and corrupted variants planned based on player input
- Developers maintain open dialogue via Steam Community and official channels
Available Now
The Steam store page is live.
Launch coincides with the previously announced October 13/14 rollout — depending on your time zone, the doors are open right now. Grab your team, pack your gear, and remember the golden rule of extraction: it doesn’t count as yours until you make it out alive.
Good luck, Agent. Somewhere out there, the truth is waiting. And so is whatever guards it.
More Info: No Such Place
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