If you’ve ever played a park management sim and thought, “This is great, but it needs more dragons and a much higher chance of ecosystem collapse,” then Captain Contraption’s Safari Park is the game you’ve been waiting for.
Developed by the BAFTA-nominated team at Pill Bug Interactive (the minds behind Making it Home), this isn’t your standard “build a fence and sell popcorn” tycoon. It’s a nostalgic, physics-driven management sim mixed with modern roguelite elements—and the gates to the Closed Beta are finally swinging open.
What is Captain Contraption’s Safari Park?
In a post-extinction world, you play as a well-meaning robot who has discovered a digital “asset store” and decided to bring life back to Earth by cloning everything it finds.
The catch? There are no fences.
You aren’t just managing a park; you’re managing a fully simulated ecosystem. Your creatures—ranging from lions and zebras to dragons and sentient road signs—live, hunt, breed, and die according to their own AI. Your job is to design clever paths to guide guests through the chaos without letting the entire food chain implode… or letting the guests become lunch.
Why the Roguelite Twist?
Tycoon games can often feel punishing if things go wrong 20 hours into a save. In Safari Park, the roguelite structure turns disaster into a feature.
- Run-Based Management: Each run is time-limited.
- Experimentation: Total ecosystem collapse is entertaining rather than devastating.
- Progression: Unlock new “toys,” species, and tech to use in your next attempt.
Join the Closed Beta
The team at Pill Bug Interactive is looking for brave park managers to help test the core systems, difficulty pacing, and UI readability.
| Detail | Information |
| Beta Dates | February 27th – March 2nd, 2026 |
| Platform | PC (Steam) |
| Sign-up Deadline | February 26th, 2026 |
| Content Rules | No embargo! You are free to stream and share footage. |
How to Sign Up: Head over to pillbug.zone and join the mailing list before the deadline to receive your Steam key.
What to Expect in the Beta
The developers are specifically looking for feedback on a few key areas:
- System Readability: Can you tell why your dragons are currently eating your cows?
- Pacing: Does the run-based structure keep you coming back for “just one more go”?
- The “Chaos” Factor: Is the simulated ecosystem manageable, or does it feel like overwhelming noise?
This is a rare chance to get hands-on with one of the most unique management sims of the year and help shape its development ahead of the full release.
Find out more here on Steam – https://shorturl.at/QlG7L
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